| Aubrey Hesselgren |
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I fear the marketing arms race has already begun, and it is too late for the pebbles to vote*. That said, an honesty-offensive could stick out amongst the concensus of self-inflatory press and fanboy pandering.
*I mix my metaphors digitally. |
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| Lance Rund |
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The press is tired of the bullshit, the retailers are tired of the bullshit, the customers are tired of the bullshit, and the developers are tired of the bullshit. In fact, the only people who are not tired of the bullshit are the people who create it.
The problem is that E3 is also a venue for seeking funding, often from people who are not gaming-industry specialists. These are people who are (believed to be) susceptible to bullshit, and they aren't interested in anything that's not a "World of Warcraft-killer". They want... nay, expect... their million-dollar investment to turn into a billion-dollar franchise, and they won't write you a check unless you tell them their investment is a sure-thing hundred-to-one return. (Or so believe the biz-dev and marketing people!) The investors know that hyped claims are bullshit... they have a "scaling factor" of claims, and the metagame seems to be to match the scaling-factor of bullshit between developer and potential investor. So let the hype, and with it the investor dollars, flow! Isn't this sort of behavior (along with booth bimbos, ten-thousand-watt sound systems and conduct more becoming a Tailhook or Shriners convention) what torpedoed E3 to begin with? (Let's see... can I possibly fit "bullshit" into there one more time...) |
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| brandon sheffield |
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To be fair to mythic, I think that if CCP had gotten 750k players at launch, they would've released something about that too.
Unfortunately I don't think this kind of talk is going to end any time soon, especially with so many uneducated consumers out there. I do actually hear players in gamestops or even the guy who stocks the kitchen at work regurgitating things I heard in a press release (though likely they heard this as a regurgitation themselves, from the lesser-abled, wider-reaching websites). It does seem to work in terms of building buzz, which is what PR is all about, and most people don't want to take the time to do what Valve or Insomniac might do - that is to say hire PR and marketing that actually know what the games are, and actually play them (not to mention playing *other* games too). All we can do is keep writing editorials like these, I guess! |
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| Chris Talerico |
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To me this argument parallels presidential elections. In every election people will always tell you that they want a politician that speaks his mind and avoids the "try not to actually say anything" political BS that they are so noted for; until, that is, those very same people go to the polls, at which point all they remember is the few blunders that going off the script inevitably lead to, and instead vote for the "safe" politician that stuck to the script, their loft ideals about straight talk forgotten amongst memories high pitched "yee-haws".
In the end the PR industry exists for a reason (it works), and as long as the prize for which they are fighting is so valuable (be it the white house or millions in sales) they will continue to dictate any conversation between the product and the consumer. And to those who say, "well I see through the PR spin, its completely wasted on me", I'd say two things. One, you will always be in the minority, and two, a lesson that the PR industry learned long ago, you will still buy their product even with the BS, as long as it meets your standards. To distill it all into one point, to maximize profits, the goal is always to offend as few people as possible, as opposed to trying to please as many as possible. |
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| brandon sheffield |
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Chris - much better spin on what I was trying to say! You must be in PR.
hah! |
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| jaime kuroiwa |
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There is a reason why frank talk is generally discouraged at big events; have you ever played "telephone?" If you don't start the conversation with a clear, catchy (and positive) message, you'll have to pray that the average consumer the right information at the end of the line.
Saying "we're working out the kinks" could easily become "this game is unplayable" by the time it reaches the other side of the room. It's dangerous! |
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| Dave Endresak |
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I laughed at Chris' reply because that was the thought I had while reading... although I'd expand it to include just about any major (and funded) endeavor.
I'd like to offer a comment to go with Brandon's reply. The talk may continue due to job security and other factors, but that doesn't mean that anyone needs to listen to it or believe it. This is the academic and scientific approach: apply critical thinking and analysis to anything and everything. Personally, I never pay any attention to so-called "reviews", hype, or advertising/marketing bullet lists because I insist on analyzing things based on my own experience or, at the very least, the experience of people who I know have actually experienced the elements in question AND who are qualified to offer an informed report of the same. There are various so-called "big name" titles that never appealed to me for one reason or another regardless of hype or popularity, and there are other big successes that do appeal to me along with many excellent works that are overlooked. I know about the overlooked but excellent works because I used my own judgment rather than hype or popularity to find them. I find it rather odd that so many consumers complain about products after making the choice to buy without applying any critical analysis in order to reach their own conclusions. Chris may be correct in saying that the PR industry exists because it works, but it's also worth noting that this editorial points out that other methods work, too, and do so without resorting to bombastic hype. It's a matter of trusting your audience and encouraging people to think for themselves in order to make their own informed choices. The gaming industry could adopt such a standard and be quite successful as some companies already have, and the result could also offer a standard for other businesses and activities (such as presidential election campaigns). |
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