Our Properties:
Gamasutra
GameCareerGuide
IndieGames
GDC Vault
GDC
IGF
Game Developer Magazine
GAO
SEARCH
GO
LOGIN
GAME JOBS
news
features
Blogs
events
contractors
newsletter
store
SEARCH
GO
ALL
CONSOLE/PC GAMES
SOCIAL/ONLINE GAMES
SMARTPHONE/TABLET GAMES
INDEPENDENT GAMES
PROGRAMMING
ART
AUDIO
DESIGN
PRODUCTION
BIZ/MARKETING
Latest Jobs
View All
Post
RSS
May 20, 2013
Ringling College of Art and Design
Game Art + Design Faculty
Havok
Havok- 3D Software Engineers (Work in Dublin,...
University of Central Florida/School of Visual Arts & Design
Instructor or Lecturer
University of Central Florida/School of Visual Arts & Design
Assistant Professor
Sony Computer Entertainment America LLC
Sr. Network Systems Engineer
Treyarch / Activision
Technical Animator
Latest Blogs
View All
Post
RSS
May 20, 2013
Next-Gen Xbox: What Microsoft Needs To Reveal On 21st May
[
1
]
3 reasons why Nintendo won’t abandon the hardware market
I want to experience games not just play them.
[
1
]
Making 2D Games With Unity
[
2
]
All You Need is Love
[
3
]
Press Releases
View All
RSS
May 20, 2013
Mortal Bacon: The Dragon
Pig, New Ultimate Boss
in...
CALL OF JUAREZ®
GUNSLINGER RELEASES ON...
LEGO Marvel Super Heroes,
The Last Of Us & Game...
FLYING WILD HOG ET
DEVOLVER DIGITAL
DEGAINERONT UN...
SHADOW WARRIOR IST
ZURÜCK: DEVOLVER
DIGITAL...
Calendar
View All
Submit Event
About
Editor-In-Chief:
Kris Graft
Blog Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Mike Rose, Kris Ligman
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
Education:
Gillian Crowley
Contact Gamasutra
Report a Problem
Submit News
Comment Guidelines
Gama Network
If you enjoy reading this site, you might also want to check out these UBM TechWeb sites:
Game Career Guide
Indie Games
Store
View All
March 2013 Issue of Game Developer
February 2013 Issue of Game Developer
January 2013 Issue of Game Developer
Game Developer Salary Report 2005-2010
Updates
Updates
» Business/Marketing
What do you do when your career stalls?
25
by Gamasutra Community
[05.16.13]
One developer reaches out to the Gamasutra community to figure out why he can't find work -- and the Gamasutra community reaches back (check the helpful comments.)
Console/PC
,
Social/Online
,
Business/Marketing
How prevalent is game piracy? A new report offers perspective
16
by Mike Rose
[05.16.13]
Although there's no denying that piracy is hugely prevalent in video games, a new report has found that it is perhaps not as wide spread as previously reported.
Console/PC
,
Business/Marketing
GDC Next sister event ADC launches App Dev Stories
 
by Staff
[05.16.13]
Gamasutra's sister property
App Developers Conference
has announced the launch of a standalone blog,
called App Dev Stories
, which tells the human stories behind the most interesting apps.
Console/PC
,
Social/Online
,
Smartphone/Tablet
,
Indie
,
Serious
,
GD Mag
,
Programming
,
Art
,
Audio
,
Design
,
Production
,
Business/Marketing
The new indie bundle with a Bitcoin obsession
3
by Mike Rose
[05.16.13]
A new indie game bundle has launched, with a significant difference to those that have come before it -- it can only be bought using the Bitcoin digital currency.
Console/PC
,
Indie
,
Business/Marketing
How Nintendo defeated a patent troll
10
by Gamasutra Community
[05.16.13]
Attorney Will Lewis takes a look at Nintendo's
recent legal victory
over Motiva, and explains how it triumphed, and the effect this will have on game industry patent trolls.
Console/PC
,
Business/Marketing
Crytek extends its
Warface
reach to Japan
 
