Unbound: An Ode to Wired Women2 by
What do the classic RTS Homeworld and the modern mobile game 80 Days have in common? Fascinating female characters who develop a unique relationship with their means of transportation.
Console/PC, Indie, Art, Design
Finding a narrative voice6 by
"Because there is only one narrative voice, the player can trust that it represents the words of a story being written around their actions. We build on this start by adding more interactions."
Console/PC, Indie, Design
Blog: Pain, fatherhood, and game design9 by
"A quest to save your child’s life is a quest motivation I find deeply compelling. It is the desire of every parent I see in neonatal. Art is a portal to experiences we may not have in real life."