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April 25, 2019
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Video: Laralyn McWilliams on staying optimistic and creative in game dev  
by Staff [04.02.19]
At GDC 2019 veteran game dev Laralyn McWilliams gives a stirring, concise talk about practical ways to stay upbeat and fulfilled during a career in the ever-changing game industry.
Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet, Video, Vault

Labor organizers share insight and tips on unionizing the game industry 2
by Alex Wawro [03.22.19]
“I don't think it’s much to ask, in an industry that’s three times the size of Hollywood, to get a meaningful return on the risk you’re taking and the opportunity you’re creating."
Serious, Indie, GDC

Building an inclusive studio culture begins with retention  
by Emma Kidwell [03.20.19]
Several developers discuss how game studios can shift their culture to be more welcoming and supportive of underrepresented employees.
Business/Marketing, Serious, GDC

Games for Change debuts new accelerator program for 'social impact' games  
by Alex Wawro [03.19.19]
New York-base nonprofit Games for Change announced today that it's partnered with financial backers to launch the Games for Change Accelerator to support devs making things with 'social impact'.
Business/Marketing, Serious, Indie, GDC

GDC 2019 is committed to being a sustainable, environmentally-friendly event  
by Staff [03.14.19]
Ahead of the big show next week, GDC organizers share what they've been doing to try and make it a more sustainable, environmentally-friendly event!
Serious, GDC

Please consider being a part of the GDC 2019 Sock Drive!  
by Staff [03.11.19]
Want to help? It’s easy: Bring a new pair of socks to GDC and drop it in a donation bin! A good pair of socks is a small, significant gift that addresses a huge need in the homeless community.
Serious, GDC

Top creators share real talk about making very personal games at GDC 2019  
by Staff [03.04.19]
At GDC 2019 some of the most interesting game makers working today will discuss why they create very personal games, and share practical advice about designing games that speak to deeper issues.
Design, Serious, Indie, GDC

PSA: 1 week left to register for childcare services at GDC 2019!  
by Staff [02.11.19]
Hey devs, just a quick heads-up today that if you're thinking of bringing children with you while you attend GDC 2019, the advance deadline to register for the program is next Monday, February 18th!
Serious, GDC



The Fun of Inaccessibility  
by Michael Heron [04.24.19]
You can't have fun without inaccessibility. It's an iron law of play. That has implications for game design and accessibility advocacy, and it's the subject of this post.
Business/Marketing Design Programming Production Serious Indie

Why the Magic: The Gathering Bubble Hasn’t Burst  
by Caleb Compton [04.23.19]
Magic: The Gathering has been one of the most popular tabletop games in the world for over 25 years, but as any player can tell you it can be quite an expensive hobby. With some cards going for hundreds of dollars, how has Magic sustained this bubble?
Business/Marketing Serious Social/Online

Kliuless #32: Battle Royale Bans Spread  
by Kenneth Liu [04.22.19]
Each week I compile a gaming industry insights newsletter that I share broadly within Riot. This edition is the public version that I publish broadly every week as well. Opinions are mine.
Business/Marketing Design Production Console/PC Serious Social/Online Smartphone/Tablet

How I found my style on YouTube  
by Stanislav Costiuc [04.16.19]
A little story of a Game Designer who found what type of videos he should make on YouTube
Design Serious

Don’t Browse ArtStation Too Much  
by Vasburg E\' [04.16.19]
Does ArtStation bring artists closer together or their art, making it more similar in the process? In this article, I discuss if there is an underlying pattern beyond industry quality standards and style from a pragmatic and artistic perspective.
Art Serious


Crystal Dynamics — Redwood City, California, United States
[04.24.19]
Combat Systems Designer
Experienced Combat Designer with passion for games and heroes wanted!

Crystal Dynamics — Redwood City, California, United States
[04.24.19]
FX Artist
Crystal Dynamics is seeking an experienced Real-time FX Artist!

Deep Silver Volition — Champaign, Illinois, United States
[04.24.19]
Senior Producer


Wizards of the Coast — Renton, Washington, United States
[04.24.19]
Sr Lead Software Engineer - Arena
Sr Lead Software Engineer - Arena

Wizards of the Coast — Renton, Washington, United States
[04.24.19]
Lead Software Engineer - Arena
Lead Software Engineer - Arena

FoxNExt Games — San Jose, California, United States
[04.24.19]
Senior Producer


FoxNExt Games — San Jose , California, United States
[04.24.19]
Senior Narrative Designer


tinyBuild LLC — Bellevue, Washington, United States
[04.24.19]
Game Producer
Game Producer in tinyBuild's publishing division in Downtown Bellevue

FoxNExt Games — San Jose, California, United States
[04.24.19]
Infrastructure Engineer


FoxNExt Games — San Jose, California, United States
[04.24.19]
Console Gameplay Engineer