by Mike Rose
[05.16.13]
Korean game giant Nexon has signed a deal with Crytek to bring the latter's upcoming free-to-play multiplayer shooter to PC platforms in Japan.
Console/PC
,
Social/Online
,
Business/Marketing
iOS App Store optimization: The basics
3
by Gamasutra Community
[05.16.13]
This quick-hit blog post lists the essential things you need to keep in mind for your App Store listing -- making sure that you don't fail to connect with your players at the finish line.
Smartphone/Tablet
,
Business/Marketing
Average U.S. mobile game spending reaches a new high - report
1
by Mike Rose
[05.16.13]
Average U.S. consumer spending on mobile games reached a new high of $12 during April, although the mobile space saw a slight decline in spending for the first time in half a year.
Console/PC
,
Social/Online
,
Smartphone/Tablet
,
Business/Marketing
Google+ Games service killed off
6
by Mike Rose
[05.16.13]
Following the news that Google is integrating its Google+ social network into a new game services initiaive, the company has revealed that it will close down its ill-fated Google+ Games service.
Console/PC
,
Business/Marketing
Three years on, EA decides Online Pass isn't really its thing
8
by Kris Ligman
[05.15.13]
Electronic Arts has elected to part ways with its Online Pass system, introduced in 2010 as a countermeasure against piracy and used game sales, after discovering it didn't, well, work.
Console/PC
,
Business/Marketing
Activision dominates Western market share
 
by Kris Ligman
[05.15.13]
The same Ubisoft investor presentation reported on earlier today also yields a few interesting numbers on the US and European market share of major publishers in the last year, with Activision taking the lead.
Console/PC
,
Business/Marketing
Valve rolls out Steam Trading Cards
6
by Kris Ligman
[05.15.13]
Participants in the new Steam Trading Cards beta will receive special virtual cards themed after the games they play. Cards can be collected to craft badges and earn coupons, among other features.
Console/PC
,
Business/Marketing
Video: Quick-fire talks from GDC's localization summit
 
by GDC Vault Staff
[05.15.13]
The second year of the Localization Microtalks at GDC offers six more short and sweet talks, including how one developer brought a game from Korea to the West.
Console/PC
,
Social/Online
,
Smartphone/Tablet
,
Design
,
Production
,
Business/Marketing
,
Video
Unity Boston opens with focus on multiplatform deployment
1
by Kris Ligman
[05.15.13]
The Unity development software is widely used for its accessibility and ability to export to a wide number of platforms. Now, Unity is founding a new studio with the help of Darkwind tech specialists.
Console/PC
,
Smartphone/Tablet
,
Indie
,
Programming
,
Production
,
Business/Marketing
,
Recruitment
Here are this generation's most valuable retail franchises, ranked
15
by Kris Ligman
[05.15.13]
As part of Ubisoft's recent fiscal results presentation to investors, the publisher has assembled a list of the top 20 franchises from between 2005 and 2012, the span of the current console cycle.
Console/PC
,
Business/Marketing
Ubisoft doubles down on big-budget AAA franchises
2
by Kris Ligman
[05.15.13]
Ubisoft announced gains from its triple-A titles in the last fiscal year, signalling a strong commitment from the studio to retain its commitment to big-budget franchises in 2014.
Console/PC
,
Business/Marketing
Does a focus on game quality make for better PR?
5
by Gamasutra Community
[05.15.13]
Public relations expert Tom Ohle reflects on why it's so difficult to get the press to look at genuinely good games.
Console/PC
,
Indie
,
Business/Marketing
Google Play game services takes on Apple's Game Center
3
by Mike Rose
[05.15.13]
As Google looks to truly take on Apple in the mobile games space, the company today launched the Google Play game services, an Android equivalent to Apple's own Game Center for iOS devices.
Smartphone/Tablet
,
Business/Marketing
In free-to-play, don't toy with players' emotions
38
by Gamasutra Community
[05.15.13]
Game Developer magazines's Patrick Miller takes a look at something he thinks a lot of free-to-play developers forget: Spending money is an intense emotional experience for players.
Social/Online
,
Smartphone/Tablet
,
Indie
,
Business/Marketing
Activision wants to buy a piece of itself back from Vivendi
3
by Mike Rose
[05.15.13]
Activision Blizzard's majority stake holder Vivendi is gearing up to have another go at selling its stake in the
World of Warcraft
company.
Console/PC
,
Business/Marketing
1
2
3
4
5
6
7
8
9
10
[
Next 10 > >
]