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May 19, 2013




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Updates » Business/Marketing
Diablo III's economy broke down this week. Here's what happened 29
by Gamasutra Community [05.08.13]
Blogger Max Woolf explains how an apparent error in the code for Diablo III's auction house has broken the game's economy -- allowing players to effortlessly accrue billions of gold.
Console/PC, Programming, Business/Marketing

Going premium on iOS: One team's results 14
by Gamasutra Community [05.08.13]
At $3.99 with no in-app purchases and little promotion, Nameless: The Hackers has faced an uphill battle for downloads on iTunes. The developers share their stats on how it's gone so far.
Smartphone/Tablet, Indie, Business/Marketing

Blog: If you truly want diversity in games, take the risk 3
by Gamasutra Community [05.08.13]
MIT research Todd Harper argues that now is "the perfect time for people with passion to take the risks" in increasing diversity in their games' characters -- and this impassioned plea explains why.
Console/PC, Indie, Design, Business/Marketing

EA confirms laying off 900 workers last quarter 6
by Kris Ligman [05.08.13]
Electronic Arts' posted fiscal results and conference call to investors finally lays plain the number of workers affected in recently-reported layoffs.
Console/PC, Business/Marketing

Porting to Android pays off nicely for another indie dev 1
by Kris Ligman [05.08.13]
With the release of its revenue data for action-puzzle game Spirits, mobile dev Spaces of Play illustrates how going multiplatform - and going against Android assumptions - can pay off.
Console/PC, Smartphone/Tablet, Indie, Business/Marketing

Sony waives fee on PlayStation Mobile development 24
by Mike Rose [05.08.13]
It seems like barely a week goes by when there isn't an indie-based announcement from Sony -- and today is no different, as the PlayStation Mobile development license has been waived.
Indie, Business/Marketing

See the guts of an Ouya without tearing yours apart 4
by Mike Rose [05.08.13]
With the public launch of the Ouya Android-powered home console fast approaching, electronics repair company iFixit has taken the console apart, to see exactly what's inside this $99 box.
Console/PC, Smartphone/Tablet, Indie, Design, Business/Marketing

Watch how this cello controls a video game  
by Mike Rose [05.08.13]
It's not often that we see a video game in which a classical instrument is the controller -- but then Cello Fortress is quite unlike any game we've seen before.
Console/PC, Indie, Design, Business/Marketing, Video

Analyzing the freemium design of Knight Storm 2
by Gamasutra Community [05.08.13]
Consulting producer/designer Benjamin Sipe takes a close look at Munky Fun's latest iPad game, delving into what works and what does not when it comes to its free-to-play design.
Social/Online, Smartphone/Tablet, Design, Business/Marketing

As expected, Capcom's profits aren't as hot as previously hoped 1
by Mike Rose [05.08.13]
As previously forecast, Capcom today announced reduced profits for the last fiscal year, mainly due to restructuring efforts at the company that focus on re-evaluating outsourced titles.
Console/PC, Business/Marketing

EA (still) won't be paying gun manufacturers 30
by Mike Rose [05.08.13]
UPDATED EA is distancing itself from the gun industry by cutting ties with gun manufacturers over licensed weapons in its games.
Console/PC, Business/Marketing

EA will be making FIFA soccer games for another decade 1
by Mike Rose [05.08.13]
Off the back of decreased profits and revenues for the last fiscal year, Electronic Arts has secured the rights to the FIFA Soccer series for another 10 years.
Console/PC, Business/Marketing

EA's top brass get ready for challenging console transition 7
by Kris Ligman [05.07.13]
Following on the release of EA's 2013 fiscal year earnings, executive chairman Larry Probst calls on the company to settle in for a lean console transition -- exec quotes inside.
Console/PC, Smartphone/Tablet, Business/Marketing

Valve met with Steam Greenlight devs - here's the report 31
by Gamasutra Community [05.07.13]
Steam's Greenlight service continues to be a focal point of discussion, and Valve isn't always transparent as it could be. This report on its latest developer chat should help clear some things up.
Console/PC, Indie, Business/Marketing

Acttil: A new game publisher from former NIS America execs 1
by Mike Rose, Christian Nutt [05.07.13]
A group of former NIS America executives have launched a new independent game publisher in Los Angeles, with a focus on digital content distribution.
Console/PC, Indie, Business/Marketing

At EA, packaged games are sliding as digital nudges upward 6
by Kris Graft, Kris Ligman [05.07.13]
Profits and revenue were down at Electronic Arts for the fourth fiscal quarter, but the company is still optimistic about its digital future, as new consoles from Sony and Microsoft wait in the wings.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing

Indie development in the 1990s: The Game-Maker story 15
by Gamasutra Community [05.07.13]
Well before any of today's tools, 1991's Game-Maker allowed proto-indie developers to get their start -- and this extensive history tells its groundbreaking story.
Indie, Design, Production, Business/Marketing, History

Dota 2's 'virtual book' is Valve's way of boosting eSports interest 1
by Mike Rose [05.07.13]
As Valve explores new ways to generate additional excitement for its Dota 2 eSports endeavours, the company is today launching a "virtual book" that aims to complement the upcoming Dota 2 tournament.
Console/PC, Business/Marketing

'Indies' are getting their own PlayStation Store section 23
by Mike Rose [05.07.13]
With Sony's recent moves to get more indie games on its PlayStation platforms, the company today revealed a new "Indie Games" category in its PlayStation Store.
Console/PC, Indie, Business/Marketing

Bethesda's silent studio finally reveals its first project 8
by Mike Rose [05.07.13]
After being acquired by ZeniMax Media back in 2010, the Uppsala, Sweden-based MachineGames has finally revealed what it's been up to: a reboot of the Wolfenstein franchise.
Console/PC, Business/Marketing, Video