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October 1, 2014
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October 1, 2014
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Talking Devs Podcast #1: Desert Golfing with Bennett Foddy and Douglas Wilson 1
by Mike Rose [09.26.14]
This is the first in a new podcast series from Gamasutra, called Talking Devs. The pilot episodes sees Bennett Foddy and Douglas Wilson discussing Desert Golfing on mobile.
Smartphone/Tablet, Business/Marketing, Podcast

Amazon has now completed its acquisition of Twitch  
by Mike Rose [09.26.14]
Amazon has completed its acquisition of livestreaming platform Twitch, according to a new SEC filing.
Console/PC, Business/Marketing

7 questions for Desert Golfing creator Justin Smith Exclusive 1
by Kris Graft [09.26.14]
Independent game developer Justin Smith has a knack for creating games that have a simple aesthetic, but with mechanics that make you go "hmmmm."
Indie, Design, Exclusive

One-third of American teens and adults play mobile games 2
by Christian Nutt [09.25.14]
We've all heard how mobile gaming has sucked in players who weren't fans of the medium before it got accessible, but here are some numbers to back up that assertion.
Console/PC, Smartphone/Tablet, Business/Marketing

Judge invalidates patents, freeing pubs and devs from lawsuits 10
by Christian Nutt [09.25.14]
A production company called Planet Blue has sued a huge number of game companies over the years -- but under new patent law, its patents have been invalidated and its claims dismissed.
Console/PC, Business/Marketing

Get a job: Telltale Games is hiring a senior character modeler  
by Staff [09.25.14]
The studio behind story-based games such as The Walking Dead is hiring a senior character modeler to "create appealing characters for Telltale games."
Console/PC, Art, Recruitment

GDC Next reveals talks on the business of launching your next game  
by Staff [09.25.14]
Execution Labs cofounder Keith Katz and Pug Pharm Productions CEO Steve Bocska will deliver cutting-edge business and marketing talks at GDC Next 2014 featuring ADC this November.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing

Blog: Game Analytics 101 - Should I deal with this? How do I start? 9
by Gamasutra Community [09.25.14]
"I hear a lot of talk from game developers about becoming “data driven” and incorporating analytics into their business models, but the people I talk to generally can’t describe what that means in terms of their company."
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing

Art of video games may influence art of war with new project 1
by Kris Graft [09.25.14]
A new program from the U.S.-based think tank Atlantic Council is looking towards video games in order to inform what real war might look like in the future.
Console/PC, Social/Online, Smartphone/Tablet, Design

App Store survival for a paid app: The stats 14
by Gamasutra Community [09.25.14]
"So IAP is out and subscription would require profound changes. Our only immediate options are to see what we can do to boost our sales in a paid app model."
Smartphone/Tablet, Business/Marketing

The key principles of writing for branching game conversations 8
by Gamasutra Community [09.25.14]
"Games are games, of course -- not novels or films -- but that only makes this subject more important. The Player character, in most types of games, is the utterly dominant presence."
Console/PC, Indie, Design

How to shoot photos to make better, cheaper 2D game assets 2
by Gamasutra Community [09.25.14]
"It’s quite important to know what wonderful sites, museums, mansions and castles your city have, what things are in display. And you should be quite familiar with the blocks around your home/office."
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Art

Yahoo Japan is now publishing mobile games  
by Mike Rose [09.25.14]
Yahoo Japan, a company that has been dabbling in video game platforms for many years, has now decided to enter the mobile game publishing space.
Smartphone/Tablet, Business/Marketing

MLG looking to provide 'the definitive solution' for eSports events 2
by Mike Rose [09.25.14]
Major League Gaming, one of the biggest eSports organizers worldwide, is looking to bring its eSports events tools to the masses, with a new partnership today.
Console/PC, Business/Marketing

Sony hopes PlayStation profits can help quell its overall losses 2
by Mike Rose [09.25.14]
Sony is hoping that boosted profits for its PlayStation division will help the company to ease its currently dire financial situation.
Console/PC, Business/Marketing

Here's what video games could look like as soon as next year 41
by Mike Rose [09.25.14]
Euclideon, the 3D rendering studio that gave us a glimpse of what it called "the largest ever breakthrough in 3D graphics" back in 2011, has said that it is now prepping its tech for use in games.
Console/PC, Business/Marketing, Video

Blog: How I got peer-to-peer networking in my 2D indie game 6
by Gamasutra Community [09.25.14]
"My implementation is very naive but it's also very flexible and not too complex so far, so I hope those pros outweigh the issues I may have to face in the future."
Console/PC, Indie, Programming

UK gov't to fund future devs, with help from game industry  
by Mike Rose [09.25.14]
Several video game companies in the UK, including Sony Computer Entertainment Europe and Ubisoft Reflections, have come together with the British government to fund the next generation of UK game designers.
Console/PC, Business/Marketing

Scottish game industry healthiest it has been in 5 years  
by Mike Rose [09.25.14]
With Scotland in the spotlight recently over its rejection of independence, the country's video game industry is apparently in rude health.
Console/PC, Smartphone/Tablet, Indie, Business/Marketing

Blog: The new Steam, as seen by a small indie 15
by Gamasutra Community [09.25.14]
"Will Valve give themselves until Christmas to polish its 'Netflix' recommendation algorithm and then make Steam the new App Store? Down the line that's, I think, what we're all afraid of."
Console/PC, Indie, Business/Marketing