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February 28, 2015
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February 28, 2015
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Updates » Business/Marketing
Yahoo upgrades Flurry dev tools, marries them with its ad services  
by Christian Nutt [02.19.15]
Today at the company's first Mobile Developer Conference, Yahoo announced major new features for the popular Flurry analytics package, which it acquired last year.
Smartphone/Tablet, Programming, Business/Marketing

A journalist's take on how to write your press release 1
by Gamasutra Community [02.19.15]
IndieGames.com's Lena LeRay checks out dozens of press releases a day, and here offers some quick, salient tips about what works -- and what does not -- when approaching journalists for coverage.
Indie, Business/Marketing

The Outsiders is a new indie studio founded by former DICE devs  
by Alex Wawro [02.19.15]
This week Stockholm-based developers David Goldfarb and Benjamin Cousins took the wraps off their new indie studio: The Outsiders.
Indie, Business/Marketing

One of the BioWare doctors is back in the games business  
by Alex Wawro [02.19.15]
After leaving the game industry in 2012 to pursue passion projects in the beer business, BioWare cofounder Dr. Greg Zeschuk is back -- in a sense -- with a leading role at mobile game company Biba.
Smartphone/Tablet, Business/Marketing

Video: Understanding the Brazilian indie game development scene 3
by Staff [02.19.15]
At GDC 2014 a panel of Brazilian game makers offered insight into how the Brazilian indie scene operates, how to nurture a game dev culture where it doesn't exist and why it's important to do so.
Indie, Business/Marketing, Video, Vault

Business Matchmaking returns for GDC 2015 All Access attendees  
by Staff [02.19.15]
GDC 2015 is less than two weeks away, which means now is an ideal time for attendees will All Access passes to schedule meetings using the conference's powerful Business Matchmaking system.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing, GDC

Investors and video games: It's pretty difficult 4
by Gamasutra Community [02.19.15]
"For years I've been actively talking with investors. This is why I believe sharing my personal experience can be valuable for some people seeking non-crowdfunding."
Console/PC, Indie, Business/Marketing

Epic Games offers up $5 million in Unreal Dev Grants 11
by Christian Nutt [02.19.15]
Today Epic Games has announced a new initiative -- one that could see your game netting between $5,000 and $50,000 in no-strings-attached funding from the engine provider.
Console/PC, Smartphone/Tablet, Indie, Serious, Business/Marketing

What's behind the surprising success of my little indie game, Skeal 11
by Gamasutra Community [02.19.15]
"There’s no question that I got lucky with Skeal in that it just happened to click with a great writer who speaks to a passionate audience. But I think there’s more behind its popularity than sheer chance."
Console/PC, Indie, Production, Business/Marketing

Sega opens its wallet to acquire Western mobile developer talent  
by Alex Wawro [02.19.15]
Sega Networks is making a show of investing in Western F2P game developers by pouring money into a pair of mobile game studios and buying a third one outright.
Smartphone/Tablet, Business/Marketing

Tencent eyes Europe, with majority investment in Miniclip 1
by Christian Nutt [02.18.15]
China's biggest fish invests in a European mobile publisher of top-grossing games -- and perhaps offers some good news for mobile devs hoping to crack the Chinese market.
Smartphone/Tablet, Business/Marketing

The Stomping Land continues to set a bad example for Early Access 2
by Alex Wawro [02.18.15]
One of the developers working on Supercrit's crowdfunded prehistoric survival game has quit the project after more than a month of no contact (and no payment) from Supercrit chief Alex Fundora.
Indie, Business/Marketing

Don't Miss: An Alternative to Achievements 73
by Keith Burgun [02.18.15]
In this classic feature, designer Keith Burgun examines the concept of achievements: how they're used, how they might be used in the future, and how they might even change totally -- for the better.
Console/PC, Design, Business/Marketing

Play games, meet creators and find a job on the GDC expo floor  
by Staff [02.18.15]
With less than two weeks to go until the 2015 Game Developers Conference, show officials highlight some of the most exciting things to see and do on the GDC show floor.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, GDC

Can clans protect young MMO players from violent behavior?  
by Gamasutra Community [02.18.15]
Researchers study the behavior of MMO players. "The study is a good primer for researchers towards examining the social dynamics of online social groups," writes Wai Yen Tang.
Console/PC, Social/Online, Business/Marketing

Get hands-on game dev tips from Amazon and PowerVR at GDC 2015  
by Staff [02.18.15]
GDC 2015 organizers highlight some promising day-long sponsored developer days for the March conference that cover everything from new UnityVR technology to power players like Amazon and Unity.
Console/PC, Smartphone/Tablet, Programming, Production, Business/Marketing, GDC

'Share of voice': The most under-discussed stat in video games? 4
by Gamasutra Community [02.18.15]
Simon Carless asks: Can your game actually connect with your audience? "Do you understand who your potential audience is and what their ‘Share of Voice’ for playing individual games in any given month/year is?"
Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing

Indie devs, find your focus 4
by Gamasutra Community [02.18.15]
"Does your indie venture have a strong focus? Can you articulate it clearly and concisely, with confidence and without a second thought?" You had better be able to, writes Josh Sutphin.
Indie, Design, Business/Marketing

Execution Labs 'finishing fund' gives Secret Ponchos devs money to port  
by Christian Nutt [02.17.15]
Canadian indie funder announces the first recipient of its latest initiative -- a global "finishing fund" that helps developers bring their games to market.
Console/PC, Indie, Business/Marketing

World Video Game Hall of Fame coming, from noted museum ICHEG  
by Christian Nutt [02.17.15]
Nominations are soon to open for an exhibit to showcase games that have had an enduring legacy -- and the first inductees will be revealed in June at The Strong National Museum of Play.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing, History