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October 6, 2015
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Updates » Business/Marketing
Don't Miss: What Metal Gear Solid 4 taught us about war economies Exclusive 6
by Zoran Iovanovici [09.01.15]
Writer Zoran Iovanovici examines Metal Gear Solid 4's polarizing relationship with the military-industrial complex and the war economy in this classic 2010 feature.
Console/PC, Design, Business/Marketing, Exclusive

Nintendo opens a digital game storefront on Amazon in the West 1
by Alex Wawro [09.01.15]
This week Nintendo launched an Amazon storefront that allows customers to directly purchase codes for digital versions of (mostly first-party, for the moment) Wii U and 3DS games.
Console/PC, Business/Marketing

Tracking the huge decline in GameStop's new software sales 12
by Matt Matthews [09.01.15]
"New software sales -- the fuel for GameStop's core used software business -- are already declining and have been doing so for the past three years."
Console/PC, Business/Marketing

U.S. mobile industry revenue about to be overtaken by China 1
by Chris Kerr [09.01.15]
Niko Partners' 2015 Chinese Mobile Gaming report has predicted that, by the end of 2015, the Chinese mobile games market will have surpassed that of the US in terms of revenue.
Smartphone/Tablet, Business/Marketing

Here are the 2015 Steam games that sold over 1 million copies so far 3
by Chris Kerr [09.01.15]
Sergey Galyonkin, founder of Steam stat tracker Steam Spy, has revealed that, so far, six Steam titles released this year have sold over 1 million copies.
Console/PC, Business/Marketing

Valve now selling all four Mad Max movies on Steam  
by Chris Kerr [09.01.15]
In an unusual bit of cross-promotion, Steam is now selling high-definition digital copies of all four Mad Max movies alongside Avalanche Studio's new Max Max video game.
Console/PC, Business/Marketing

Looking back at Disastr_Blastr's dev: Two years as a solo indie 1
by Gamasutra Community [09.01.15]
"Here you have it -- all the best thoughts and observations I could scrape together from 2+ years of solo indie development. I hope some of you out there find this useful."
Console/PC, Indie, Art, Audio, Design, Production, Business/Marketing

Sales of unearthed Atari games from New Mexico dump generate over $100k 3
by Christian Nutt [08.31.15]
E.T.: The Extra-Terrestrial and other carts that were buried in a desert landfill turned out to be worth hundreds of thousands of dollars.
Console/PC, Business/Marketing, History

Smartwatch games heat up, as dev Everywear nabs $2.25m in funding 1
by Christian Nutt [08.31.15]
Runeblade, billed as "the first fantasy adventure on a smartwatch" according to its devs, must have impressed someone: The company closed a big funding round.
Smartphone/Tablet, Business/Marketing

Why Apple banned chart-topping game Monster Strike from the App Store 5
by Christian Nutt [08.31.15]
Mixi's game has consistently ranked at the top of the iOS charts in Japan -- it's #2 right now. So why did Apple take it down over the weekend?
Smartphone/Tablet, Business/Marketing

Ex-Blizzard exec donates 20+ years' worth of company artifacts to museum 1
by Alex Wawro [08.31.15]
Longtime Blizzard exec Paul Sams has donated a collection of over 1,500 Blizzard games, marketing materials and merchandise accrued over his 23-year tenure at the company to The Strong Museum of Play.
Console/PC, Business/Marketing

New AbleGamers program aims to support game dev students with disabilities 1
by Alex Wawro [08.31.15]
The AbleGamers Charity has launched a fellowship program meant to support prospective game design students with disabilities through financial aid, internship opportunities and mentorship.
Serious, Business/Marketing

How Blizzard cross-markets its fans 5
by Gamasutra Community [08.31.15]
"Blizzard comes out as the winner as they get more people looking at their game and the entire brand as a whole becomes stronger. But Blizzard has been slowly taking this further in recent months."
Console/PC, Business/Marketing

Inside the minds of YouTubers: How they think about your game 15
by Gamasutra Community [08.31.15]
"I will never lie about my opinion on a game for any reason ... I am someone who has spent my entire life gaming so I know a lot about them."
Console/PC, Smartphone/Tablet, Indie, Business/Marketing

This Week in Video Game Criticism: From philosophy in Pillars of Eternity to demystifying MOBAs  
by Kris Ligman [08.31.15]
This week, our partnership with game criticism site Critical Distance brings us picks from Kris Ligman on topics ranging from philosophy in Pillars of Eternity to a new series aimed at demystifying MOBAs and eSports.
Console/PC, Social/Online, Indie, Design, Business/Marketing

Blog: Why we need to leave 'hobby' behind, as a label for video games 6
by Gamasutra Community [08.31.15]
"I will never call games a hobby, because I feel that intrinsic within that word, in the context of this medium, there is something reductive, something controlling. We’re in a time of significant cultural tension."
Console/PC, Business/Marketing

Creative Assembly design director joins Sony VR team  
by Chris Kerr [08.31.15]
Creative Assembly design director, Gary Napper, has revealed he'll be leaving the Alien: Isolation developer to work at Sony - specifically with the PlayStation creator's Morpheus VR headset.
Console/PC, Business/Marketing, VR

A close look at Southeast Asia, and the potential for your mobile game there 6
by Gamasutra Community [08.31.15]
"Mobile games dominate in Southeast Asia. In 2015, mobile revenues already account for nearly half the $1.4Bn Southeast Asian games market."
Smartphone/Tablet, Business/Marketing

The state of the Chinese game market, heading out of ChinaJoy 1
by Gamasutra Community [08.31.15]
"Mr. Sun Shoushan, Deputy Chief of the State Administration of Radio Film Television Press & Publications (SARFTPP) reported the official government data for China's games market for the 1st six months of 2015."
Console/PC, Smartphone/Tablet, Business/Marketing

UK cops arrest PSN, Xbox Live DDoS attackers  
by Christian Nutt [08.28.15]
The UK's National Crime Agency has picked up six teens who allegedly participated in attacks against PlayStation Network, Xbox Live, and other online services.
Console/PC, Business/Marketing