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August 2, 2014
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August 2, 2014
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Updates » Console/PC
Prominent YouTuber makes paid-for video disclosure more explicit 20
by Alex Wawro [07.15.14]
Popular YouTube broadcaster John "TotalBiscuit" Bain has publicly committed to change his business practices so that all promo videos will start with a disclosure splash screen.
Console/PC, Indie, Production, Business/Marketing

Blog: $12.5 billion in 12 months - What's driving game acquisitions? 10
by Gamasutra Community [07.15.14]
"The last 12 months have seen a record $12.5B games acquisitions across mobile games ($4.6B), MMO games ($4B), games tech ($2.8B) and console games ($1B). There are 5 drivers of this consolidation crush."
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing

Mobile studio Motiga jumps on the F2P PC bandwagon with new MOBA  
by Alex Wawro [07.15.14]
Mobile game company Motiga has taken funding from folks like NetEase and SmileGate to develop Gigantic, a free-to-play multiplayer PC action game inspired by MOBA design.
Console/PC, Design

Blog: What effect are YouTubers really having on game sales? 19
by Gamasutra Community [07.15.14]
"The idea that video reviewers on YouTube or TwitchTV are the future way of selling in the video game industry may be correct, but the evidence is not here yet."
Console/PC, Indie, Business/Marketing

2D physics: Analytically targeted rigidbody projectiles 8
by Gamasutra Community [07.15.14]
The math and method behind creating the physics for lobbed projectiles in a 2D game -- in this case, Super Rude Bear Resurrection.
Console/PC, Smartphone/Tablet, Indie, Programming

Saints Row studio wants cash incentives to stay in downtown Champaign 10
by Mike Rose [07.15.14]
Saints Row studio Volition has asked the city of Champaign, Illinois, for around $200,000 in incentives, otherwise the company says it may have to move its headquarters.
Console/PC, Business/Marketing

11 tips for producing art for hidden object and adventure games 1
by Gamasutra Community [07.15.14]
From creating rough concepts to finished pieces, and from creating textures to making your workflow smoother and more repeatable, this post offers a variety of tricks for art production.
Console/PC, Smartphone/Tablet, Indie, Art

Call of Duty veterans form VR-focused Reload Studios  
by Mike Rose [07.15.14]
A group of former Call of Duty design veterans has formed a new studio in Los Angeles, with a focus on creating experiences for virtual reality devices.
Console/PC, Business/Marketing

The beautifully intricate dollhouse of Else Heartbreak Exclusive 3
by Leigh Alexander [07.15.14]
Erik Svedäng and Niklas Åkerblad talk Else Heartbreak, a story-driven game set in the fictional harbor town of Dorisburg: "a strange kind of homemade Grand Theft Auto, without any guns or cars."
Console/PC, Indie, Programming, Art, Design, Exclusive

GameStop's surprising success selling DLC extends to Watch Dogs 4
by Christian Nutt [07.14.14]
“We don’t talk about defending against digital distribution. We talk about driving digital distribution. We’re on offense when it comes to digital.” - GameStop president Tony Bartel
Console/PC, Business/Marketing

Video: Understanding the successful relaunch of Final Fantasy XIV  
by Staff [07.14.14]
Final Fantasy XIV: A Realm Reborn director Naoki Yoshida speaks candidly at GDC 2014 about how Square Enix stumbled when launching their second big MMORPG -- and how it found its footing.
Console/PC, Social/Online, Programming, Art, Design, Production, Business/Marketing, Video, Vault

Get a job: Tripwire seeks an AI Programmer  
by Staff [07.14.14]
The house responsible for Killing Floor 2 is looking to hire an AI programmer to join the team working out of the studio's Roswell, GA offices.
Console/PC, Indie, Programming, Recruitment

Don't Miss: The origin story of Divinity: Original Sin Exclusive 7
by Alex Wawro [07.14.14]
"We always wanted to make an old-school PC RPG with multiplayer," says studio founder Swen Vincke. "We never managed to sell it to a publisher in the past; every time we proposed, it was refused."
Console/PC, Indie, Design, Production, Business/Marketing, Exclusive

Say hello to EA's new CTO: Ken Moss, former eBay exec  
by Alex Wawro [07.14.14]
Electronic Arts has hired tech industry executive Ken Moss to serve as its new Chief Technology Officer, with oversight over the game company's IT and digital platform initiatives.
Console/PC, Business/Marketing

Blog: Bazaar behavior 11
by Gamasutra Community [07.14.14]
"It’s getting almost too difficult to find the games that speak to you when everyone is screaming for attention and you only have so much to give."
Console/PC, Smartphone/Tablet, Indie, Business/Marketing

Diablo III will finally see an official release in China  
by Alex Wawro [07.14.14]
Diablo III has been cleared for an official release in mainland China under the aegis of NetEase, the internet company which has been operating Blizzard games in the East for years.
Console/PC, Business/Marketing

Payday 2 game director departs Overkill to go indie  
by Alex Wawro [07.14.14]
Industry veteran David Goldfarb has left Swedish developer Overkill Software to start his own indie venture in Stockholm, citing discomfort in AAA development.
Console/PC, Indie, Production, Business/Marketing

Sweden, Germany and the UK rated top European dev hubs in GDC Europe survey  
by GDC Staff [07.14.14]
European developers responding to the GDC Europe 2014 State of the Industry survey feel Sweden is making the best games in Europe right now, with the UK and Germany poised to usurp that honor.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Production, Business/Marketing, GDC Europe

Tekken 7 is in development using Unreal Engine 4  
by Mike Rose [07.14.14]
Namco Bandai announced this week that Tekken 7, a new title in the long-running fighting series, is being built using Unreal Engine 4.
Console/PC, Business/Marketing, Video

Raspberry Pi final build now available for purchase 2
by Mike Rose [07.14.14]
The final version of the Raspberry Pi, the cheap and tiny computer that aims to teach programming to students, has now been released.
Console/PC, Business/Marketing, Student/Education