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April 24, 2014
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April 24, 2014
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Updates » Business/Marketing
New Unity offices in Moscow aim to support Russian devs 1
by Mike Rose [04.23.14]
As the number of Russian developers adopting the Unity Engine grows, Unity Technologies is looking to better support these devs. The company announced today that it has opened a new office in Moscow.
Console/PC, Business/Marketing

The Xbox One is finally coming to Japan 3
by Mike Rose [04.23.14]
The Xbox One will launch in Japan on September 4, 2014, Microsoft announced today, with dozens of developers onboard for the launch.
Console/PC, Business/Marketing

Close encounters with console indie execs, part 1: PlayStation's Adam Boyes Exclusive 4
by Brandon Sheffield [04.23.14]
What are the tastes, backgrounds and game industry experience of some of the biggest decision-makers at major console companies? We find out, starting with PlayStation's Adam Boyes.
Console/PC, Indie, Business/Marketing, Exclusive

How arcade games have come, gone, and could come again GDMag Exclusive 4
by Nolan Bushnell [04.22.14]
In this classic Game Developer magazine column, Nolan Bushnell explains why arcade machines failed and how location-based video games could still thrive in the age of online technology.
Console/PC, Social/Online, Design, Production, Business/Marketing, GD Mag Exclusive, GD Mag

Massive Atari archive heads to ICHEG for preservation  
by Christian Nutt [04.22.14]
The National Museum of Play's International Center for the History of Electronic Games has acquired a thousands-strong collection of Atari coin-op materials, stretching from 1972-1999.
Console/PC, Business/Marketing, History

No more excuses: Apple now labels apps with IAP on App Store charts 16
by Alex Wawro [04.22.14]
Today's iOS update adds a new labeling system to the App Store charts and lists to highlight games and other apps that offer in-app purchases.
Smartphone/Tablet, Business/Marketing

The best part about King's expansion into Japan are the TV ads  
by Alex Wawro [04.22.14]
Candy Crush Saga developer King has opened an office in Tokyo, Japan in order to localize King games for the lucrative Japanese mobile market.
Smartphone/Tablet, Business/Marketing, Video

New documentary delves into the game industry's LGBTQ presence  
by Alex Wawro [04.22.14]
You can now pay what you want for Gaming In Color, a feature-length documentary film that seeks to elucidate and explore what it means to be a part of the LGBTQ community within the game industry.
Serious, Business/Marketing, Video

Rebel Jam aims to turn a game jam disaster into something positive 4
by Mike Rose [04.22.14]
The games industry read on in collective despair last month, as it came to light that a production company had attempted (rather hideously) to film a game jam in the format of a reality television show.
Console/PC, Indie, Business/Marketing

Namco Bandai goes big on free-to-play with Rise of Incarnates 1
by Mike Rose [04.22.14]
After dabbling in the free-to-play model over the last couple of years, Namco Bandai is looking to hit the sweet spot with the newly announced Rise of Incarnates.
Console/PC, Business/Marketing, Video

NetEase is bringing Heroes of the Storm to China  
by Mike Rose [04.22.14]
Heroes of the Storm, the upcoming MOBA from Blizzard Entertainment, will see a release in China via NetEase, the internet company that already operates Blizzard's World of Warcraft in the East.
Console/PC, Business/Marketing, China

Codemasters reveals plan to re-focus the GRID series 1
by Mike Rose [04.22.14]
"On release of GRID 2, I think it's fair to say that... we hadn't quite achieved everything we set out to do." - Ben Walke, Codemasters, explains how the company molded the next GRID game.
Console/PC, Business/Marketing, Video

Q&A: How self-publishing brought Age of Wonders 3 back to life Exclusive 2
by Alex Wawro [04.22.14]
In the wake of this fantasy 4X strategy game's remarkable launch, Gamasutra sits down with Age of Wonders 3 lead designer Lennart Sas to find out why the studio waited 11 years to return to its roots.
Console/PC, Indie, Design, Production, Business/Marketing, Exclusive, Video

Game consoles are go in China, as government sets regulations 2
by Christian Nutt [04.21.14]
The country's government finally, fully opens up its market to video game consoles -- as long as the companies selling them follow the guidelines.
Console/PC, Business/Marketing

AbleGamers raises over $30k to help players with disabilities  
by Christian Nutt [04.21.14]
Charity which focuses on outreach, consultation, and grants around video game players with disabilities gets its biggest boost ever -- with help from the industry.
Console/PC, Business/Marketing

Get a job: Crystal Dynamics is hiring an Environment Artist  
by Staff [04.21.14]
The developer of the Tomb Raider reboot is looking to hire environment artists to work alongside the cinematics team in its Redwood City, CA office.
Console/PC, Art, Business/Marketing, Recruitment

Blog: 25 years of Game Boy 2
by Gamasutra Community [04.21.14]
Brian Davis (Luigi's Mansion: Dark Moon) shares memories of the joy of getting a Game Boy in his youth, as Nintendo's first portable system turns 25.
Console/PC, Business/Marketing

It's been 25 years since Nintendo first released the Game Boy  
by Alex Wawro [04.21.14]
Nintendo released the original Game Boy in Japan on April 21, 1989, which means that a ton of 25-year retrospectives and tributes to the little brick have been published. Here's one worth reading.
Console/PC, Design, Production, Business/Marketing, Video

'Let them slug it out on mobile or Steam' - the quiet benefits of Nintendo's eShop 9
by Staff [04.21.14]
While game developers vie for players' attention on increasingly crowded digital storefronts, there is one online market that, to some developers, is quieter and more manageable: Nintendo’s eShop.
Console/PC, Indie, Business/Marketing

Chinese online game companies in $100 million buyout deal  
by Staff [04.21.14]
Perfect World and Shanda Games, two notable companies in the burgeoning Chinese online games market, are in the midst of a buyout worth tens of millions of dollars.
Social/Online, Business/Marketing