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May 3, 2016
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May 3, 2016
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Updates » Business/Marketing
Nintendo looking to re-energize after difficult year curtails sales and profits  
by Chris Kerr [04.27.16]
Sales and profits are down at Nintendo, with the company's financials for the year ending March 31, 2016, showing a notable, if expected, decline.
Console/PC, Business/Marketing

Nintendo bringing Animal Crossing and Fire Emblem to mobile 3
by Chris Kerr [04.27.16]
"Both of these are pure game applications. Compared to Miitomo, they have more prominent game elements, and the game content will tie closely into Nintendo’s dedicated games business."
Smartphone/Tablet, Business/Marketing

Nintendo's NX launching worldwide in March 2017 17
by Chris Kerr [04.27.16]
Nintendo's NX video game platform will be launching worldwide in March 2017, launching simultaneously with the new Legend of Zelda, the company has revealed.
Console/PC, Business/Marketing

Blog: Microtransactions aren't evil -- in my game, anyway 25
by Gamasutra Community [04.27.16]
"It makes me personally sad that some of the people whose opinions I respect the most are the people who are the most actively critical of our work, but it is what it is. My takeaway is that art is subjective."
Indie, Business/Marketing

Can 'hard to crack' Denuvo win the cat-and-mouse game of PC piracy? 13
by Simon Parkin [04.27.16]
"We refer to our Anti-Tamper solution as being 'hard to crack,' never 'uncrackable.' We constantly apply security updates to keep one step ahead. But it's, ultimately, a game of cat-and-mouse."
Console/PC, Production, Business/Marketing

Top Steam game sales steady; the rest, trending downward 9
by Christian Nutt [04.26.16]
SteamSpy now has a year of data to pull from, and it seems the increasing numbers of games on Steam means that games that are not major successes are selling worse.
Console/PC, Indie, Business/Marketing

When mobile game investments dry up, that's when Disney swoops in  
by Alex Wawro [04.26.16]
Disney's branding is on a number of high-profile mobile games this year; according to Disney Mobile Games exec Chris Heatherly, this is a direct result of investors being less willing to invest in mobile game studios.
Smartphone/Tablet, Business/Marketing

Atari 7800 engineer reflects on losing the American console market to Nintendo 4
by Alex Wawro [04.26.16]
In 1984, before the NES had made it to the West, Atari laid plans to launch a brand-new console for the holidays: the Atari 7800 ProSystem. What if it had actually happened then, instead of in '86?
Console/PC, Business/Marketing

Crytek doubles down on the movie business with standalone Film Engine  
by Alex Wawro [04.26.16]
CryEngine developer Crytek has formed a new company around Film Engine, a suite of "real-time cinematic production software" aimed squarely indie, big-budget, and VR filmmakers.
VR, Serious, Business/Marketing

Your Android games can now be lauded with new Google Play awards  
by Alex Wawro [04.26.16]
Google launches its Google Play awards, a new annual program which aims to 'recognize our incredible developer community' by nominating 50 games & apps for 10 awards like Standout Indie & Best Game.
Smartphone/Tablet, Business/Marketing

HTC to launch $100 million VR accelerator program  
by Chris Kerr [04.26.16]
HTC has lifted the lid on its own virtual reality accelerator program, Vive X, which will see the company invest $100 million in order to "cultivate the VR industry."
VR, Business/Marketing

Nintendo fends off 3DS tech lawsuit following retrial 2
by Chris Kerr [04.26.16]
"Nintendo [will] aggressively defend patent lawsuits when our products do not infringe, even when we must do it over many years and through multiple trials."
Console/PC, Business/Marketing

UK games industry employs fewer women than any other creative sector  
by Chris Kerr [04.26.16]
A new employment survey from analytics outfit Creative Skillset has shown the UK games industry has fewer female employees than any of the region's other creative industries.
Business/Marketing

Blog: The case for 'PlayStation 4K' 15
by Gamasutra Community [04.26.16]
"Without Sony expanding on the news until a later event or even E3, there's not much to do other than speculate on the biggest question of all: why?"
Console/PC, Business/Marketing

Blizzard finally breaks silence over Nostalrius' closure 8
by Chris Kerr [04.26.16]
"Why not just let Nostalrius continue the way it was? The honest answer is, failure to protect against intellectual property infringement would damage Blizzard’s rights."
Console/PC, Business/Marketing

Postmortem: Stardock and Oxide Games' Ashes of the Singularity 5
by Brad Wardell [04.26.16]
What went right, and wrong, with Stardock's recently-published RTS Ashes of the Singularity? Studio chief Brad Wardell breaks down the ups and downs, and reflects on the value of game postmortems.
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing

How Valve and HTC's collaboration gave birth to the Vive  
by Christian Nutt [04.25.16]
"This is the one time in our lives when we can make a clean start. We said, 'You know what, we're not going to have X, A, B, Y. We're going to say no. We're going to make something specifically for the thing we're making it for.'"
VR, Console/PC, Production, Business/Marketing

Disgaea publisher NIS America cuts ties with Persona publisher Atlus 1
by Christian Nutt [04.25.16]
Up till now they've enjoyed a cozy relationship on both sides of the Atlantic, but it seems that is no longer the case.
Console/PC, Business/Marketing

Kamcord nets $10M in funding as it grows beyond mobile game streaming  
by Alex Wawro [04.25.16]
Mobile game broadcasting platform Kamcord is expanding its remit this week after receiving $10 million in a round of funding led by multinational entertainment firm Time Warner.
Smartphone/Tablet, Business/Marketing

Paradox lays out its plan to go public on the Swedish market  
by Alex Wawro [04.25.16]
Paradox Interactive is preparing to end its 17-year run as a private company at the end of next month, when the company plans to make an initial public offering of roughly 15 percent of the company.
Console/PC, Business/Marketing