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October 23, 2014
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October 23, 2014
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Updates » Business/Marketing
Has the new Steam clenched the holy grail of digital distribution? 8
by Gamasutra Community [09.30.14]
"I for one cautiously welcome our NewSteam overlords," writes Defender's Quest developer Lars Doucet, in this look at what the new Steam Discovery landscape has wrought.
Console/PC, Indie, Business/Marketing

On the back of mobile success, InnoGames opens new studio  
by Christian Nutt [09.30.14]
The Hamburg-based studio, best known for making browser games, has an iPad hit -- and now expands to Dusseldorf to beef up its mobile offerings.
Console/PC, Smartphone/Tablet, Business/Marketing, Mobile Games

Uncertainty leads to the best horror games, says Resident Evil creator 3
by Mike Rose [09.30.14]
"The horror experience is most scary when the player really isnít sure whether their character is going to live or die." - Shinji Mikami, best known as the creator of the Resident Evil series, discusses what he believes makes horror stories the most tense.
Console/PC, Business/Marketing

There is a Tetris sci-fi movie in the works 11
by Mike Rose [09.30.14]
With all the movie adaptations of video games that have popped up over the years, it was only a matter of time before someone tried to turn Tetris into a movie.
Console/PC, Business/Marketing

Grand Theft Auto music vets found new audio production company  
by Mike Rose [09.30.14]
Craig Conner and Will Morton, previously senior audio designers at Grand Theft Auto studio Rockstar North, have left the company to found their own audio production company.
Console/PC, Business/Marketing

Blog: Learning games marketing from one of the greats 4
by Gamasutra Community [09.30.14]
"Donít bore your fans. Donít bore potential customers. Donít bore publishers. No one will be bored into buying your game, vision or company."
Console/PC, Smartphone/Tablet, Indie, Business/Marketing

Blog: How RPGs got me through my parents' divorce 5
by Gamasutra Community [09.29.14]
"At a time of life when my world was unravelling and shrinking, the game world provided a place of vast exploration."
Console/PC, Indie, Business/Marketing

Nintendo's ex-indie head Dan Adelman reveals his next move 1
by Mike Rose [09.29.14]
Dan Adelman, formerly the guy behind Nintendo's connections with indie devs, has revealed that he's working on PlayStation-exclusive Axiom Verge.
Console/PC, Indie, Business/Marketing

The story behind Gear VR, and why Oculus wants to go mobile Exclusive 13
by Christian Nutt [09.29.14]
Oculus' partnership with Samsung for Gear VR means that mobile is a priority for the company -- and it has John Carmack on board. We sit down with Oculus VP of mobile, Max Cohen, to find out more.
Smartphone/Tablet, Business/Marketing, Exclusive, VR

Devs share a little more data on Steam Discovery 3
by Christian Nutt [09.26.14]
Developers are beginning to share more data on the effects of the new Steam Discovery system, including its curation elements. What effect is it having on their visits?
Console/PC, Indie, Business/Marketing

Blog: Has another developer stolen your app? Use this DMCA template 3
by Gamasutra Community [09.26.14]
"There are no app police, and anything goes in the wild wild west of apps. Even with Appleís review process and team in place, many pieces of stolen content end up on the store."
Smartphone/Tablet, Business/Marketing, Mobile Games

$55 million for toy cars? Smartphone toy co Anki picks up major funding  
by Christian Nutt [09.26.14]
Anki has a $150 remote-controlled toy car set called Drive, which works with iOS, on the market; funding will help the company expand its offerings.
Smartphone/Tablet, Business/Marketing

After six years, PlayStation's virtual world is closing its doors 10
by Kris Graft [09.26.14]
Sony confirmed today that its avatar-driven virtual world PlayStation Home would be shutting its doors in North America on March 31, 2015.
Console/PC, Social/Online, Business/Marketing

Blog: How to name a game in 5 steps 4
by Gamasutra Community [09.26.14]
"It took us almost 4 years to name our game. The process had me adding the US Patent and Trademark Search to my browser bar, and murmuring awful name ideas like 'Savant Horizon' in my sleep."
Console/PC, Indie, Business/Marketing

Are the new Steam Discovery tools having any effect on game sales? Exclusive 26
by Mike Rose [09.26.14]
Earlier this week, Valve made one of the biggest changes to its Steam platform ever, with game recommendations based on a variety of factors, including "Steam Curators."
Console/PC, Indie, Business/Marketing, Exclusive

Blog: Quality in games 6
by Gamasutra Community [09.26.14]
"It is by no means trivial to try to maximize the value of the stakeholders who matter. But it is something you need to think about when you are making a high quality, high value game."
Console/PC, Smartphone/Tablet, Production, Business/Marketing

Talking Devs Podcast #1: Desert Golfing with Bennett Foddy and Douglas Wilson 3
by Mike Rose [09.26.14]
This is the first in a new podcast series from Gamasutra, called Talking Devs. The pilot episodes sees Bennett Foddy and Douglas Wilson discussing Desert Golfing on mobile.
Smartphone/Tablet, Business/Marketing, Podcast

Amazon has now completed its acquisition of Twitch  
by Mike Rose [09.26.14]
Amazon has completed its acquisition of livestreaming platform Twitch, according to a new SEC filing.
Console/PC, Business/Marketing

One-third of American teens and adults play mobile games 2
by Christian Nutt [09.25.14]
We've all heard how mobile gaming has sucked in players who weren't fans of the medium before it got accessible, but here are some numbers to back up that assertion.
Console/PC, Smartphone/Tablet, Business/Marketing

Judge invalidates patents, freeing pubs and devs from lawsuits 11
by Christian Nutt [09.25.14]
A production company called Planet Blue has sued a huge number of game companies over the years -- but under new patent law, its patents have been invalidated and its claims dismissed.
Console/PC, Business/Marketing