Persuasive Games: Shell Games23 by Ian Bogost[03.03.10]
Just what will the achievementization of the world mean? Author and game designer Ian Bogost ponders Jesse Schell's DICE talk and blends his interpretation with research. Will it work... and, more importantly, is it good?
[08.03.15] Lead Game Designer
Nordeus is looking for talented Lead Game Designers to manage the design effort of the new games. We are looking for skilled and creative people, confident in the face of new trends and ready to work on the cutting edge of the industry.