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November 26, 2014
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November 26, 2014
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Updates » Business/Marketing
How I got my dream job in the game industry 11
by Gamasutra Community [10.31.14]
"Trawling through 20,000+ job posts. Applying to 4,000+ jobs, giving out over 1000 business cards, talking to over 250 people on the phone for contacts and recommendations, and a 100+ interviews later, I finally have my dream job!"
Console/PC, Business/Marketing, Recruitment

5 things we learned from Kickstarter... after canceling our campaign 12
by Gamasutra Community [10.31.14]
"In retrospect we certainly donít regret going on Kickstarter. Maybe we didnít get the money from itbut the way that the campaign played was key in shaping how our game now looks and plays."
Smartphone/Tablet, Business/Marketing

Denis Dyack is still making his Eternal Darkness followup 3
by Mike Rose [10.31.14]
Denis Dyack, formerly the founder of Silicon Knights and most recently Chief Creative Officer of Precursor Games, has revealed his next move: an all-encompassing entertainment company.
Console/PC, Business/Marketing

Sega swings to losses, citing 'sluggish consumer spending' 3
by Mike Rose [10.31.14]
Sega saw a swing to losses during the first half of this fiscal year, due to what the company described as "sluggish consumer spending."
Console/PC, Business/Marketing

Surprising no-one, Bethesda cancels Prey 2 16
by Mike Rose [10.31.14]
Bethesda has officially cancelled development of first-person shooter Prey 2, as the company says that it simply wasn't good enough quality.
Console/PC, Business/Marketing

Sony posts hefty losses, although its PlayStation business is not the problem 12
by Mike Rose [10.31.14]
Sony posted significant losses for the last fiscal quarter, although the company's PlayStation business was not the problem.
Console/PC, Business/Marketing

Two Finnish studios band together: Next Games acquires Helsinki GameWorks  
by Christian Nutt [10.30.14]
Two startups with veterans from notable developers like Rovio, Supercell, and Remedy have joined up. Next Games is currently working on a Walking Dead mobile game.
Smartphone/Tablet, Business/Marketing

OnLive expands service to Europeans outside the U.K. 1
by Alex Wawro [10.30.14]
If your game is available on OnLive, people in countries other than the United States, Canada and the United Kingdom can now create OnLive accounts and pay to play it.
Console/PC, Business/Marketing

Final Fantasy creator's F2P game hits 1M downloads in 3 weeks 1
by Alex Wawro [10.30.14]
Terra Battle, the debut free-to-play mobile game from Final Fantasy creator Hironobu Sakaguchi's Mistwalker studio, has been downloaded more than a million times worldwide in the three weeks since its October 9th launch.
Smartphone/Tablet, Business/Marketing

Ubisoft reports better-than-expected sales thanks to Watch Dogs 1
by Alex Wawro [10.30.14]
The company beat its modest sales goal for the second fiscal quarter thanks to a growing digital games business and ongoing strong sales of Watch Dogs, which has shipped 9 million units to retail.
Console/PC, Business/Marketing

Sony's Yoshida publicly apologizes for Driveclub's ongoing issues  
by Alex Wawro [10.30.14]
Sony Worldwide Studios president Shuhei Yoshida has publicly apologized for the troubled launch of Driveclub and said there is no clear timetable for when the title's network issues will be resolved.
Console/PC, Business/Marketing

Developers, get ready: GDC Next kicks off on Monday  
by Staff [10.30.14]
GDC Next 2014 featuring ADC descends upon the Los Angeles Convention Center next Monday. Here's what you need to know about where to go and what to see while you're there.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC Next

Kim Kardashian helps Glu Mobile to record profits 2
by Mike Rose [10.30.14]
Glu Mobile says that strong sales of mobile hit Kim Kardashian: Hollywood have helped the company achieve its strongest quarter results ever.
Smartphone/Tablet, Business/Marketing

How Spelunky helped Dan Marshall reinvent The Swindle Exclusive  
by Mike Rose [10.30.14]
Last year, developer Dan Marshall cancelled The Swindle, a game he had been working on for two years. Now the dev has resurrected the game with a new direction -- and it's all thanks to Spelunky.
Console/PC, Indie, Design, Business/Marketing, Exclusive, Video

Blog: Not uniting to 'beat' Greenlight, but understanding the struggle 3
by Gamasutra Community [10.30.14]
"Greenlight could have worked but it's missing one important feature: a recommendation system based on the recent activity of a user on Steam."
Console/PC, Indie, Business/Marketing

Nintendo details first 'quality of life' device 12
by Mike Rose [10.30.14]
Nintendo has detailed its plans for the "quality of life" products it teased earlier this year, revealing a device that will apparently help with sleep disorders.
Console/PC, Business/Marketing

Report: Xbox Entertainment Studios is no more 8
by Christian Nutt [10.29.14]
The team hired to turn the Xbox One into a mass-market entertainment device with TV programming has exited the company, as promised in July -- but earlier than expected.
Console/PC, Business/Marketing

Take-Two remains optimistic in the face of expected revenue slump  
by Alex Wawro [10.29.14]
Take-Two Interactive reports lukewarm revenue and a small net loss this quarter, but bets on strong sales of catalog titles this holiday as it raises earnings expectations for the fiscal year.
Console/PC, Business/Marketing

Intel's Kinect competitor comes to market in new HP desktops 3
by Alex Wawro [10.29.14]
Intel has been pushing its RealSense sensor technology on developers for months, and now it's finally coming to market as part of HP's new line of sensor-ridden desktop PCs.
Console/PC, Business/Marketing

Blog: How to get diversity in game dev - without the internet arguments 35
by Gamasutra Community [10.29.14]
One indie dev's action plan for making a change: "I say we follow up our positive ideologies with positive actions. Things that will bring real diversity into the industry."
Console/PC, Indie, Business/Marketing