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April 23, 2014
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April 23, 2014
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Updates » Business/Marketing
Using Glitch to understand in-game economies: A case study 1
by Gamasutra Community [03.27.14]
"In this post we focus on just one aspect of Glitch: the in-game economic system, with an emphasis on the auction house and NPC vendors, which formed the nerve centre of the game's economy."
Console/PC, Social/Online, Design, Business/Marketing

Blog: The Rolodex 62
by Jenn Frank [03.27.14]
"We should hire based on merit rather than gender." It's a great idea in theory, but can it work in practice? Jenn Frank discusses.
Console/PC, Business/Marketing

Even next-gen consoles can't save GameStop's 2013 fiscal year 3
by Mike Rose [03.27.14]
Thanks to sales boosts from the PlayStation 4 and Xbox One launches, GameStop today celebrated a minor increase in earnings for the 2013 fiscal year.
Console/PC, Business/Marketing

How the Vita led PlayStation's fight for relevance Exclusive 4
by Kris Graft [03.27.14]
PlayStation's Shahid Ahmad tells us about his work in giving the PS Vita its own identity, and how in some ways acts as a testbed for wider PlayStation development initiatives.
Console/PC, Indie, Business/Marketing, Exclusive

Remote PC game streaming coming to the Nvidia Shield 1
by Mike Rose [03.27.14]
Nvidia's Shield handheld can both play Android-based games, and stream games directly from a PC. With the latest update, Nvidia is looking to take that latter functionality on a remote scale.
Console/PC, Business/Marketing

One year on, the UK video game tax breaks are finally approved 2
by Mike Rose [03.27.14]
A year after tax breaks were meant to be established for video game companies in the UK, the European Commission has finally given the initiative the go-ahead, stating that the relief is "in line with EU state aid rules."
Console/PC, Business/Marketing

Blog: Is the Facebook-Oculus Rift deal the tipping point for equity crowdfunding? 15
by Gamasutra Community [03.27.14]
"Imagine that Oculus Rift had run an equity crowdfunding campaign... These shares would be valued much (much!) higher now that the company is being purchased."
Console/PC, Smartphone/Tablet, Business/Marketing

Are playable ads the next step for mobile advertising? 3
by Mike Rose [03.27.14]
Playable ads are the next big thing for mobile game advertising, if the latest tech coming out of companies like Agawi and AppSponsor is to be believed.
Smartphone/Tablet, Business/Marketing

Blog: Triple-A supply and demand - How EA manages the price of Madden  
by Gamasutra Community [03.27.14]
"As EA has an exclusive license to the NFL, studying the impact of pricing on the company’s Madden titles provides a detailed look at the direct impact price changes can have on game sales."
Console/PC, Business/Marketing

Runic founders Baldree and Schaefer leaving to go indie 2
by Mike Rose [03.27.14]
Travis Baldree and Erich Schaefer, founders of Torchlight developer Runic Games, are leaving the company to start over again as a smaller team.
Console/PC, Business/Marketing

Video: Watch Sony's Yoshida unveil Project Morpheus at GDC 2014 2
by Alex Wawro [03.26.14]
The full GDC 2014 developer presentation for Sony's Project Morpheus VR headset, featuring Shuhei Yoshida, Richard Marks and Antonio Mikhailov, is now online and worth watching.
Console/PC, Indie, Business/Marketing, Video, VR

3D Realms fires back at Gearbox: Duke Nukem is 'the sole property of 3DR' 9
by Christian Nutt [03.26.14]
In the latest legal wrangle between Duke Nukem creator 3D Realms and its business partner Gearbox, 3DR asserts that Gearbox's claims to the IP are invalid.
Console/PC, Business/Marketing

For better or worse: Your guide to Oculus internet arguments Exclusive 42
by Leigh Alexander [03.26.14]
Do you think Facebook's Oculus VR buy is good news or not? Leigh Alexander presents the arguments for and against, so you can have an arsenal to use when you're arguing prematurely on the internet.
Console/PC, Social/Online, Indie, Programming, Art, Design, Production, Business/Marketing, Exclusive, VR

Microsoft upgrading Xbox Live to punish or reward player conduct 3
by Alex Wawro [03.26.14]
Microsoft published a blog post today clarifying its plans to update Xbox Live's Reputation system to punish or reward players for their online behavior.
Console/PC, Design, Business/Marketing

Blog: Oculus & Facebook: Probably not so bad, so maybe stop freaking out 29
by Gamasutra Community [03.26.14]
"Your awesome VR games are not going to be replaced with Like buttons. Facebook will not be taking scans of your retinas and selling them to the NSA. OculusVille is not the future. Chill."
Console/PC, Social/Online, Business/Marketing

Atari's solution to its money problems? Social casino games 12
by Mike Rose [03.26.14]
Just months after Atari secured approval for a plan to pay back part of its debt and exit bankruptcy, the company is looking to turn its fortunes around -- by entering the social casino games business.
Social/Online, Business/Marketing

Evolution, Studio Liverpool expats form new UK studio Starship 1
by Alex Wawro [03.26.14]
Martin Kenwright, the founder of Evolution Studios and the progenitor of Motorstorm, is talking up his new digital entertainment studio: Starship.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing

In the wake of Oculus' Facebook deal, game devs ponder what's next Exclusive 19
by Mike Rose [03.26.14]
Gamasutra spoke with numerous game studios currently working on Oculus games, to gauge the general consensus of the Facebook acquisition.
Console/PC, Indie, Business/Marketing, Exclusive

Opinion: Why I expect the valuation of King to fall by half 9
by Gamasutra Community [03.26.14]
"If King tanks after its stock market debut this week (and I think it will), that will be bad news for the games industry for the next three years."
Social/Online, Smartphone/Tablet, Business/Marketing

Just how big was Flappy Bird's influence on the App Store? 5
by Mike Rose [03.26.14]
Despite the fact that Flappy Bird was only available to download for nine days during February, developer Gears Studios was still the top company on iOS and Google Play for the entire month.
Smartphone/Tablet, Business/Marketing