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May 19, 2013




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Get a job: Wargaming is hiring a Build Engineer  
by Kris Ligman [05.14.13]
"Wargaming is looking for a Build Engineer to be responsible for maintaining the build environment, performing daily/nightly software builds, and deploying builds to development and clients."
Console/PC, Programming, Recruitment

Dungeon feng shui: Procedural design in RPG environments 7
by Gamasutra Community [05.14.13]
A look at how you can use "clever programming" to automatically (and intelligently) populate an RPG environment with enemies, items, and treasures.
Console/PC, Indie, Programming, Design

GDC Europe sees 25% submission boost, adds Crytek, CD Projekt board members  
by GDC Staff [05.14.13]
Organizers of this August's GDC Europe have announced more than 275 talk submissions, adding Advisory Board notables from CD Projekt (The Witcher) and Crytek (Warface).
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Design, Production, Business/Marketing

How can I make my games more inclusive? 16
by Gamasutra Community [05.14.13]
Daniel Cook, the Spry Fox designer behind Triple Town, offers simple, actionable ways to make your games more appealing to a wider audience.
Console/PC, Social/Online, Indie, Art, Design

Another major MMORPG is going free-to-play 2
by Kris Graft [05.14.13]
Trion Worlds' MMORPG Rift is set to go free-to-play, starting June 12, alongside the launch of its next major content update.
Social/Online, Business/Marketing

Blog: The divided future of the video game industry 10
by Gamasutra Community [05.14.13]
"Here it is, I think: the moment the world of video games definitively chunked up into discrete groups and congealed," Matthew Burns begins, in this rumination on developer culture and identity.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design

Angry Birds studio Rovio moves into mobile publishing  
by Mike Rose [05.14.13]
Angry Birds studio Rovio today launched a new mobile game publishing initiative, through which it plans to forge its first path into the world of third-party titles.
Smartphone/Tablet, Business/Marketing, Video

Twitch video game broadcasting comes to Xbox 360  
by Mike Rose [05.14.13]
With live video game broadcasting becoming more and more popular, video streaming service Twitch today released a dedicated app for the Xbox 360, which allows users to watch broadcasts directly on their home console.
Console/PC, Business/Marketing

Sony tells us what's going on with the PlayStation Vita Exclusive 38
by Mike Rose [05.14.13]
Sony's counting on a wide breadth of developers to save the slow-selling PlayStation Vita. We talk to Sony biz dev manager Shahid Kamal Ahmad about the future of the platform.
Console/PC, Business/Marketing, Exclusive

Nvidia's Android handheld costs as much as a Wii U 21
by Mike Rose [05.14.13]
The Nvidia Shield, an upcoming handheld game device that can both play Android games and stream games from your PC, will launch in June for $349.
Console/PC, Business/Marketing

Women in games, circa 1983 12
by Gamasutra Community [05.14.13]
30 years ago, what women were doing serious work in the game industry? This article, dug up and reposted, showcases Roberta Williams (King's Quest) and Janice Hendricks (Joust) among others.
Console/PC, Programming, Design, History

Capcom's Phoenix Wright franchise goes download-only 18
by Mike Rose [05.14.13]
Capcom has made the decision to release the upcoming Phoenix Wright: Ace Attorney - Dual Destinies, the latest in the popular court-room adventure game, as a download-only title for Nintendo 3DS.
Console/PC, Business/Marketing

The psychology of skill trees: Making choices satisfying 12
by Gamasutra Community [05.14.13]
Most core games these days offer character progression choices -- but how do you present them in a way that's most satisfying to players? Psychology research holds the answer.
Console/PC, Indie, Art, Design

YoYo Games rolling out GameMaker: Studio module for Tizen  
by Kris Ligman [05.13.13]
"We strongly believe that Tizen will be a significant platform for mobile and other devices," says GameMaker: Studio developer YoYo Games, in announcing the software's support for the open-source OS.
Smartphone/Tablet, Indie, Programming, Business/Marketing

Warren Spector teams with University of Texas for new game school 2
by Kris Ligman [05.13.13]
The University of Texas at Austin is joining forces with Warren Spector (Epic Mickey) and Paul Sams (COO, Blizzard) to found a new game design school, the Denius-Sams Gaming Academy.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Production, Business/Marketing

Nintendo triumphs in Wii patent case (again) 3
by Kris Graft [05.13.13]
One patent holder wanted to get a piece of the Nintendo Wii's success, but a court has denied that notion.
Console/PC, Business/Marketing

Take-Two's big franchise focus paying off 5
by Kris Graft [05.13.13]
Irrational Games' BioShock Infinite drove Take-Two revenues to $300 million for the fourth fiscal quarter ended March 31. That's up from $148.1 million for the same quarter a year ago.
Console/PC, Business/Marketing

Triple Town devs' new title takes cues from a famous poem 2
by Kris Ligman [05.13.13]
Road Not Taken is an upcoming puzzle game from Spry Fox, developers on Triple Town and Realm of the Mad God. It also draws upon the poetry of Robert Frost. View the trailer here.
Smartphone/Tablet, Indie, Art, Design, Video

Blog: Coping with comparisons to other games 5
by Gamasutra Community [05.13.13]
So people think your game is like Title X or Y. This... can be a downer. How do you work past that -- and still make a success of your game? This blog post rounds up some thoughtful tips.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design

PC browser games going away? Not in China, apparently 2
by Brandon Sheffield [05.13.13]
Some say PC browser games are destined to be superseded by mobile games. But Aaron Hsu, head of Taiwanese game company XPEC, says Chinese market trends suggest otherwise.
Console/PC, Production