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March 31, 2015
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March 31, 2015
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Programming RTS unit movement in Unreal Engine 4 3
by Gamasutra Community [03.26.15]
"Iíve just finished refactoring a movement component for spaceships. In this post, Iíd like to share my experience with you and talk about Navigation Volumes, Movement component, AIController and Pawn."
Console/PC, Programming

Thinking about people: Designing games for social simulation 4
by Gamasutra Community [03.26.15]
Mitu Khandaker-Kokoris (Redshirt) comprehensive look at the elements that are essential to a good social simulation, and how those things have worked in existing games, both AAA and indie.
Console/PC, Smartphone/Tablet, Indie, Design

Rust experiments with racial empathy by assigning players' skin tones 24
by Alex Wawro [03.25.15]
The latest Rust update assigns all players a permanent, randomized skin tone and face. Developer Garry Newman says it's led to an increase in racism, and also some intriguing player behavior.
Console/PC, Design

Valve updates devs on the Steam Discovery changes 1
by Christian Nutt [03.25.15]
"Thanks to the Discovery Update, customers appear to be getting better and more personalized information, and acting on it," the company says, in a new blog post.
Console/PC, Indie, Business/Marketing

One Life Left vs. Gamasutra GDC Podcast #3: Talkin' Butt Sniffin' Pugs and more  
by Staff [03.25.15]
Revisit GDC 2015 with our guests including Mike Bithell (Volume) Cliff Harris (Positech), Christy Marx (Zynga), Drew Murray (Insomniac) and a chat about Butt Sniffin' Pugs.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Podcast, GDC

Gabe Newell shares how a flat structure helps Valve succeed 10
by Christian Nutt [03.25.15]
In an email exchange, the co-founder of Valve explains exactly why its flat structure works well, and how he hopes to take a more active role now that it's matured.
Console/PC, Production, Business/Marketing

Facebook F8: New services for devs, including ads, in-game gifts, analytics  
by Christian Nutt [03.25.15]
Today in San Francisco Facebook kicked off its annual conference, F8, and announced a swath of new features. Here's a collection of those relevant to game devs.
Social/Online, Smartphone/Tablet, Programming, Business/Marketing

343 dips its toes into F2P with Russian beta of Halo Online 4
by Alex Wawro [03.25.15]
The folks at 343 Industries are testing the waters of free-to-play Halo by beta-testing a multiplayer-only PC version of the game this spring -- in Russia.
Console/PC, Business/Marketing

Get a job: Harmonix seeks a Gameplay Engineer  
by Staff [03.25.15]
Got some experience programming in C++ for PC/console games? Harmonix is looking for someone like you to invent, prototype and code novel gameplay mechanics in its Cambridge, MA studio.
Console/PC, Programming, Recruitment

Latest PS4 update brings verified developer accounts to PSN  
by Alex Wawro [03.25.15]
UPDATE A big firmware update coming to PS4 this week includes a new "Verified Account" system that will emblazon the PSN accounts of developers and other game industry professionals with a special badge.
Console/PC, Business/Marketing

Video: How theater influenced the design of Kentucky Route Zero  
by Staff [03.25.15]
Cardboard Computer's Tamas Kemenczy delivers an intriguing GDC 2014 talk about the the environment design and cinematography of Kentucky Route Zero.
Console/PC, Indie, Design, Video, Vault

Don't Miss: Inside the PlayStation 4 with Mark Cerny Exclusive 73
by Christian Nutt [03.25.15]
In this classic feature, Gamasutra sits down with PlayStation 4 architect Mark Cerny as he explains the nuts and bolts of designing a new console with developers' desires in mind.
Console/PC, Programming, Design, Production, Exclusive

Microsoft makes a version of Azure free for student developers  
by Alex Wawro [03.25.15]
Microsoft is making a show of reaching out to young developers by making a suite of Azure development tools and resources freely available to students registered in its Dreamspark educational program.
Console/PC, Business/Marketing

The Blizzard cloning lawsuits are a symptom of a bigger problem with mobile 14
by Gamasutra Community [03.25.15]
Attorney Zachary Strebeck takes a look at the Heroes Charge and Soul Clash lawsuits, and diagnoses a "lack of innovation and an eagerness to copy the work of others."
Smartphone/Tablet, Business/Marketing

From snakes to threads: Modularity with logic and graphics 1
by Gamasutra Community [03.25.15]
"Keeping logic and graphics separate might perhaps look like an elaborate exercise of style at a first glance, but really pays back during the development stages, because of its modularity and flexibility."
Console/PC, Smartphone/Tablet, Indie, Programming

Unity 5: Making the most of updating - Lighting and shaders 3
by Gamasutra Community [03.25.15]
"Unity's new Standard Shader is meant to handle most of the materials you'll need, and it certainly lives up to that for us." Here's how you use it -- script included.
Console/PC, Smartphone/Tablet, Indie, Programming

Sunless Sea sales and funding deep dive: Kickstarter 3
by Gamasutra Community [03.25.15]
"We launched our Kickstarter campaign on 3rd September 2013. The funding goal was £60,000. We received £100,803 (168% of our funding goal) from 4,271 backers."
Console/PC, Indie, Business/Marketing

Leap Motion putting gesture control on your face 2
by Phill Cameron [03.25.15]
Leap Motion is integrating its 3D motion control software and hardware solution into the upcoming OSVR Hacker Dev Kit.
Console/PC, Business/Marketing

Game dev summer camp snags Swedish game industry talent as mentors  
by Alex Wawro [03.25.15]
Jens Bergensten and Avalanche Studios founder Christofer Sundberg are among the six game industry figures who have signed on to mentor participants in the upcoming Stugan game dev accelerator program.
Console/PC, Indie, Business/Marketing

Analytics event collection and storage with Apache Flume NG  
by Gamasutra Community [03.25.15]
"In this post we cover the consumer side of that story focusing on how we process and store analytics events represented in JSON in Amazonís Simple Queue Service (SQS) using Apache Flume NG."
Social/Online, Smartphone/Tablet, Programming