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July 23, 2014
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July 23, 2014
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Blog: Making your way in HTML5  
by Gamasutra Community [07.17.14]
"We made the decision to move to HTML5... The decision made solely on our need to reach the majority of the current fragmented audiences and, here, we want to share with you our experiences."
Smartphone/Tablet, Indie, Programming

Microsoft to cut 18,000 jobs -- but Xbox will only see 'limited change' 5
by Mike Rose [07.17.14]
As Microsoft announced today that it will cut 18,000 jobs at the company during the next year, VP Stephen Elop said that the company will now focus its efforts on its phones, Surface, and Xbox businesses.
Console/PC, Business/Marketing

Blog: Behind the 'Gaming is more addictive than heroin' headline 11
by Gamasutra Community [07.17.14]
"I believe gaming addictions exist but that the number of gamers that are genuinely addicted comprises a small minority... the number of genuine video game addicts is few and far between."
Console/PC, Social/Online, Business/Marketing

LINE social games platform files for IPO  
by Mike Rose [07.17.14]
Following reports that LINE Corp, the Japanese company behind the LINE Game Platform, would soon file for an initial public offering, the company has now gone ahead with the filing.
Social/Online, Smartphone/Tablet, Business/Marketing

50 questions an indie startup should ask themselves 2
by Gamasutra Community [07.17.14]
"I compiled a list of questions that any games studio startup might want to ask itself... it is essentially a list of questions that I wish I could step back in time and ask our fledgling studio back in summer 2008."
Console/PC, Smartphone/Tablet, Indie, Business/Marketing

Ubisoft hires parkour expert to add authenticity to Assassin's Creed 6
by Mike Rose [07.17.14]
If you thought that CPO stood for "Chief Product Officer," you'd be wrong. Ubisoft said today that it has hired a Chief Parkour Officer, to help the company keep character movement in its Assassin's Creed games authentic.
Console/PC, Business/Marketing

Free-to-play studio Machine Zone projecting big revenues this year 4
by Mike Rose [07.17.14]
Machine Zone, a mobile game studio whose CEO previously said all video games will eventually be free-to-play, has been valued at more than $3 billion according to a media report.
Smartphone/Tablet, Business/Marketing

GDC Europe adds expert talks on Early Access, second screen apps  
by GDC Staff [07.17.14]
Experienced Early Access and second screen app developers join the lineup of speakers exploring the art and business of games at GDC Europe 2014 this August in Cologne.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Production, GDC Europe

Overcoming Impostor's Syndrome 27
by Gamasutra Community [07.17.14]
"You realize that you don’t deserve to be here. You do not belong. You see amazing, talented people with more experience and talent, and you know you aren’t qualified to work in their industry."
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing

Yo-kai Watch 2 a big success for Level-5  
by Christian Nutt [07.16.14]
Second game in original franchise sells 1.3 million copies in its first week -- while the series' first game is still parked in the top 5.
Video

Video: 'Come Rain or Shine' -- A Rain postmortem  
by Staff [07.16.14]
Rain director Yuki Ikeda details the unique challenges of making a 2D puzzle game with an invisible protagonist in his postmortem talk at GDC 2014.
Console/PC, Design, Video

Activision CEO Bobby Kotick almost got fired over stock deal 2
by Christian Nutt [07.16.14]
Court documents reveal that management at Vivendi were on the verge of ousting Kotick over a deal -- that's now the focus of a lawsuit -- that allowed his group to grab up Activision stock.
Console/PC, Social/Online, Business/Marketing

Get a job: Nexon America seeks a Localization Producer  
by Staff [07.16.14]
The free-to-play game company is looking to hire an experienced localization producer to oversee its Western game localization operations in its El Segundo, CA offices.
Console/PC, Social/Online, Smartphone/Tablet, Production, Recruitment

How Nintendo draws Mario Maker design cues from an SNES classic 1
by Alex Wawro [07.16.14]
Speaking to USGamer, Mario Maker producer Takashi Tezuka offered insight into how Nintendo went about designing the upcoming Mario level-making game with inspiration from an SNES classic.
Console/PC, Design

Don't Miss: Unorthodox tips on improving your programming skills 29
by Gamasutra Community [07.16.14]
There are "plenty of good resources out there that teach the technical skills"; this post concentrates on "the more personal lessons that you often only learn through experience or trial and error."
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming

Molyneux and other devs discuss storytelling in games at UK music fest  
by Alex Wawro [07.16.14]
A panel of experienced UK-based developers and journalists are coming together at a British music festival this Friday to discuss whether games are better than books when it comes to storytelling.
Console/PC, Indie, Design

Faking fog for a horror game: A programming how-to 1
by Gamasutra Community [07.16.14]
"Using a texture with z-depth as an opacity mask for an animated fog texture proved to work really well and the results looked good enough."
Console/PC, Indie, Programming

Run your own game jams with Game Jolt's new jam manager  
by Alex Wawro [07.16.14]
Game hosting site Game Jolt has developed a game jam hosting platform and made it available for public use, potentially making the business of managing jams a bit easier.
Console/PC, Indie, Production

Reflections on GaymerX2: Queer lifestyles, diversity, and equality 6
by Gamasutra Community [07.16.14]
"These kinds of discussion provided food for thought, and were good-willed on all sides, which encapsulates the mood of the weekend where the ‘safe space’ attitude was largely undisturbed."
Console/PC, Indie, Business/Marketing

Former dictator not too happy about his appearance in Call of Duty 10
by Mike Rose [07.16.14]
A former military dictator who once found refuge in the Vatican Embassy in a bid to escape the U.S. Army has filed a lawsuit against Activision stating that the publisher has used his likeness in a Call of Duty game without his consent.
Console/PC, Business/Marketing