Developing Deus Ex: An oral history5 by
15 years ago this week, Ion Storm Austin released its seminal first-person cyberpunk game Deus Ex. Gamasutra spoke to some of its lead creators to learn more about how they developed it -- and what it did to them.
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The politics of beauty1 by
[06.22.15] Sunset's MichaŽl Samyn muses on the shifting standards of art and beauty, and how that affected the art direction of the game -- and his own personal aesthetic.