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February 28, 2015
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February 28, 2015
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Updates » GDC
GDC 2015 coverage begins!  
by Staff [02.27.15]
Click this link to be magically transported to the central location for Gamasutra's GDC coverage -- which is already full of good stuff, and which will be live from the show in San Francisco starting Monday.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Tim Schafer and Nathan Vella host next week's GDC and IGF awards  
by Staff [02.27.15]
Double Fine's Tim Schafer is set to host this year's 15th annual Game Developers Choice Awards at GDC 2015, while Capy's Nathan Vella returns to host the 17th annual Independent Games Festival awards.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, GDC

Catch Epic's Tim Sweeney and Xbox chief Phil Spencer at GDC  
by Staff [02.27.15]
Epic Games founder Tim Sweeney and Xbox frontman Phil Spencer are just two of the can't-miss speakers that will be delivering sponsored talks at GDC 2015 next week.
Console/PC, Business/Marketing, GDC

Don't miss these standout talks during the eight GDC 2015 Summits  
by Staff [02.27.15]
As everyone prepares for the big show next week, GDC 2015 officials take a moment to highlight some of the most interesting can't-miss Summit sessions at this year's conference.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Design, Production, Business/Marketing, GDC

Make room in your GDC 2015 schedule for these standout talks  
by Staff [02.26.15]
As everyone finalizes their GDC 2015 conference schedules, we'd like to take a moment to highlight some standout sessions that you should keep on your radar.
Console/PC, Art, Design, Production, GDC

These are your GDC 2015 Game Narrative poster session winners  
by Staff [02.25.15]
Organizers of GDC and the Game Narrative Summit are happy to announce the 2015 Student Narrative Analysis Competition winners, who all receive passes to this year's March conference.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Production, GDC

Learn how roguelike design can level up your game at GDC 2015 1
by Staff [02.25.15]
At GDC 2015 next week, Riot Games VP of Game Design Tom Caldwell will break down what the League of Legends company has learned about roguelike appeal in its game design R&D work.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, GDC

Remember: GDC 2015 online registration closes tomorrow  
by Staff [02.24.15]
With just over a day left until online registration for GDC 2015 ends on February 25th at 11:59 PM PT, conference organizers are encouraging anyone interested in attending to register now.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Reminder: Know your GDC Code of Conduct 3
by Staff [02.24.15]
GM of GDC events and all-around Boss Lady Meggan Scavio takes a moment to detail the official code of conduct for GDC and all of its related events.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing, GDC

GDC 2015: Don't miss these standout Summit sessions  
by Staff [02.24.15]
The 2015 Game Developers Conference is next week! Today, show officials are highlighting a few more noteworthy Summit sessions that you should keep on your radar as you prepare for the show.
Console/PC, Social/Online, Indie, Design, Business/Marketing, GDC

Introducing GDC's 'Curated Spaces'  
by Simon Carless [02.23.15]
Simon Carless details and explains all of the super-neat interactive exhibits dotted around Game Developers Conference 2015, from Indie MEGABOOTH through iam8bit and far beyond.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, GDC

See Guilty Gear Xrd's striking 2D/3D art deconstructed at GDC 2015  
by Staff [02.23.15]
At GDC 2015 Arc System Works' Junya Christopher Motomura will detail how the venerable developer rebuild a classic 2D fighting game within a modern full-3D graphical framework.
Console/PC, Art, GDC

Learn to survive and thrive in the face of failure at GDC 2015  
by Staff [02.20.15]
Game Developers Conference 2015 officials seek to highlight a set of notable sessions aimed at helping you be productive in the face of failure.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, GDC

Ten expert speakers tackle big ideas in the GDC 2015 Microtalks  
by Staff [02.20.15]
Attend GDC 2015's Microtalks session to see ten brief, rapid-fire talks about the philosophy, history and futures of the design, art and culture of games and play, all packed into a single hour.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Design, Business/Marketing, GDC

Art Direction Bootcamp: An expert roundtable Q&A  
by Andrew Maximov [02.20.15]
Seasoned artists from Naughty Dog, BioWare, Hello Games and Deep Silver Volition answer community questions, ahead of GDC 2015's Art Direction Bootcamp.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Art, GDC

Business Matchmaking returns for GDC 2015 All Access attendees  
by Staff [02.19.15]
GDC 2015 is less than two weeks away, which means now is an ideal time for attendees will All Access passes to schedule meetings using the conference's powerful Business Matchmaking system.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing, GDC

Deconstruct the art design of leading AAA and indie games at GDC  
by Staff [02.19.15]
From No Man's Sky to Disney Infinity 2.0, GDC 2015 officials highlight another great set of sessions on the process of art design that you'll want to keep on your radar.
Console/PC, Indie, Art, Production, GDC

Play games, meet creators and find a job on the GDC expo floor  
by Staff [02.18.15]
With less than two weeks to go until the 2015 Game Developers Conference, show officials highlight some of the most exciting things to see and do on the GDC show floor.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, GDC

Get hands-on game dev tips from Amazon and PowerVR at GDC 2015  
by Staff [02.18.15]
GDC 2015 organizers highlight some promising day-long sponsored developer days for the March conference that cover everything from new UnityVR technology to power players like Amazon and Unity.
Console/PC, Smartphone/Tablet, Programming, Production, Business/Marketing, GDC

The makers of Never Alone talk story and art design at GDC  
by Staff [02.18.15]
At GDC 2015, a number of the Never Alone development team explore how developers can best make games that amplify and carry on the storytelling traditions of different cultures.
Console/PC, Indie, Art, Design, GDC