Accepting user feedback: An outsider's view6 by
"While a writer might have 1-2 rounds of beta reading, and perhaps 3 in editing, it is not out of the question for a game to have significantly more rounds of testing. And then the creators make changes. Itís incredible."
Console/PC, Indie, Design
Talking simulators5 by
"The problem with dialogue system components in RPGs tends to be that they're components in RPGs. When carelessly implemented, they end up undermining the greater design goal of naturalistic and compelling player choice."