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March 20, 2019
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Video: Injecting originality into the music of Fallout  
by Staff [02.12.19]
At GDC 2017 veteran composer Inon Zur takes the stage to explain how Bethesda's Fallout games gained their distinctive soundscapes, and how game makers can inject originality into their soundtracks.
Console/PC, Audio, Video, Vault

Following Activision Blizzard layoffs, King shuts down mobile studio Z2Live 2
by Emma Kidwell [02.12.19]
Following the Activision Blizzard layoffs hitting employees today, King’s mobile game studio Z2Live is shutting down, resulting in the loss of 78 jobs.
Smartphone/Tablet, Business/Marketing

Amy Hennig sees a social future for storytelling games 3
by Bryant Francis [02.12.19]
In a chat with Double Fine boss Tim Schafer at DICE 2019, Amy Hennig talked about a more frictionless game experience and why storytelling games can be better when played together.
Console/PC, Design

Activision Blizzard reports historic financial gains amid major layoffs 25
by Alex Wawro [02.12.19]
Activision Blizzard published its 2018 earnings report today, and while the company's revenues rose year-over-year CEO Bobby Kotick stated that "we didn't realize our full potential."
Console/PC, Business/Marketing

Significant layoffs hit Activision Blizzard 2
by Emma Kidwell [02.12.19]
Publisher Activision Blizzard has reportedly begun the process of laying off a significant portion of its staff, with the initial speculation to cut hundreds of jobs being brought up last week. 
Console/PC, Business/Marketing

Get a job: Nintendo of America is hiring a Product Marketing Manager  
by Staff [02.12.19]
Nintendo is looking for an experienced manager with proven leadership skills to advocate for and champion third-party partner marketing opportunities within Nintendo of America.
Production, Recruitment

Ubisoft partners with Mozilla on AI coding assistant Clever-Commit  
by Emma Kidwell [02.12.19]
Ubisoft has partnered with Mozilla to develop an artificially intelligent coding assistant called Clever-Commit, as announced during the DICE 2019 summit today. 
Console/PC, Business/Marketing

Learn how machine learning can help you make better games at GDC 2019  
by Staff [02.12.19]
Machine learning is changing the way we make games, and GDC 2019 the place to be if you want to better understand how ML can be applied across different disciplines to help you build better games!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Design, Production, GDC

Paradox CEO shows how to lead change even when you're new to the culture  
by Bryant Francis [02.12.19]
At DICE Summit 2019, Paradox CEO Ebba Ljungerud took the stage to chart her course from video game neophyte to leader of one of the game industry's most niche companies.
Console/PC, Business/Marketing

PSA: Book your GDC 2019 travel and accommodations! Soon!  
by Staff [02.12.19]
Please act fast: GDC 2019 housing partners have reserved a set number of rooms for GDC attendees to book at a discounted rate, and those reserved rooms tend to go quickly!
Console/PC, Indie, Business/Marketing, GDC

Don't Miss: 7 Japanese RPGs game developers should study 6
by Staff [02.12.19]
We reached out to some game makers and asked them to name some JRPGs that they believe all devs should study. They provided us with a diverse list of their highly personal picks.
Console/PC, Design

Ubisoft aims to help machine learning find a place in every stage of game dev  
by Alissa McAloon [02.12.19]
The role AI and machine learning play in game development is changing, and Ubisoft is eager to explore the possibilities that evolving tech introduces. 
Console/PC, Programming, Art

Layden recalls PS3 'Icarus moment,' looks ahead to expanding PlayStation's audience  
by Kris Graft [02.12.19]
At DICE Summit 2019, Shawn Layden offered a brief survey of PlayStation's past, present, and future, and touted a "quality above all" approach to shipping video games.
Console/PC, Social/Online, Business/Marketing

Konami ends sale of in-game currency for PES 2019 in Belgium  
by Alissa McAloon [02.12.19]
The decision aims to make Pro Evolution Soccer 2019 compliant with the Belgian Gaming Commission’s laws against loot boxes.
Social/Online, Business/Marketing

Road to the IGF: Wadjet Eye Games' Unavowed  
by Joel Couture [02.12.19]
Unavowed sees the player returning to their life after being possessed by a demon, and follows their decisions as they face a greater imminent darkness.
Indie, Video, IGF

Get a Dream Daddy dev's guide to surviving while terminally online at GDC 2019  
by Staff [02.12.19]
At GDC 2019 Fullbright's Leighton Gray will present a talk, based on her own experiences of Dream Daddy's success, aimed at helping you establish a healthier relationship with the internet. 
Indie, Business/Marketing, GDC

Blog: Being gay in the games industry - Research from the field 12
by Gamasutra Community [02.12.19]
In this blog post, I share my preliminary results regarding the experiences of LGBTQ employees working in the video game industry.
Production

Sony 'open for business' on cross-play, but Wargroove dev claims otherwise  
by Chris Kerr [02.12.19]
"We made many requests for cross-play all the way up until release month. We were told in no uncertain terms that it was not going to happen."
Console/PC, Production, Business/Marketing

Mobile games continue to drive App Store spending in the U.S.  
by Chris Kerr [02.12.19]
App Store revenue generated per active U.S. iPhone rose by 36 percent to $79 in 2018, with mobile games accounting for over half of that per-device average.
Smartphone/Tablet, Business/Marketing

Blog: Getting your big break as a game composer  
by Gamasutra Community [02.12.19]
Game composer Winifred Phillips discusses ways for new game composers to achieve their first professional gig.
Audio, Business/Marketing