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June 20, 2013





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Updates » Business/Marketing
GamePop microconsole will run both Android and iOS games 2
by Kris Ligman [06.07.13]
BlueStacks' subscription-based GamePop microconsole will run Android games. That much we knew already. However, with its LookingGlass emulation software, the GamePop looks to bring in games designed for Apple devices as well.
Console/PC, Social/Online, Business/Marketing

Video: Making psychology work for you in game design 1
by GDC Vault Staff [06.07.13]
Ubisoft creative director Jason VandenBerghe presents his research in translating human motivation models into game design decisions in this free GDC 2012 video lecture.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Production, Business/Marketing, Video

Gamasutra's on-site E3 2013 coverage starts Monday  
by Staff [06.07.13]
It's E3 time again, and Gamasutra will be on site for the annual trade show. Here's a brief rundown of what we have planned!
Console/PC, Social/Online, Art, Audio, Design, Production, Business/Marketing, E3

Blog: 8 predictions for the future of video games 29
by Gamasutra Community [06.07.13]
Figuring out the now is hard enough, but what about the future? These predictions may range from cultural to business and design-oriented, but they're all worth a think.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

Crowdfunding and taxes: What you need to know 9
by Gamasutra Community [06.07.13]
You got funded, and you need that money to make your game -- but have you considered the impact this will have on your finances in a legal sense? An attorney explains how to prepare.
Indie, Business/Marketing

'Project MOJO' is the latest Android-based game console 4
by Kris Ligman [06.07.13]
Peripheral manufacturer Mad Catz is gearing up to enter the microconsole market with the unveiling of "Project MOJO," an Android-based device to be showcased at E3.
Console/PC, Indie, Business/Marketing

Get a job: Sony Santa Monica is looking for a game designer  
by Kris Ligman [06.07.13]
Sony Santa Monica is looking for an experienced game designer. "The ideal candidate is a hands-on implementer and builder of systems as well as an accomplished communicator."
Console/PC, Art, Business/Marketing, Recruitment

GDC opens survey on State of the European Game Industry  
by Staff [06.07.13]
In order to capture the games business as it is before GDC Europe 2013, officials are polling past and present attendees about their thoughts on the future of the industry and their roles in it.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

The D.I.C.E. Summit comes to Europe in September  
by Mike Rose [06.07.13]
To accompany the annual D.I.C.E. Summit held in Las Vegas, the Academy of Interactive Arts & Sciences today revealed D.I.C.E. Europe, a two-day event set for September.
Console/PC, Smartphone/Tablet, Business/Marketing

Monster Loves You! by the numbers 1
by Gamasutra Community [06.07.13]
SteamBirds developer Andy Moore reveals the Steam sales stats behind his latest game Monster Loves You!, which he released in collaboration with Dejobaan (Aaaaa!)
Console/PC, Indie, Business/Marketing

Supercell, GungHo target mobile dominance with cross-promotions 3
by Mike Rose [06.07.13]
At last count, Clash of Clans studio Supercell is raking in $2.4 million daily, while GungHo's Puzzle & Dragons pulls in at least $2.5 million every day for the company.
Smartphone/Tablet, Business/Marketing

Why you can't trade items in MMOs anymore 29
by Gamasutra Community [06.07.13]
Today's online games restrict trades much more than their forebears, argues PhD student and game researcher Isaac Knowles, who shares why developers now want tight lids on their economies.
Social/Online, Design, Business/Marketing

How Kinect's brute force strategy could make Xbox One a success Exclusive 43
by Matt Matthews [06.07.13]
Microsoft's Xbox One has some public relations problems, but don't count the company out -- like the Kinect, Xbox One could become a success through sheer force.
Console/PC, Business/Marketing, Exclusive

Interplay acquired THQ's FreeSpace IP for just $7,500 12
by Mike Rose [06.07.13]
Court documents filed earlier this week show that Interplay acquired the rights to the FreeSpace franchise from THQ and Volition for a mere $7,500 earlier this year.
Console/PC, Business/Marketing

Gearbox's Randy Pitchford on games and gun violence Exclusive 25
by Staff [06.07.13]
The Borderlands developer talks about whether real guns in games are a bad thing, what effect gun violence in games might have on real-world violence, and the NRA's attack on the industry.
Console/PC, Business/Marketing, Exclusive

Massive Chalice will have same-sex relationships, thanks to donors 3
by Kris Ligman [06.06.13]
Massive Chalice project lead Brad Muir says the team hadn't considered same sex relationships before taking to Kickstarter, and a publisher would likely have vetoed the idea if they had.
Console/PC, Design, Production, Business/Marketing

Microsoft: Xbox One users must have broadband, check in online 58
by Kris Ligman [06.06.13]
Microsoft has clarified its position regarding the Xbox One's previously-reported 24-hour periodic check in, as well as providing its networking recommendations to make best use out of the cloud-connected console.
Console/PC, Social/Online, Business/Marketing

Microsoft: You'll have control over privacy with Xbox One Kinect 18
by Christian Nutt [06.06.13]
As part of a series of blog posts it published today, Microsoft greatly clarified the interaction between Xbox One users and the included Kinect camera, and the extent to which the Kinect can be disabled -- and what it does with the data it senses.
Console/PC, Business/Marketing

Microsoft's official stance on used games for Xbox One 84
by Kris Ligman [06.06.13]
Microsoft has released a statement concerning some of the features of its upcoming Xbox One, addressing issues around preowned games and loans -- and revealing publishers may control that market.
Console/PC, Business/Marketing

What's the 'perfect' indie platform? 22
by Gamasutra Community [06.06.13]
Former Gears of War designer turned indie Lee Perry takes a tour through all the platforms he could be working on -- and muses on what indies want and need from one.
Console/PC, Smartphone/Tablet, Indie, Production, Business/Marketing