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August 23, 2014
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August 23, 2014
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Updates » Business/Marketing
A quick but useful guide to the Chinese game market 3
by Gamasutra Community [08.05.14]
Hundreds of millions of mobile internet gamers hungry for content -- but a market that's impossible to understand to most Westerners. How does China work? This post explains.
Social/Online, Smartphone/Tablet, Business/Marketing

Artist claims she invented Angry Birds, files complaint seeking compensation 15
by Mike Rose [08.05.14]
A Seattle artist claims that she invented the Angry Birds IP years before Rovio launched the first in its popular bird-flinging video game series, and now she's looking for compensation.
Social/Online, Smartphone/Tablet, Business/Marketing

Do you really need to start a studio to make games? 17
by Gamasutra Community [08.05.14]
"We'll skip talking about setting up and go into more why you would or wouldn't start a studio. By this we mean the quit-day-job-and-rent-an-office studio. We'll do the same with going bedroom/basement indie."
Indie, Production, Business/Marketing

Epic Games is opening a studio in the UK  
by Mike Rose [08.05.14]
Epic Games is opening a studio in the UK, and has acquired and integrated long-time partner Pitbull Studio as part of the process.
Console/PC, Business/Marketing

Movie company Legendary acquires geek culture YouTube channel Geek & Sundry 2
by Mike Rose [08.05.14]
Geek & Sundry, the video game YouTube channel hosted by the likes of Felicia Day and Wil Wheaton, has been acquired by American movie production company Legendary Entertainment.
Console/PC, Business/Marketing, YouTube

80 Days: Building the perfect text adventure for mobile Exclusive 1
by Mike Rose [08.05.14]
I played a mobile game over the weekend that single-handedly changed the way I think about text-based adventure games. That game was 80 Days from Inkle Studios, a non-linear story that contains more than half a million words in total.
Smartphone/Tablet, Design, Business/Marketing, Exclusive

Are eSports pros inherently better than the average player? 7
by Christian Nutt [08.04.14]
Dr. Amine Issa recently conducted research on pro League of Legends players to begin to answer this question.
Console/PC, Design, Business/Marketing

Creative challenges in game development  
by Christian Nutt [08.04.14]
"The road to creating something great is long and harrowing, with many turns and dead-ends along the way. You can't ignore what's right in front of you just because you have a clear destination in mind."
Console/PC, Indie, Design, Business/Marketing

God of War developers to helm UCLA game course  
by Christian Nutt [08.04.14]
Writer Marianne Krawczyk and Sony Santa Monica producer Whitney Wade join up to present a course designed to help understand how creativity and production meet in game development.
Console/PC, Design, Production, Business/Marketing

Don't Miss: How Nintendo walled off its former indie exec 47
by Brandon Sheffield [08.04.14]
Senior contributor Brandon Sheffield got up-close and personal with Sony and Microsoft's indie guys -- but when it came to Nintendo, he hit a wall. He explores the issue in this editorial.
Console/PC, Indie, Business/Marketing

Report: China's mobile market will grow to $2.9 billion this year  
by Alex Wawro [08.04.14]
If you're thinking about bringing your mobile game to China, now might be a good time to do it -- market research suggests the Chinese mobile market will grow roughly 93 percent in 2014.
Smartphone/Tablet, Business/Marketing

Tropico 5 banned in Thailand, as it 'might affect peace and order' 1
by Mike Rose [08.04.14]
Tropico 5 from Haemimont Games has been banned in Thailand, as the military junta government in Thailand believes that the game's storyline "might affect peace and order in the country."
Console/PC, Business/Marketing

The next step for BioShock: Porting the original to mobile 2
by Mike Rose [08.04.14]
2K Games is bringing the original BioShock to mobile later this year, months after its original developer was shut down.
Console/PC, Smartphone/Tablet, Business/Marketing

Nintendo's indie guy Dan Adelman has left the company 43
by Mike Rose [08.04.14]
We already knew that things weren't so hot between Nintendo and its indie guy Dan Adelman, but now Adelman has confirmed that he has left the company after nine years.
Console/PC, Business/Marketing

New study suggests an hour of games a day can have positive impact on kids 1
by Mike Rose [08.04.14]
A new study from scientists at Oxford University has found that playing video games for short bursts of time can have a positive impact on child development.
Console/PC, Smartphone/Tablet, Business/Marketing

Critical questions for starting an indie game studio 4
by Gamasutra Community [08.04.14]
A list of questions that are "critical" to think about if you intend to start your own studio -- from an experienced developer and small-business owner who runs his own.
Indie, Business/Marketing

Kabam president Andrew Sheppard joins rival Gree  
by Mike Rose [08.04.14]
Kabam Studios president Andrew Sheppard has left the company after more than five years, to join rival social games company Gree.
Social/Online, Smartphone/Tablet, Business/Marketing

'Are you interested in making a VR game? Why?' 9
by Christian Nutt [08.01.14]
With Oculus Rift DK2 shipping now, Gamasutra asks its Twitter followers whether they're interested in developing VR experiences.
Console/PC, Indie, Production, Business/Marketing, VR

The creator of Flappy Bird has a new game on Amazon's Appstore 3
by Alex Wawro [08.01.14]
Vietnam-based studio .Gears launches a multiplayer version of its hugely popular Flappy Bird game on the Amazon Appstore, less than 6 months after the original was taken down by its creator.
Smartphone/Tablet, Production, Business/Marketing

Video Postmortem: Chasing Aurora, an indie console launch title  
by Staff [08.01.14]
Broken Rules developers Felix Bohatsch and Martin Pichlmair speak at GDC Europe 2013 about the challenges they faced while developing a Wii U launch game: Chasing Aurora.
Console/PC, Social/Online, Indie, Production, Business/Marketing, Video, Vault