Screw narrative wrappers18 by Gamasutra Community[06.25.14]
"What is a wrapper? Itís something thatís put around an object, not intrinsically part of the object. Itís something thatís taken apart to get to the good stuff. Itís something thatís discarded as unimportant."
Blog: Can games teach us to die?2 by Gamasutra Community[06.23.14]
"Somewhere on the list of game design truisms is the idea that players should feel like their actions are meaningful. Which is unfortunate because it puts the theme of futility at a discount, almost excluding it from games by definition."
Console/PC, Indie, Design