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July 22, 2014
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Updates » Business/Marketing
Free-to-play studio Machine Zone projecting big revenues this year 4
by Mike Rose [07.17.14]
Machine Zone, a mobile game studio whose CEO previously said all video games will eventually be free-to-play, has been valued at more than $3 billion according to a media report.
Smartphone/Tablet, Business/Marketing

Overcoming Impostor's Syndrome 27
by Gamasutra Community [07.17.14]
"You realize that you don’t deserve to be here. You do not belong. You see amazing, talented people with more experience and talent, and you know you aren’t qualified to work in their industry."
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing

Activision CEO Bobby Kotick almost got fired over stock deal 2
by Christian Nutt [07.16.14]
Court documents reveal that management at Vivendi were on the verge of ousting Kotick over a deal -- that's now the focus of a lawsuit -- that allowed his group to grab up Activision stock.
Console/PC, Social/Online, Business/Marketing

Reflections on GaymerX2: Queer lifestyles, diversity, and equality 6
by Gamasutra Community [07.16.14]
"These kinds of discussion provided food for thought, and were good-willed on all sides, which encapsulates the mood of the weekend where the ‘safe space’ attitude was largely undisturbed."
Console/PC, Indie, Business/Marketing

Former dictator not too happy about his appearance in Call of Duty 10
by Mike Rose [07.16.14]
A former military dictator who once found refuge in the Vatican Embassy in a bid to escape the U.S. Army has filed a lawsuit against Activision stating that the publisher has used his likeness in a Call of Duty game without his consent.
Console/PC, Business/Marketing

What happens when you make and release a mobile puzzle side project? 10
by Gamasutra Community [07.16.14]
A comprehensive look back at the development and release of Causality, a simple mobile puzzler one developer made in his spare time -- lessons learned, mistakes made, and sales performance.
Smartphone/Tablet, Indie, Art, Design, Production, Business/Marketing

Make your game trailer come alive using camera mapping 19
by Gamasutra Community [07.16.14]
"You take a beautiful photograph or take a piece of concept art that has a certain amount of 'depth' in there. You can make this 'flat' image come alive with just a few basic 3D, texture and animation skills."
Console/PC, Indie, Art, Production, Business/Marketing

GDC Europe debuts VR, #1ReasonToBe talks; last day for early reg!  
by GDC Staff [07.16.14]
As the deadline for GDC Europe early reg. looms, organizers highlight some of its most interesting talks on topics like Sony's Project Morpheus, #1ReasonToBe, the history of Ninja Theory and a postmortem on Broken Sword.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, GDC Europe

LeapFrog announces LeapTV, a new console for young kids 4
by Christian Nutt [07.15.14]
The LeapTV will offer cartridge and download games, motion and traditional controls, and sell for $150 this fall.
Console/PC, Business/Marketing

Zynga's Mattrick, Wargaming, and Nexon team up for new mobile startup fund 1
by Christian Nutt [07.15.14]
London Venture Partners -- VCs who funded Supercell, NaturalMotion, Playfish, Applifier, and Unity -- team up with big names in the game industry to fund European developers.
Smartphone/Tablet, Business/Marketing

Prominent YouTuber makes paid-for video disclosure more explicit 20
by Alex Wawro [07.15.14]
Popular YouTube broadcaster John "TotalBiscuit" Bain has publicly committed to change his business practices so that all promo videos will start with a disclosure splash screen.
Console/PC, Indie, Production, Business/Marketing

Blog: $12.5 billion in 12 months - What's driving game acquisitions? 10
by Gamasutra Community [07.15.14]
"The last 12 months have seen a record $12.5B games acquisitions across mobile games ($4.6B), MMO games ($4B), games tech ($2.8B) and console games ($1B). There are 5 drivers of this consolidation crush."
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing

Blog: What effect are YouTubers really having on game sales? 19
by Gamasutra Community [07.15.14]
"The idea that video reviewers on YouTube or TwitchTV are the future way of selling in the video game industry may be correct, but the evidence is not here yet."
Console/PC, Indie, Business/Marketing

Saints Row studio wants cash incentives to stay in downtown Champaign 10
by Mike Rose [07.15.14]
Saints Row studio Volition has asked the city of Champaign, Illinois, for around $200,000 in incentives, otherwise the company says it may have to move its headquarters.
Console/PC, Business/Marketing

Blog: My game isn't taking off. Is marketing the cause? 31
by Gamasutra Community [07.15.14]
"Our goal of 100 likes (not bought but real likes) on Facebook has been a total bomb. We even offered people free early access just for liking the page."
Smartphone/Tablet, Indie, Production, Business/Marketing, Mobile Games

Call of Duty veterans form VR-focused Reload Studios  
by Mike Rose [07.15.14]
A group of former Call of Duty design veterans has formed a new studio in Los Angeles, with a focus on creating experiences for virtual reality devices.
Console/PC, Business/Marketing

GameStop's surprising success selling DLC extends to Watch Dogs 4
by Christian Nutt [07.14.14]
“We don’t talk about defending against digital distribution. We talk about driving digital distribution. We’re on offense when it comes to digital.” - GameStop president Tony Bartel
Console/PC, Business/Marketing

Video: Understanding the successful relaunch of Final Fantasy XIV  
by Staff [07.14.14]
Final Fantasy XIV: A Realm Reborn director Naoki Yoshida speaks candidly at GDC 2014 about how Square Enix stumbled when launching their second big MMORPG -- and how it found its footing.
Console/PC, Social/Online, Programming, Art, Design, Production, Business/Marketing, Video, Vault

Don't Miss: The origin story of Divinity: Original Sin Exclusive 7
by Alex Wawro [07.14.14]
"We always wanted to make an old-school PC RPG with multiplayer," says studio founder Swen Vincke. "We never managed to sell it to a publisher in the past; every time we proposed, it was refused."
Console/PC, Indie, Design, Production, Business/Marketing, Exclusive

Say hello to EA's new CTO: Ken Moss, former eBay exec  
by Alex Wawro [07.14.14]
Electronic Arts has hired tech industry executive Ken Moss to serve as its new Chief Technology Officer, with oversight over the game company's IT and digital platform initiatives.
Console/PC, Business/Marketing