What to steal from Destiny’s UI8 by Gamasutra Community [09.12.14]
"This isn’t a review, I’m not a critic, just noticed a bunch of clever stuff that wouldn’t be hard to duplicate on an indie budget. Polish costs time, but my goodness does a game benefit from it."
Console/PC, Indie, Art, Design
How to use white box 'blocks' in level design4 by Gamasutra Community [09.11.14]
"This method requires to focus on the basic principles of level design. This technique is very similar to painting or sculpting : we first create a rough silhouette of our model, and only then we add some detail."