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May 23, 2013
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May 23, 2013
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About
Editor-In-Chief:
Kris Graft
Blog Director:
Christian Nutt
Senior Contributing Editor:
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News Editors:
Mike Rose, Kris Ligman
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Updates
Updates
» Business/Marketing
Report: Microsoft's deal with NFL is worth over $400 million
4
by Kris Ligman
[05.22.13]
The Associated Press reports that Microsoft's new Xbox One partnership with the NHL, which is advertised as integrating live match streaming with interactive apps, comes with a hefty price tag.
Console/PC
,
Business/Marketing
'This model of game making is so fundamentally broken.'
5
by Kris Ligman
[05.22.13]
Following recent layoffs at Trion and his comments that the industry was "fundamentally broken," departed Trion CCO elaborates on his remarks and what the industry needs if it wants to see change.
Console/PC
,
Social/Online
,
Indie
,
Production
,
Business/Marketing
The problem with investors and game developers
4
by Gamasutra Community
[05.22.13]
Charles Huang couldn't get investors interested in RedOctane when
Guitar Hero
was about to blow up. Has the success of Supercell or
Puzzle & Dragons
changed anything?
Console/PC
,
Social/Online
,
Smartphone/Tablet
,
Indie
,
Business/Marketing
Blog: I took my Ouya game to retail, and here's what happened
6
by Gamasutra Community
[05.22.13]
With OUYA kiosks in stores across the UK, one indie sets up a guerilla demo for his game at a local video game shop -- and writes about the bad and good of doing a public demo.
Console/PC
,
Indie
,
Business/Marketing
Don't plan on being able to self-publish on Xbox One
 
by Kris Ligman
[05.22.13]
After a fairly lukewarm attempt to reach out to small developers yesterday during the Xbox One reveal, it has also become apparent that Microsoft will not permit self-publishing on the new console.
Console/PC
,
Indie
,
Business/Marketing
'If you're backwards compatible, you're really backwards.'
47
by Kris Ligman
[05.22.13]
Don Mattrick, head of Microsoft's interactive entertainment business, dismisses the idea of backwards compatibility for the Xbox One in an interview.
Console/PC
,
Business/Marketing
Indies on Xbone: Where's the beef?
27
by Mike Rose
[05.22.13]
No matter what you've read about the newly-unveiled Xbox One, I'll wager you haven't seen much mention of the role of indie developers on the new console.
Console/PC
,
Indie
,
Business/Marketing
,
Exclusive
Crytek reveals
Ryse
, CryEngine 3 for Xbox One
 
by Mike Rose
[05.22.13]
Crytek says that its CryEngine 3 is ready for action on the newly-announced Xbox One console -- and the company has offered up its long-awaited hack and slash game
Ryse
as an Xbox One exclusive.
Console/PC
,
Business/Marketing
XBLA dropped for Xbox One, all games lumped together
13
by Mike Rose
[05.22.13]
With the Xbox One, the Xbox Marketplace will no longer offer a distinction between retail, Arcade and Xbox Live Indie Games -- instead, all titles will be available under the same banner.
Console/PC
,
Indie
,
Business/Marketing
EA
is
working on Wii U games after all
6
by Mike Rose
[05.22.13]
"We are building titles for the Nintendo console, but not anywhere near as many as we are for PS or Xbox." - Electronic Arts CFO Blake Jorgensen says that EA
is
making games for the Wii U after all.
Console/PC
,
Business/Marketing
Kinect support will not be mandatory for Xbox One games
3
by Mike Rose
[05.22.13]
Although Microsoft has confirmed that the Xbox One will not work without Kinect attached, the company says that it is not mandatory for developers to integrate Kinect functionality into their games.
Console/PC
,
Business/Marketing
Xbox One isn't always-on, but it will require a regular connection
16
by Kris Ligman
[05.21.13]
Xbox One players will not have to maintain a constant internet connection for single-player games, but they will have to connect once a day to keep playing at all, says Microsoft.
Console/PC
,
Business/Marketing
Xbox One's preowned games strategy involves a single-use code
22
by Kris Ligman
[05.21.13]
UPDATED
Installing a used game on your Xbox One will not require a fee, says Microsoft corporate vice president Phil Harrison. At least, not exactly.
Console/PC
,
Business/Marketing
Opinion: Xbox One is a desperate prayer to stop time
114
by Leigh Alexander
[05.21.13]
Microsoft used words like "groundbreaking," "innovative" and "immersive" countless times as it unveiled the Xbox One, but Leigh Alexander argues that all we saw a disconnected prayer to stop time.
Console/PC
,
Social/Online
,
Programming
,
Design
,
Business/Marketing
,
Exclusive
Xbox One designers talk shop about the console's architecture
8
by Kris Ligman
[05.21.13]
In an Xbox One recap panel, Larry "Major Nelson" Hryb and a collection of tech specialists expanded on the hardware and software capabilities for the upcoming console.
Console/PC
,
Programming
,
Business/Marketing
Game devs ask: What will Xbox One do for indies?
7
by Staff
[05.21.13]
Microsoft unveiled the Xbox One today at its company headquarters in Redmond, Wash. We took to Twitter before, during and after the big unveiling.
Console/PC
,
Indie
,
Design
,
Business/Marketing
,
Exclusive
Xbox One is Microsoft's biggest play for living room domination
191
by Kris Ligman
[05.21.13]
UPDATED
Microsoft's successor to the Xbox 360, the Xbox One, is being positioned as an "all-in-one" console combining multimedia consumption with cloud computing and a packed-in Kinect 2.0.
Console/PC
,
Business/Marketing
GDC Europe adds
Assassin's Creed III
, Daglow, Epic level design talks
 
by GDC Staff
[05.21.13]
GDC Europe 2013 has added an
Assassin's Creed III
design keynote, luminary Don Daglow on the 'treasures and traps' of next-gen, and Epic's James Brown on empowering the player in storytelling.
Console/PC
,
Social/Online
,
Smartphone/Tablet
,
Indie
,
Design
,
Business/Marketing
Watch the next Xbox unveiled live
7
by Staff
[05.21.13]
Gamasutra will be providing breaking news and expert analysis of Microsoft's next generation Xbox. And you can watch today's event unravel in real-time here in this livestream.
Console/PC
,
Business/Marketing
,
Video
Blog: Why the Wii U won't be 'Dreamcasted'
19
by Gamasutra Community
[05.21.13]
Need one good reason the Wii U won't be put out to pasture before its time? How about three? Joost Rietveld argues that Nintendo's console is on firmer footing than many suggest.
Console/PC
,
Business/Marketing
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