It's time to nail down storytelling terminology6 by Gamasutra Community [05.29.13]
To aid in communication and advance the art of design, Amnesia creative director Thomas Grip takes commonly used terms (like "narrative") and attempts to carve out useful definitions.
Console/PC, Indie, Design
When big studios behave like indies, what happens?1 by Staff[05.29.13]
Blitz Game Studios has a long history of big console productions -- but to become more agile, senior staff broke off and formed an internal "indie" team. You can read the results here.
Console/PC, Indie
Vita Remote Play mandatory for PS4 games7 by Mike Rose[05.29.13]
Sony stated during the PlayStation 4 reveal that the troubled PS Vita handheld will feature prominently is the company's PS4 plans, although no concrete plans have yet been divulged.
Console/PC, Business/Marketing
When studios tell a consultant 'no thanks' 25 by Gamasutra Community [05.29.13]
Keith Fuller offered his services as a production consultant free of charge to a bunch of studios -- but the ones who didn't accept the offer may reveal more about the state of the industry.
Console/PC, Production