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April 21, 2018
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Updates » Business/Marketing
Capcom scrapping Puzzle Fighter to focus on Dead Rising  
by Chris Kerr [04.20.18]
The mobile version of the arcade classic only launched in November last year, but has already been deemed surplus to requirements.
Console/PC, Smartphone/Tablet, Business/Marketing

Blog: Lessons from the Latvian game developers conference 1
by Gamasutra Community [04.20.18]
Indie developers Helen Carmichael and Jake Birkett from Grey Alien Games learned a lot at the recent Latvian game developers conference. Here's Helen's report from the event.
Business/Marketing

Australian High Court orders Valve to pay $2.4M fine over misleading refund policy 1
by Chris Kerr [04.20.18]
"This important precedent confirms the view that overseas-based companies selling to Australian consumers must abide by our laws."
Console/PC, Business/Marketing

Blog: Breaking the convention commandments  
by Gamasutra Community [04.20.18]
In trying to tease our next game, The Deep End Games decided to try something different. Here, Director Bill Gardner discusses his goals and how it all went in this mini postmortem.
Business/Marketing

Oculus overhauls privacy policy and terms of service  
by Emma Kidwell [04.19.18]
Ahead of the EU's GDPR, Oculus implements a new privacy policy and terms of service which will affect global users.
VR, Business/Marketing

TheWaveVR secures $6M for its social VR platform  
by Alissa McAloon [04.19.18]
The virtual reality startup TheWaveVR has raised a grand total of $6 million for its social music and visual arts platform of the same name.
VR, Business/Marketing

Blog: A postmortem of the Anime Matsuri Expo 1
by Gamasutra Community [04.19.18]
This postmortem is a way for me to share with other indie developers my personal experience as a first time indie game exhibition, the Anime Matsuri Expo.
Business/Marketing

Loot boxes with real-world value deemed unlawful in The Netherlands 6
by Chris Kerr [04.19.18]
The Netherlands Gaming Authority (NGA) had been investigating loot box usage in 10 unnamed titles after concerns were raised by players, parents, and those working in addiction care.
Console/PC, Business/Marketing

Crossfire developer Smilegate closes Berlin studio  
by Chris Kerr [04.19.18]
The South Korean company began branching out into Europe back in December 2016, and opened its Berlin office in February 2017.
Console/PC, Business/Marketing

How to market a game with minimal budget  
by Staff [04.18.18]
No More Robots' Mike Rose shares how he got press, streamers, YouTubers, deals, and sales for the procedurally generated biking game Descenders.
Indie, Business/Marketing, Video

Twitch reportedly affected by IP address bans in Russia 1
by Emma Kidwell [04.18.18]
IP addresses owned by Amazon and Google have reportedly been blocked in Russia, with Twitch being one of the web sites affected.
Console/PC, Business/Marketing

Life is Strange dev Dontnod headed toward an IPO  
by Alissa McAloon [04.18.18]
The French development studio has filed the paperwork necessary to list on the Euronext Growth stock exchange.
Business/Marketing

A (slightly) different way to think about games and art 8
by Matthew Burns [04.18.18]
"At the end of the day, it doesn’t matter if one or another specific game is regarded as art, nor does it matter if 'games' 'are' 'art,' whatever that even means", argues game dev Matthew Burns.
Serious, Business/Marketing

Devs can now pitch crowdfunded games based on D&D co-creator's unpublished work 3
by Emma Kidwell [04.17.18]
Fig partners with the Gygax Trust to develop co-creator of Dungeons & Dragons Gary Gygax's unreleased work into video games by putting a call out for interested devs.
Console/PC, Design, Business/Marketing

Report: Call of Duty: Black Ops 4 will not feature a single-player story 2
by Emma Kidwell [04.17.18]
Activision's upcoming Call of Duty: Black Ops 4 will not feature a traditional single-player campaign, with the company reportedly focusing on multiplayer and Zombies mode instead.
Console/PC, Design, Business/Marketing

Sponsored: Join this free live webinar on cross-platform multiplayer game dev!  
by Amazon GameLift [04.17.18]
In this free webinar, join AWS and Amazon GameLift and learn how to support cross-platform play for your multiplayer game. Register now!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, Sponsored Article

Blog: Why Fortnite will fall, but battle royale will rise on mobile 6
by Gamasutra Community [04.17.18]
I believe key factors will limit the long-term sustained growth and success of Fortnite on mobile, and this is why.
Smartphone/Tablet, Business/Marketing

U.S. iPhone users spent an average of $58 on apps and IAPs in 2017  
by Chris Kerr [04.17.18]
U.S. iPhone users spent an average of $58 on in-app purchases and premium apps in 2017, with the growing number of free-to-play mobile games pulling in the bulk of that cash. 
Smartphone/Tablet, Business/Marketing

Ex-Crystal Dynamics chief joins Microsoft Studios exec team  
by Alex Wawro [04.16.18]
Microsoft Studios chief Matt Booty announced this morning (via Twitter) that the division will soon have a new face at its executive leadership table: game industry vet Darrell Gallagher.
Console/PC, Business/Marketing

Video: Building a community around PlayerUnknown's Battlegrounds  
by Staff [04.16.18]
In this 2018 GDC session, PUBG Corp's Sammie Kang explains how PlayerUnknown's Battlegrounds communicated with a small player base since its pre-alpha test phase.
Console/PC, Business/Marketing, Video