Blog: The art of difficult card game design - Part 2
It's possible to make design choices that turn players away, but it's also possible to make art and writing decisions that cause similarly negative reactions. Here's how to walk the design tight rope.
Video Game Deep Cuts: Inside The RNG Tetris Effect
This week's highlights include a piece on random number generation in classic games, what the upcoming Tetris Effect can learn from other classic updates, & lots more.
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