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September 16, 2014
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September 16, 2014
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Updates » Business/Marketing
Little Orbit snaps up Vicious Cycle for engine tech, game dev  
by Alex Wawro [09.04.14]
Publisher Little Orbit (Barbie: Dreamhouse Party) has acquired Vicious Cycle Software in order to expand its talent pool and gain access to the studio's proprietary cross-platform Vicious Engine.
Console/PC, Business/Marketing

Blog: On Desert Golfing and naming my company 4
by Gamasutra Community [09.04.14]
"I'm happy when I find people who can make better decisions for me. Every statistic and number in a game matters. Every time I neglect a number, then its presence is just noise unless I find the signal."
Smartphone/Tablet, Indie, Design, Business/Marketing

Epic seeds Unreal Engine 4 by offering it free to schools 3
by Alex Wawro [09.04.14]
Gamasutra caught up with Unreal Engine 4 GM Ray Davis to learn more about how the program works, what developers can expect to get out of it and what Epic hopes to gain.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Production, Business/Marketing

GDC Next adds talks on community management and proximity sensors  
by Staff [09.04.14]
The creative director of Sequence speaks about designing games for proximity-sensing tech while a panel of community managers from across the industry unite to share advice at GDC Next 2014 featuring ADC this November.
Console/PC, Social/Online, Smartphone/Tablet, Production, Business/Marketing, GDC Next

The FBI is talking to the IGDA about harassment of game developers 10
by Mike Rose [09.04.14]
A week after the International Game Developers Association (IGDA) released a statement condemning online harassment, the organization says that it has been working with the FBI to deal with the increase in online harassment of game developers.
Console/PC, Business/Marketing

Sony is bringing a LittleBigPlanet endless runner to mobile platforms 1
by Mike Rose [09.04.14]
Sony XDev Europe, a studio that has previously been focused on releases for PlayStation platforms, today revealed that it will soon release a LittleBigPlanet endless runner for mobile devices.
Console/PC, Smartphone/Tablet, Business/Marketing

Big Fish hires new CFO as it continues mobile push  
by Mike Rose [09.04.14]
Casual games giant Big Fish has hired a former PopCap chief financial officer as its own CFO, as the company looks to continue its transition from being solely PC game-based into a mobile games company.
Social/Online, Smartphone/Tablet, Business/Marketing

Blog: The other reason to avoid free-to-play 7
by Gamasutra Community [09.04.14]
"A free to play game is trying to sell you a new hobby. A paid app is more focused on giving you a finite experience."
Smartphone/Tablet, Design, Business/Marketing

A glimpse into the chart-busting success of Yo-kai Watch  
by Christian Nutt [09.03.14]
"We wanted to express a world view that modern children can relate to with a role-playing video game." - Level-5 president Akihiro Hino on the success of Yo-kai Watch
Console/PC, Design, Business/Marketing

Oculus Rift consumer version specs ready, price target $200-400 10
by Christian Nutt [09.03.14]
"We know what we're making and now it's a matter of making it." - Oculus VR co-founder Palmer Luckey on the consumer version of Oculus Rift
Console/PC, Indie, Business/Marketing

Sega fires back at Gearbox over Aliens settlement 16
by Christian Nutt [09.03.14]
The publisher reached a settlement in a class action suit about Aliens: Colonial Marines that the developer wants out of -- but Sega says "not so fast."
Console/PC, Business/Marketing

Don't Miss: Sexism and sexuality in games 40
by GDC Vault Staff [09.03.14]
Video: Dragon Age lead writer David Gaider takes a look at how romantic characters evolved from Baldur's Gate II to the Dragon Age series in this GDC 2013 talk.
Console/PC, Indie, Design, Production, Business/Marketing, Video

Mobile game revenue keeps growing as Android adoption heats up  
by Alex Wawro [09.03.14]
Global consumer spending on mobile games continues to grow at a remarkable rate as more people migrate to smartphones and tablets, according to a new App Annie report.
Smartphone/Tablet, Business/Marketing

PR monitoring: What was the impact of Gamescom in the media?  
by Gamasutra Community [09.03.14]
A data-driven analysis of media coverage on Gamescom: The impact it had in media, and what games were the winners of the coverage wars.
Console/PC, Business/Marketing

On internet wars: Managing conflict as a developer in the game community 1
by Gamasutra Community [09.03.14]
Attorney Mona Ibrahim on solutions to an intractable problem: When the internet explodes. "There is no perfect answer to this problem. This is sociology, not math, and it doesn’t have a clean answer."
Console/PC, Indie, Business/Marketing

Elder Scrolls Online developer hit with post-launch layoffs 4
by Alex Wawro [09.03.14]
Elder Scrolls Online progenitor Zenimax Online Studios has suffered an unknown number of layoffs today as the studio restructures to support the game in the wake of its April launch.
Console/PC, Social/Online, Business/Marketing

What does $100 buy in Battlefield 4? 23
by Gamasutra Community [09.03.14]
As "in-game purchase tactics similar to those from the pure F2P realm are undoubtedly becoming a regular part of the premium game business," consultant Ethan Levy takes a close look at Battlefield 4.
Console/PC, Design, Business/Marketing

City of Heroes is gone, but independent devs in talks to bring it back 1
by Mike Rose [09.03.14]
A team of developers who are working on a spiritual sequel to the ill-fated MMO City of Heroes have been talking to publish NCsoft about the possibility of utilizing the City of Heroes IP.
Console/PC, Business/Marketing

Samsung enters the virtual reality race with the Gear VR 3
by Mike Rose [09.03.14]
As part of its Unpacked conference, Samsung today revealed the Samsung Gear VR -- a new virtual reality headset that utilizes the newly-announced Galaxy Note 4.
Smartphone/Tablet, Business/Marketing

A path forward for the UK game industry  
by Mike Rose [09.03.14]
UK games industry trade body Ukie launched its new Policy Manifesto this week, a set of action points that the organization hopes will encourage the UK government to look into furthering the games industry.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing