Diving into the world of adaptive music 2 by
Music for a build-your-own spaceship game: "As each ship is built from components, so too is the music. There are currently close to 200 components in the game and each component has its own musical motif."
Console/PC, Indie, Audio
Blog: What is 'depth' in video games?6 by
"There are countless examples where depth is built into games, but players don’t understand it or take advantage of it. ... We need an underlying design for depth which is (hopefully) intuitive to the player."