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December 23, 2014
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Updates » Business/Marketing
Microsoft and 343 make good on broken Halo with free DLC 1
by Christian Nutt [12.22.14]
Another botched triple-A release, another mea culpa from a major publisher -- this time, with a free version of ODST and some other goodies.
Console/PC, Business/Marketing

Shuttered S.T.A.L.K.E.R. studio GSC reopens for business  
by Alex Wawro [12.22.14]
S.T.A.L.K.E.R. series developer GSC Game World appears to be back in business after shutting down in 2011, with a new website and a new game in development.
Console/PC, Business/Marketing

Gamasutra Best of 2014: Brandon Sheffield's 'F2P mobile games I'm still playing for some reason'  
by Brandon Sheffield [12.22.14]
"I know exactly why I'm playing these games, but that old pretense that free-to-play games aren't 'real' is still fun to play with. They're designed to retain players."
Smartphone/Tablet, Design, Business/Marketing

Introducing presskit() 2.5 and distribute()  
by Gamasutra Community [12.22.14]
Vlambeer introduces brand new, upgraded versions of presskit() and distribute() -- free tools designed to help developers manage their press coverage efforts.
Indie, Business/Marketing

How to estimate the time needed for game localization  
by Gamasutra Community [12.22.14]
A quick guide for both the localization company and the game developer or publisher -- how to create a realistic estimate of the time it'll take and, then, the cost of that time.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Production, Business/Marketing

Indie Megabooth Showcase returns to GDC 2015  
by Staff [12.22.14]
GDC officials are excited to announce that the Indie MEGABOOTH Showcase exhibit will make a triumphant return to GDC this year, with a curated array of innovative indie games that will be playable by all GDC passholders during the 2015 Game Developers Conference, March 2-6.
Indie, Business/Marketing, GDC

2015 IGF announces Design, Audio juries  
by GDC Staff [12.22.14]
Proceedings are well underway for the jurying phase of the 2015 Independent Games Festival, in which discipline-specific experts play and discuss the merits of the nearly 650 games entered.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

KerbalEdu receives its first major update  
by Phill Cameron [12.22.14]
Kerbal Space Program's developer Squad and TeacherGaming have released the first major update to KerbalEdu, adding a mission editor, force arrows display and a flight recorder.
Console/PC, Indie, Design, Business/Marketing

Making Before: A 'collective consciousness game' of survival  
by Phill Cameron [12.22.14]
We talk with Bill Lowe, creator of Before, about developing a group-survival sim, signing with Facepunch studios, and getting featured at The Game Awards.
Console/PC, Indie, Design, Business/Marketing

Nintendo prevails in yet another patent suit 1
by Christian Nutt [12.19.14]
Though it suffered a major setback in a case against Philips recently, the video game giant has yet again won a case that could have stopped sales of the Wii U.
Console/PC, Business/Marketing

Our indie game bombed... But a year later, we've sold 100,000 copies 4
by Gamasutra Community [12.19.14]
A year after bombing, a developer comes back to report: "One year ago we released Ethan: Meteor Hunter on PC -- we sold 127 units. As of today, we have sold 112,567 units."
Console/PC, Indie, Business/Marketing

Best of 2014: The Rolodex 65
by Gamasutra Community [12.19.14]
"We should hire based on merit rather than gender." It's a great idea in theory, but can it work in practice? Jenn Frank discusses in this outstanding blog post.
Console/PC, Business/Marketing

Take care of yourself: A tip from the 2014 Game Career Guide  
by Staff [12.19.14]
In this edition, Frog Fractions developer Jim Crawford offers some advice for indies and student developers: take care of yourself and your team, so you (and your game) don't fizzle out!
Console/PC, Indie, Business/Marketing

For Miyamoto, games are more about systems than stories 5
by Alex Wawro [12.19.14]
Nintendo frontman Shigeru Miyamoto spoke briefly with the AP last week about the company's plans for the future, shedding some light on its approach to development in the process.
Console/PC, Business/Marketing

Chicago's High Voltage plans New Orleans expansion  
by Alex Wawro [12.19.14]
Chicago-based High Voltage Software has laid plans to open a new office in Louisiana next year, and will be taking advantage of local tax incentives to do so.
Console/PC, Business/Marketing

Blog: How we attacked Early Access - The good, bad, and ugly 14
by Gamasutra Community [12.19.14]
"It may seem madness to pay $20 for a game that will eventually be free-to-play, but players did! And we didnít deceive them into doing it either."
Console/PC, Indie, Production, Business/Marketing

Free-to-play challenges and opportunities: The stats 1
by Gamasutra Community [12.18.14]
"The research shows that 3 out of 4 gamers play both free-to-play and pay-to-play games... This presents a new challenge to developers for both types of games."
Console/PC, Smartphone/Tablet, Business/Marketing

Best of 2014: Understanding Nintendo's Tomodachi Life problem 84
by Christian Nutt [12.18.14]
Christian Nutt examines why Nintendo's response to outcry over the lack of same-sex marriage in Tomodachi Life is so important, and reflects on the totemic power of marriage and identity in games.
Console/PC, Serious, Design, Business/Marketing

Free game dev tool GameAnalytics raises $5.5M, eyes paid services  
by Alex Wawro [12.18.14]
GameAnalytics, which offers free analytics services to game makers, has raised $5.5 from investors new and old as it shuffles its executive ranks and prepares to launch new, paid services.
Console/PC, Business/Marketing

Majesco nets $6M from investors as prominent board members resign  
by Alex Wawro [12.18.14]
Troubled publisher Majesco says it's managed to raise $6 million in financing from investors as part of a deal that involves replacing two members of its board.
Console/PC, Business/Marketing