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January 18, 2019
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PlayStation 4 sales have exceeded 91.6 million units worldwide
Lifetime PlayStation 4 sales have now surpassed 90 million units, with strong holiday sales pushing the console over the line.
01.07.19 | News | Chris Kerr |  
Best of 2018: Gamasutra's top games, devs, events and trends
Here we present a roundup of our roundups to make your end of year game industry round-upping that much simpler.
12.30.18 | News | Staff |  
Capcom will focus on PC for the future of Monster Hunter: World
Capcom has published a summary of its investor Q&A following the release of its financial report last week.
11.05.18 | News | Emma Kidwell |  
How premium PC games continue to rise, surprise in China
"Like so many recent trends in China, the fervent rise of premium PC games was thought to be impossible only a few years ago," explains this data-driven look at the Chinese game market.
05.28.18 | News | Samuel Lee, Richie Zhu |  
With the PlayStation 4 at 73M sold, Sony braces for sales to slow
While sales have remained strong for the console in the last few years, Sony?s latest financial statements show that the company is preparing for hardware sales to slow down.
04.26.18 | News | Alissa McAloon |  
Gran Turismo Sport ad misrepresented offline content, rules UK ad authority
The UK Advertising Standards Authority has upheld a complaint against Sony that argued an ad for Gran Turismo Sport misled players about in-game content that was inaccessible offline.
03.21.18 | News | Alissa McAloon |  
Microsoft claims Sony is stopping Xbox One and PS4 cross-play
"We've worked closely with Nintendo to allow cross-network play between Xbox One and Switch, and our offer to do the same with PlayStation players still holds."
03.12.18 | News | Chris Kerr | 2 Number of Comments 
Sony financials: PlayStation software shines as hardware slows
Strong PlayStation 4 software sales helped offset a slight decline in hardware and drive Sony's games division forward during the third quarter.
02.01.18 | News | Chris Kerr |  
GDC State of the Industry: HTC Vive remains the most popular target for VR devs
There are a number of notable findings from this year's survey of ~4,000 game makers, including a clear indication of which platform is winning the lion's share of favor among devs making VR games.
01.30.18 | News | Staff | 1 Number of Comments 
GDC State of the Industry: Under 25% of devs will have a publisher on their next game
Today we highlight another notable finding from this year's survey of nearly 4,000 game industry professionals: the fact that over 75% said they weren't working with a publisher on their next game.
01.28.18 | News | Staff |  
GDC State of the Industry: Dev interest in Nintendo Switch up, VR interest down
The 2018 Game Developers Conference survey of nearly 4,000 devs brings many findings, most notably that devs are embracing the Nintendo Switch -- and "loot box" monetization methods.
01.23.18 | News | Staff | 2 Number of Comments 
Best of 2017: Gamasutra's top games, devs, events and trends
We bid farewell to the year that was with this celebration of the top game developers, trends, events, and games that defined 2017 and stand poised to shape the industry for years to come.
12.21.17 | News | Staff |  
5 events that shaped the game industry in 2017
From the launch of the Switch to the death of Visceral Games, Gamasutra reflects on how some of the most memorable events of 2017 may shape our industry for years to come.
12.18.17 | News | Alex Wawro | 4 Number of Comments 
Earnings report roundup: Winners and losers of the last quarter
Who's up and who's down? The info is all arranged in easy-to-read charts for our quarterly rundown of the financial winners and losers in the quarter ending 30 September 2017.
11.20.17 | News | Jon Jordan | 2 Number of Comments 
Sony's games division drives strong growth in profits
That increase was largely driven by rising PlayStation 4 software and hardware sales, along with the positive impact of foreign exchange rates.
10.30.17 | News | Chris Kerr | 1 Number of Comments 
Getting the message right in Another Lost Phone
"As developers we know what we want to talk about, but it takes asking people how they felt after playing and why. That?s the only way to get this right."
10.03.17 | News | Brock Wilbur | 1 Number of Comments 
Sales up by 5.4 percent in Sony's games division
Earlier this morning Sony released its financials for the three months ended June 30, and both sales and profits are up across the board.
07.31.17 | News | Chris Kerr |  
How will the changing nature of E3 press conferences affect devs?
As we watched the E3 press conferences this year, Gamasutra staff exchanged opinions about what the changing format of these events might mean for developers.
06.14.17 | News | Gamasutra Staff |  
Sony exec offers an answer for PS4's absence from Minecraft cross-platform play
UPDATE "We have a contract with the people who go online with us," PlayStation exec Jim Ryan told Eurogamer. "That we look after them and they are within the PlayStation curated universe."
06.12.17 | News | Alex Wawro | 3 Number of Comments 
New report delves into the dodgy world of PSN account reselling
The quest for cut-price video games can lead to some less than savory corners of the internet, as Waypoint recently found out when it dove headfirst into the world of PSN account reselling.
04.06.17 | News | Chris Kerr |  
The worldwide console market shrank by 2.5 percent in 2016
The worldwide console market shrank by 2.5 percent in 2016, with consumer spending totaling $34.7 billion across hardware, content, and services.
03.16.17 | News | Chris Kerr |  
Sony's games division in good health thanks to strong PS4 sales
Sony has posted its financials for the quarter ending December 31, and sales and profits are down at the Japanese electronics giant despite strong PlayStation 4 sales.
02.01.17 | News | Chris Kerr | 3 Number of Comments 
GDC State of the Industry: Crunch sucks, content is king
We round out our dive into the survey findings by sharing developers' responses to one ofthe survey's most open-endedquestions:"Is there anything else you'd like to say about the game industry?"
01.25.17 | News | Staff | 2 Number of Comments 
GDC State of the Industry: Devs explain why their confidence in eSports is rising
Today, the folks at GDC dive even deeper into the 2017 State of the Industry survey results and surface some of the intriguing written responses respondents gave about the state of eSports in 2017.
01.22.17 | News | Staff | 1 Number of Comments 
GDC State of the Industry: Most devs think mobile VR/AR is the future
We continue our deep dive into the survey findings to gauge where game developers feel the future of VR/AR is headed, and -- just out of curiousity -- how often they feel sick or nauseous in VR.
01.19.17 | News | Staff | 2 Number of Comments 

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