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March 22, 2019
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Don't skip these cutting-edge sponsored talks at GDC 2019's Dev Days  
by Staff [03.01.19]
Cutting-edge game tech companies are presenting some cool Dev Day sessions this year, and today organizers are excited to highlight offerings from Amazon, Facebook, Unity and Viveport!
Console/PC, GDC

Roblox boasts over 1 billion hours of engagement per month  
by Alissa McAloon [03.01.19]
The figure is 20 times the monthly engagement the online sandbox platform saw back in 2013.
Console/PC, Social/Online

Get a crash course in using neural networks for game dev at GDC 2019  
by Staff [03.01.19]
This cool talk from Unity about using neural networks in game dev is part of the Math for Game Developers Tutorial, a unique day-long look at the mathematical foundations of modern games!
Console/PC, Programming, GDC

Merch maker Numskull Designs is getting into game publishing  
by Alissa McAloon [03.01.19]
Numskull Designs, the company behind official merchandise for games like Spyro: Reignited Trilogy, has launched Numskull Games to officially branch out into the world of video game publishing. 
Indie, Business/Marketing

Sony ends PlayStation Vita production in Japan 1
by Alissa McAloon [03.01.19]
Just following last week's news that production of the PlayStation Vita was starting to wind down in Japan, Sony has officially ended the process altogether. 
Console/PC

At GDC 2019 you'll see how McLaren uses VR to fast-track supercar design  
by Staff [03.01.19]
McLaren has fast-tracked the supercar design process by introducing a unique VR sketch tool into their studio, and next month they'll be at GDC to show you how they did it -- and what they learned!
VR, Design, GDC

Road to the IGF: Seemingly Pointless' eCheese Zone  
by Joel Couture [03.01.19]
eCheese Zone will have players playing some totally tubular eCheese-Brand minigames. So long as they don't accidentally break one of the game's rules and get locked out for an hour. Nice! 
Indie, Video, IGF

Designing friendly robot settlement sim The Colonists to be deep, yet inviting  
by Jupiter Hadley [03.01.19]
The Colonists dev Richard Wallis opens up about the challenges involved with building a cute robot colony sim, the trick to designing a clear, concise UI, and the importance of map editors.
Console/PC, Indie, Design, Production

Video: The evolution of Soft Body  
by Staff [02.28.19]
In this 2016 GDC Europe session, Bodysoft's Zeke Virant presents a post-mortem of the meditative action game Soft Body.
Console/PC, Indie, Design, Video

UK devs launch POC in Play initiative in partnership with ustwo Games  
by Emma Kidwell [02.28.19]
POC in Play is a new initiative launched earlier today in partnership with ustwo Games addressing the issue of a lack of people of color in the UK games scene. 
Console/PC, Indie, Business/Marketing

Sign up now for GDC 2019's all-new mentoring program!  
by Staff [02.28.19]
Launching at GDC 2019 is a brand-new mentoring program to help encourage game development professionals to continue and grow in their personal careers -- and now you can sign up to take part!
Console/PC, Smartphone/Tablet, Indie, Business/Marketing, GDC

Hipfire Games raises additional $205k for VR game Failspace  
by Emma Kidwell [02.28.19]
Helsinki-based VR developer Hipfire Games has raised an additional $205k in funds for its debut VR mobile game, Failspace.
VR, Smartphone/Tablet, Business/Marketing

Get a job: Embodied is hiring a Junior Scripter  
by Staff [02.28.19]
Embodied is looking to add a talented and creative Jr. Scripter to its growing technical team.
Programming, Recruitment

Playdius rebrands as Dear Villagers, plans to focus on PC and console titles  
by Emma Kidwell [02.28.19]
In preparation to reveal a new line-up of games, the French indie publisher Playdius announced earlier today that it has re-branded as Dear Villagers.
Console/PC, Smartphone/Tablet, Indie, Business/Marketing

Oculus planning a stricter, 'quality-first' approach for Quest app submissions  
by Alissa McAloon [02.28.19]
Devs will be required to go through a stricter approval process if they want to land a game on Oculus’ standalone Quest headset.
VR

Alt.Ctrl.GDC Showcase: Octopad  
by Joel Couture [02.28.19]
Octopad breaks an NES controller into eight game pads with a single input each, turning single-player games into multiplayer experiences built around communication and collaboration.
Indie, Video, alt ctrl gdc

Horizon Zero Dawn sold over 10 million copies in 2 years 1
by Alissa McAloon [02.28.19]
Guerrilla Games’ PlayStation 4 exclusive Horizon Zero Dawn has sold over 10 million copies, something announced on the 2 year anniversary of the game’s 2017 launch.
Console/PC

Play these intriguing indie games at the GDC 2019 Day of the Devs showcase!  
by Staff [02.28.19]
Here's the full lineup of games that will be playable in the GDC 2019 Day of the Devs showcase, orchestrated once again by Double Fine Productions and iam8bit!
Indie, Design, Video, GDC

Hear how Concrete Genie's interactive music system was made at GDC 2019  
by Staff [02.28.19]
Come out to the Game Developers Conference next month for a unique behind-the-scenes look at upcoming Sony game Concrete Genie's interactive music systems!
Console/PC, Audio, GDC

Sony PlayLink developer Wish Studios has shut down  
by Chris Kerr [02.28.19]
"Our ethos was to put the team and their creativity at the heart of everything we did; having to say goodbye to those people has been an unbelievably difficult thing to do."
Console/PC, Production, Business/Marketing