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November 21, 2014
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November 21, 2014
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Updates » Console/PC
Call of Duty: Advanced Warfare is being streamed rather a lot on Twitch  
by Mike Rose [11.13.14]
Twitch today said that the recently released Call of Duty: Advanced Warfare is the most streamed console game of 2014, in terms of launch week streaming figures.
Console/PC, Business/Marketing

Congratulations! You're a game dev lead...Now what? 20
by Gamasutra Community [11.13.14]
A guide from Insomniac's Mike Acton: "Congratulations! Youíre a lead. Now what? In general, whatever skills youíve demonstrated that got you to this point arenít the same things youíll be doing from here on out."
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Production

Patrice Desilets founds his own studio, Panache Digital Games 1
by Christian Nutt [11.12.14]
The Assassin's Creed and Prince of Persia man strikes out on his own after multiple messy breakups with Ubisoft.
Console/PC, Business/Marketing

Game as memorial: That Dragon, Cancer developer reflects  
by Christian Nutt [11.12.14]
"'Why should you get to memorialize your son in this way?' 'What about all the other families and children who have suffered?' 'What makes you so special?' The answer is, of course, nothing." - Ryan Green
Console/PC, Indie, Design

Xbox One nearing 10 million units shipped 4
by Christian Nutt [11.12.14]
Well, we now have concrete proof that Microsoft's lagging behind Sony -- but according to VP Yusuf Mehdi, the console's recent price drop has provided a big boost to sales in the short term.
Console/PC, Business/Marketing

Video: Crafting the sound of Grand Theft Auto V 1
by Staff [11.12.14]
Rockstar's Alastair MacGregor offers fascinating insight into the audio design of Grand Theft Auto V, one of the most high-profile and heavily-produced games of 2013, in this GDC talk.
Console/PC, Audio, Production, Video, Vault

Nintendo won't fund your indie game, but promote it? Sure! 2
by Christian Nutt [11.12.14]
"Really, our point of differentiation is on the relationships that we build with those guys. We invest a lot of time and energy and internal resources supporting these guys."
Console/PC, Indie, Business/Marketing

Don't Miss: The challenges of writing Dragon Age 24
by Brad Kane [11.12.14]
In this classic feature, Gamasutra examines the writing process of the Dragon Age series and how player choice is balanced against Bioware's narrative by speaking with lead writer David Gaider.
Console/PC, Design

Samsung targets VR developers with new 360-degree 3D camera 2
by Alex Wawro [11.12.14]
The electronics company unveiled a new 360-degree "Project Beyond" VR camera today, pitching it as a way for VR developers to both record and livestream 3D footage for use in games and apps.
Console/PC, Smartphone/Tablet, Business/Marketing

Get a job: Blizzard is hiring a User Experience Researcher  
by Staff [11.12.14]
If you can capture and analyze large amounts of qualitative data from games and the people who play them, the developer of Hearthstone wants you to work alongside the team in its Irvine, CA complex.
Console/PC, Business/Marketing, Recruitment

Blog: Everybody is stupid in some respect, or why game music sucks 37
by Gamasutra Community [11.12.14]
"Programming is hard, sound and music are hard. They're hard in different ways. If you don't think they're hard, you've never had to produce something genuinely good in those fields."
Console/PC, Smartphone/Tablet, Indie, Audio, Production

Times and places: Childhood, video games, and you 7
by Gamasutra Community [11.12.14]
"The nostalgic part of me would love nothing more than to see my favorite types of media churned out again and again; the adult me cannot wait to see what the video games of today inspire."
Console/PC, Smartphone/Tablet, Business/Marketing

Former Oculus chief lawyer reveals game-focused law firm 3
by Mike Rose [11.12.14]
The former general counsel for Oculus VR has founded a new law firm and angel investment company, with the aim to provide video game studios with agreement and negotiation assistance.
Console/PC, Business/Marketing

Despite large-scale profits, Tencent's mobile game sales are slowing down  
by Mike Rose [11.12.14]
Chinese games giant Tencent posted greatly increased profits for its third quarter, although the company wasn't able to hit analyst estimates, due in part to slowing mobile game revenues.
Console/PC, Smartphone/Tablet, Business/Marketing

Horror game design can be scary 18
by Gamasutra Community [11.12.14]
"We are still confident this game will turn out to be something special; we have to bury some old skeletons in the ground and refresh the game with some clear goals."
Console/PC, Indie, Design, Production

The first game from Radiant Worlds is a Minecraft-like  
by Mike Rose [11.12.14]
Radiant Worlds, the studio that rose from the ashes of the defunct Blitz Games, today announced its first project: SkySaga, a free-to-play take on the Minecraft genre.
Console/PC, Business/Marketing

A list of free, critical games 6
by Gamasutra Community [11.12.14]
"The beauty of short form critical games is that they deliver their message before overstaying their welcome. And most of them provide insights into alternatives to accepted norms."
Console/PC, Indie, Design

More launch-time multiplayer server issues, this time for Halo  
by Mike Rose [11.12.14]
Another big-name multiplayer AAA title has suffered server issues at launch. This time around it's Halo, and developer 343 Industries has already apologized for the issues.
Console/PC, Business/Marketing

Smash Bros. Wii U pre-orders have surpassed Mario Kart 8's 1
by Mike Rose [11.12.14]
Nintendo believes that the impending launch of Super Smash Bros. for the Wii U will have a "dramatic" effect on hardware sales, as pre-orders for the game have already surpassed the pre-order numbers for Mario Kart 8.
Console/PC, Business/Marketing

Looking back at XBLIG: The do-it-yourself console marketplace Exclusive 13
by Christian Nutt [11.12.14]
What happened to the Xbox Live Indie Game developers? What did they learn from working with the Xbox 360-based marketplace, and the XNA dev tool? We ask them.
Console/PC, Indie, Programming, Production, Business/Marketing, Exclusive