Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
April 26, 2018
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Social AR games are coming to Snapchat  
by Alissa McAloon [04.25.18]
Snapchat plans to introduce a number of AR games as interactive ‘lens’ camera overlays, starting later this week.
Smartphone/Tablet, Video

Sponsored: How Shopify enables game developers to monetize with merch  
by Corey Pollock, Product Manager, Shopify [04.23.18]
If you're not selling merchandise from right inside your game, you may be leaving money on the table. Corey Pollock explains how Shopify can help game devs take advantage of the rapidly-growing merchandising segment.
Business/Marketing, Console/PC, Indie, Social/Online, Smartphone/Tablet, Sponsored Article

Tencent investing $15M to help establish Fortnite in China  
by Chris Kerr [04.24.18]
Tencent is investing more than $15 million in Fortnite to ensure Epic Games' popular battle royale shooter succeeds in China. 
Business/Marketing, Smartphone/Tablet

Hearthstone executive producer Hamilton Chu leaves Blizzard  
by Alissa McAloon [04.23.18]
A second high-profile member of the Hearthstone development team has left Blizzard as Hamilton Chu departs to “start something new.”
Business/Marketing, Console/PC, Smartphone/Tablet

Sponsored: Join this free live webinar on cross-platform multiplayer game dev!  
by Amazon GameLift [04.17.18]
In this free webinar, join AWS and Amazon GameLift and learn how to support cross-platform play for your multiplayer game. Register now!
Audio, Sponsored Article, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Video Game Deep Cuts: Rise Of The Ambient Parent Jam  
by Gamasutra Staff [04.22.18]
This week's highlights include a piece on Zelda & ambient video games, the role of parents in games like God Of War, and a NBA Jam making-of video.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Business/Marketing

Hearthstone game director Ben Brode departs Blizzard  
by Alissa McAloon [04.20.18]
Brode, who has worked on Hearthstone for 10 of his 15 years at Blizzard, has announced that he is leaving Blizzard to 'take a crazy risk' and help start a game development company of his own.
Console/PC, Social/Online, Smartphone/Tablet

Capcom scrapping Puzzle Fighter to focus on Dead Rising  
by Chris Kerr [04.20.18]
The mobile version of the arcade classic only launched in November last year, but has already been deemed surplus to requirements.
Business/Marketing, Console/PC, Smartphone/Tablet



How to Handle Christianity in Video Games  
by Gregory Campbell [04.26.18]
This article considers the matter of Christianity in commercial video games and provides examples - subtle and overt, successful and not - regarding Christian iconography, themes, and references, as well as how authors could make Christian video games.
Business/Marketing Design Production Console/PC Indie Social/Online Smartphone/Tablet VR

"Heroes of Rings: Dragons War" Dev Q&A with Codigames  
by Jill Sullivan [04.24.18]
Kongregate sits down with Francisco Martínez, President & Co-founder of Codigames to talk about the development process behind "Heroes of Rings: Dragons War."
Design Social/Online Smartphone/Tablet

PAX East 2018: Designing a Convention Booth  
by Kurt Bieg [04.23.18]
This post is a cross-post from our own website blog. Link: http://www.simplemachine.co/pax-east-2018-recap/ In this post we go over what went into planning our booth for PAX East Including what to order, how to lay stuff out, how to sell merch, etc.
Business/Marketing Design Production Social/Online Smartphone/Tablet

Video Game Deep Cuts: Rise Of The Ambient Parent Jam  
by Simon Carless [04.22.18]
This week's highlights include a piece on Zelda & ambient video games, the role of parents in games like God Of War, and a NBA Jam making-of video.
Audio Smartphone/Tablet Social/Online Indie Console/PC Art Production Programming Design Business/Marketing VR

Tencent dominated $22 billion games deals market in last 12 months 1
by Tim Merel [04.18.18]
In games deal making there’s Tencent and there’s everyone else. Tencent participated in >$4 of every $10 invested and >3/4 of all M&A value for games globally in the last 12 months. Plus Q1 saw total games market record >$2.1B investment and >$14.4B M&A.
Business/Marketing Console/PC Indie Social/Online Smartphone/Tablet VR


Tonk Tonk Games — Los Angeles, California, United States
[04.23.18]
Project Manager


MobilityWare — Irvine, California, United States
[04.23.18]
Unity Software Engineer


Level Ex, Inc. — Chicago, Illinois, United States
[04.20.18]
Senior Cloud Services Engineer
Level Ex, a well-funded medical gaming startup, is looking for a smart, experienced Cloud Architecture/Senior Cloud Services Engineer

Level Ex, Inc. — Chicago, Illinois, United States
[04.20.18]
Senior Graphics Programmer
Level Ex, a well-funded medical gaming startup, is looking for a Senior Graphics Programmer to solve tech challenges

Level Ex, Inc. — Chicago, Illinois, United States
[04.20.18]
Physics Engineer
Level Ex, a well-funded medical gaming startup, is looking for a Physics Programmer to do interesting tech

Level Ex, Inc. — Chicago, Illinois, United States
[04.20.18]
Technical Art Director
Level Ex, a well-funded medical gaming startup is looking for a smart, talented Technical Art Director

Gear Inc. — Hanoi, Vietnam
[04.20.18]
[Vietnam] Game Designer


Abrakam SA — Liège, Belgium
[04.19.18]
Game Developer (Unity)


Abrakam SA — Liège, Belgium
[04.19.18]
Game Designer


Aardman Animations Ltd — Bristol, England, United Kingdom
[04.10.18]
Senior Game Designer