2D platforming collisions in Unity 5 by Gamasutra Community [03.05.14]
"The collision/physics engine in Unity has its fair share of flaws when trying to adapt it to a fast-paced platformer," writes Yowan Langalis. Here are his "workarounds to get near-perfect collision detection."
Console/PC, Indie, Programming
You can cheat, but don't be a cheater6 by Gamasutra Community [03.05.14]
Research suggests that if we earn the self-image of a cheater through our actions, we're less likely to cheat, writes Jamie Madigan, who suggests developers can use this to curb cheating.