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September 22, 2014
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September 22, 2014
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Updates » Business/Marketing
The PlayStation 4 reached 1 million sold in the UK rather quickly 3
by Mike Rose [09.09.14]
Sony's PlayStation 4 console has now sold 1 million units in the UK, achieving this sales figure in around 40 weeks.
Console/PC, Business/Marketing

White House holds educational game jam 6
by Christian Nutt [09.08.14]
This weekend, the White House invited game developers -- from independents to well-known studios -- to come, make, and present educational games.
Console/PC, Indie, Business/Marketing

Twitch CEO: Website is a 'native advertising unit' for games 1
by Christian Nutt [09.08.14]
Streamers sell games, and Twitch knows this -- as CEO Emmet Shear's comments today clearly indicate. But don't expect the site to change to an Amazon-powered e-commerce platform.
Console/PC, Indie, Business/Marketing

Video: Clash of clones and the importance of standing out 1
by Staff [09.08.14]
Speaking at GDC Europe 2014, Paradox CEO Fredrik Wester explained the business advantages of originality, how to find and express your vision, why passion is unclonable, and the power of community.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, Video, Vault

From wacky Surgeon Simulator to a game that teaches math Exclusive 2
by Mike Rose [09.08.14]
Surgeon Simulator creator Bossa Studios has teamed up with U.S. education organization Amplify, as it looks to create a video game that doubles as a mathematics teaching tool.
Console/PC, Design, Business/Marketing, Exclusive, Video

GDC 2015 reveals new Summits and opens call for papers  
by Staff [09.08.14]
The GDC 2015 call for lectures and panels for topic-specific Summits focused on eSports, indie games, community management, free-to-play, narrative, mobile, and education ends 10/3.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

Showing your game at PAX Prime: A conference postmortem 4
by Gamasutra Community [09.08.14]
"Having a 'let's just wing it' mentality helps a lot with complex logistics. Have a general idea of what your day will look like, and take the opportunities presented to adapt on the way."
Console/PC, Indie, Business/Marketing

Blog: The Aliens: Colonial Marines lawsuit and how it could affect the industry 16
by Gamasutra Community [09.08.14]
"If you’re like the hundreds of angry gamers on the internet, you’re probably just shrugging your shoulders and saying 'Gearbox deserves it.' You shouldn’t be saying this. If you’re making games, you should be concerned."
Console/PC, Indie, Business/Marketing

FIFA on top of European software retail for first half of '14  
by Christian Nutt [09.05.14]
The big games you expect are the big sellers, topped by EA's soccer game, in new pan-European data provided by research firm GfK.
Console/PC, Business/Marketing

ESPN president: eSports 'not a sport' and he's not interested 35
by Christian Nutt [09.05.14]
ESPN president John Skipper not bullish on eSports, so maybe we ought not to expect the network will go all-in anytime soon.
Console/PC, Business/Marketing

More evidence of Final Fantasy's existential crisis 43
by Christian Nutt [09.05.14]
"If Final Fantasy XV doesn't do well, perhaps there's not much of a future for console games. It kind of really depends on how that goes." - Hajime Tabata, co-director of Final Fantasy XV
Console/PC, Production, Business/Marketing

Activision cribs from Sony's playbook with cross-gen Destiny promo 5
by Alex Wawro [09.05.14]
The publisher is moving to maximize Destiny player retention by ensuring that anyone who purchases a digital copy on PS3 or Xbox 360 gets a digital copy for PS4 or Xbox One for free.
Console/PC, Business/Marketing

Last PopCap co-founder still at EA departs to do non-profit work  
by Alex Wawro [09.05.14]
PopCap co-founder John Vechey is leaving EA to work on new projects, including supporting Grist.org, the environmental non-profit organization upon whose board he already serves.
Console/PC, Smartphone/Tablet, Business/Marketing

Video: A Broken Sword postmortem from creator Charles Cecil  
by Staff [09.05.14]
Game industry veteran Charles Cecil speaks about his work writing and directing Broken Sword: Shadow of the Templars, the award-winning 1996 adventure that raised the bar for storytelling in games.
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, Video, Vault

Recruitment page pops up for a new RPG-focused Square Enix studio 1
by Alex Wawro [09.05.14]
Square Enix seems to be making a show of opening a new studio in Japan dedicated to developing RPGs for contemporary consoles, and it's recruiting developers of all disciplines -- including Unity programmers.
Console/PC, Business/Marketing

Latest Sony smartphone can Remote Play with the PS4 2
by Mike Rose [09.05.14]
Sony is looking to mix its mobile business with its PlayStation business, as the company this week unveiled a new smartphone that can be used to Remote Play with the PlayStation 4.
Console/PC, Smartphone/Tablet, Business/Marketing

The FTC orders Google to pay $19 million in IAP refunds 6
by Mike Rose [09.05.14]
The Federal Trade Commission has already gone after Apple and Amazon over deceptive IAP systems in free-to-play games. Now the U.S. governmental body has ordered Google to pay at least $19 million for similar practices.
Smartphone/Tablet, Business/Marketing

Shadow of the Colossus riding to the movies once again 7
by Christian Nutt [09.04.14]
Film adaptation of critical darling from Ico creator Ueda is once again under development at Sony as a major film -- the first news on the project since 2009.
Console/PC, Business/Marketing

Microsoft offering free game to new U.S. Xbox One buyers  
by Christian Nutt [09.04.14]
For a week this September, U.S. buyers are being enticed into picking up Xbox One consoles by a free game.
Console/PC, Business/Marketing

Little Orbit snaps up Vicious Cycle for engine tech, game dev  
by Alex Wawro [09.04.14]
Publisher Little Orbit (Barbie: Dreamhouse Party) has acquired Vicious Cycle Software in order to expand its talent pool and gain access to the studio's proprietary cross-platform Vicious Engine.
Console/PC, Business/Marketing