Video: Making Portal 2, the sequel to a game that didn't need one
For many players, the original Portal is a rare example of a perfect game, and as Valve writers Chet Faliszek and Erik Wolpaw explained at GDC 2012, creating a follow-up to such a revered title was no easy task.
Console/PC, Design, Exclusive, Video, GDC
Video: Cubes all the way down: Fez technical postmortem
In this video from GDC 2012, Fez programmer Renaud Bedard outlines the techniques he used and the lessons he learned while creating Fez, Polytron's long-anticipated and mind-bending puzzle platformer.
Console/PC, Indie, Programming, Exclusive, Video, GDC
Video: Learning to QWOPerate
QWOP creator Bennett Foddy loves griefing his players, and in this new free video from GDC 2012, he explains why other game developers should consider doing the same.
Indie, Design, Exclusive, Video, GDC
Mobile publisher Thumbstar signs China Telecom agreement
by Mike Rose
Mobile games publisher Thumbstar has signed an agreement with mobile phone network China Telecom and Viva Red Limited, with the aim to distribute its games in China while also protecting its copyright in the country.
Smartphone/Tablet, Business/Marketing, GDC
New GDC Taipei Summit to cover key trends in Asian, Western development
GDC organizers are highlighting the GDC Taipei Summit, a brand new event taking place later in June, and covering the biggest trends in Asian and Western game development.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing, GDC
Indie Royale raises $25,000 for worthy causes with 'All-Charity Pack'
Gamasutra sister site Indie Royale has revealed that its latest bundle, the 'All-Charity Pack', raised over $25,000 for charities hand-picked by independent developers.
Indie, Programming, Art, Design, Business/Marketing, GDC
'Tales from the GDC Vault' presents talks on the Dreamcast, PlayStation 2 from 1999
Continuing his Tales from the GDC Vault series, GDC historian Jason Scott has digitized three free, notable videos from GDC 1999, all of which are available online for the first time.
Console/PC, Business/Marketing, Exclusive, GDC
GDC Europe 2012 debuts new Mafia II, hacking, fundraising talks
GDC Europe 2012 organizers have unveil new talks covering the multi-year development of 2K Czech's Mafia II, how to prevent online game hacking, and how to successfully raise the funds for your next game.
Console/PC, Social/Online, Design, Production, GDC, GDC Europe
GDC China opens 2012 event's call for submissions
Game Developers Conference have announced the call for submissions for this November's GDC China in Shanghai, with a June 10th deadline and both Western and Asian developers urged to submit.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Business/Marketing, GDC
GDC Europe 2012 adds new BioWare DLC, Bigpoint, HTML5 talks
GDC Europe 2012 has added new talks, with BioWare talking post-release DLC lessons from Mass Effect and Dragon Age, plus Bigpoint on free-to-play game design and YoYo Games on HTML5 programming.
Console/PC, Social/Online, Programming, Design, Business/Marketing, GDC, GDC Europe
GDC 2012's 'Indie Soapbox,' Halfbrick, Moriarty sessions debut for free on GDC Vault
In the wake of GDC 2012, the GDC Vault service has added free video lectures from the show's Summits, featuring the popular 'Indie Soapbox,' a lecture from adventure game veteran Brian Moriarty, and more.
Social/Online, Smartphone/Tablet, Indie, Design, Business/Marketing, GDC
Tales from the GDC Vault: A retrospective look at game development in 1997
The GDC Vault debuts landmark videos from the 1997 conference, featuring musician George Sanger on computer music research, Brian Moriarty on creatively engaging players in online games, and more.
Console/PC, Audio, Design, Production, Exclusive, GDC
Reminder: GDC Online 2012's call for submissions ends Wednesday, May 2
If you're looking to submit a proposal for this October's Game Developers Conference Online in Austin, Texas, there's still time, as the call for submissions ends this Wednesday, May 2.
Console/PC, Social/Online, Design, Production, Business/Marketing, GDC, GDC Online
GDC Europe reminds on Indie Games Summit submissions for 2012 show
GDC Europe organizers have issued a reminder that the submission deadline for this August's show is April 16, and the show is particularly seeking proposals for the Independent Games Summit.
Indie, GDC, Design
GDC Online opens call for submissions, debuts new advisors, summits
GDC Online organizers have announced brand new summits and advisors for this October's show, and have opened the call for submissions for new lectures, panels, tutorials, and roundtables.
GDC Vault debuts 'Classic Postmortem' videos, GDC 2012 lectures
The GDC Vault service has debuted both free and members-only video, audio, and slides from last month's GDC in San Francisco, including free postmortem videos for games like Fallout and Harvest Moon.
GDC 2012 organizers reveal 'Super Magnetic Game-O-Matic' video, highlights
GDC organizers have debuted the results of the "Super Magnetic Game-O-Matic" at GDC 2012, which featured eccentric and hilarious art from some of the game industry's top professionals.
Console/PC, GDC, Art
GDC Podcast: A couple Insomniacs, a PopCap, a Jon Blow
Lots of big guests on this final official GDC podcast with Gamasutra and One Life Left: Dwight Okahara and Chris Olander from Insomniac, PopCap's Joe McDonagh, an indie named Jon Blow, and more.
Console/PC, Podcast, Smartphone/Tablet, Social/Online, Indie, GDC, Business/Marketing, Design, Programming, Production, Art
GDC Podcast: Capy, Kickstarter, SpaceChem and Ziggurat
It's fun, fragmented, flippant and unfocused: it's One Life Left from the show floor at GDC 2012 with guests including Nathan Vella (Capy), Cindy Au (Kickstarter), Tim Rogers (Action Button) and more.
Console/PC, Podcast, Smartphone/Tablet, Social/Online, Indie, GDC, Audio, Business/Marketing, Design
GDC Europe opens lecture submissions for 2012 event
The UBM TechWeb Game Network, organizers of the industry-leading Game Developers Conference, have announced the call for submissions for this August's GDC Europe conference in Cologne, Germany.
Console/PC, Smartphone/Tablet, Social/Online, Indie, GDC, Business/Marketing