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[08.21.2008]

Blue Castle Games Inc — Burnaby, BC, CAN
-> Lead Character Artist

It’s getting around – there is something amazing being built here at Blue Castle behind locked doors. We happen to have a key position open if you are an experienced Lead Character Artist with a proven track record of working on AAA open world/sandbox titles with a passion for Action games.

Lead Character Artist


Blue Castle Games Inc — Burnaby, BC, CAN
-> Technical Artist - Sports

A Technical Artist at Blue Castle Games, is someone who can proactively identify the artists needs, proposing and delivering effective tools and workflow. Extensive scripting work in MaxScript, Mel and Python will be required. You will do this by providing support to automate processes while working as a liaison between Software Engineers and the Art/Animation teams.

Technical Artist - Sports


Blue Fang Games — Waltham, MA, USA
-> Senior Animator

The future of gaming lies in growing beyond the traditional genres that have dominated our industry. We need to expand our audience by creating new and different interactive experiences that speak to the broader population. Blue Fang Games is dedicated to creating games that appeal to this larger audience. We are currently developing an original video game property with THQ Inc. and we are looking for talented individuals to join our team and play an integral role in shaping the future.

Senior Animator


Comcast Entertainment Group — Los Angeles, CA, USA
->Director, Games Editorial


MTV Networks — New York, NY, USA
->Director, International Product Management: MTV Games
->Director, Digital Brand Management: MTV Games


Riot Games, Inc — Los Angeles, CA, USA
->Systems Architect
->Oracle DBA


Ubisoft Group — Chengdu, Si, CHN
-> Senior Web Developer

In September of 2007, Ubisoft announced its expansion in China with the opening of a second, independent studio in Chengdu. Operational since January 2008, Ubisoft Chengdu already has a staff of 90, most of whom are recent graduates. With the objective of growing to 200 employees within the next year, it has the ambitious long-term goal of becoming the largest game developer and testing center in western China.

Senior Web Developer


Ubisoft San Francisco — San Francisco, CA, USA
-> Game Designer, 3rd Party Group

The Third Party Development group is growing in San Francisco and we are looking for Game Designers to help work on cool and exciting games!

Other Position(s) Available At Ubisoft San Francisco
-> Game Designer-Social Networking Games

Game Designer, 3rd Party Group


Vigil Games — Austin, TX, USA
-> Senior World Artist(Darksiders:Wrath of War)

Take one legendary comic artist, one technological guru, and add a host of experienced artists, designers, programmers and managers, and you have a recipe for groundbreaking gaming - you have Vigil Games/THQ in Austin, TX. We are now working on the next gen title Darksiders and the Warhammer 40K MMO.Austin features a rare mix of outdoor activities, nightlife, artistic and cultural diversity as well as technological sophistication - while still maintaining affordable living costs.

Other Position(s) Available At Vigil Games
-> Senior Game Designer-Worldbuilding(Warhammer 40K)
-> Senior MMO Programmer - Warhammer 40K
-> Senior Animator(Warhammer 40K)
-> Combat/Gameplay Designer(Darksiders)
-> Senior Programmer(Optimization): Darksiders: Wrath of War
-> Senior UI Artist(Darksiders: Wrath of War)
-> Senior Environment Artist(Lighting) - Darksiders

Senior World Artist(Darksiders:Wrath of War)


[08.20.2008]


2K Australia — Canberra, NS, AUS
-> Studio General Manager

A rare and exciting opportunity to join the award winning co-developers of Bioshock.

Studio General Manager


Blue Castle Games Inc — Burnaby, BC, CAN
-> GAMEPLAY SOFTWARE ENGINEER - ACTION

Blue Castle Games is on the hunt for a Gameplay Software Engineer for its newest project... an unannounced Action title to be released on the several platforms.

GAMEPLAY SOFTWARE ENGINEER - ACTION


Blue Castle Games Inc — Burnaby, BC, CAN
-> CINEMATICS SOFTWARE ENGINEER - ACTION

It's getting around - there is something amazing being built here at Blue Castle behind locked doors and we happen to have a key position open if you are an experienced Cinematic Software Engineer. As a Software Engineer working on Cinematic tools, pipelines and game code you are responsible for designing, writing and debugging the technology used by the artists to create stunning scripted cinematic sequences.

CINEMATICS SOFTWARE ENGINEER - ACTION


Carbine — Aliso Viejo, CA, USA
-> Scripter

Carbine Studios is looking for talented individuals to be a part of a team focused on making high-quality, cutting-edge, and conceptually innovative Massively Multiplayer Games. We offer a casual work environment, comprehensive benefits, and competitive salaries. Carbine Studios is a division of NCsoft Corporation, the world’s leading developer and publisher of online games. Founded in 1997, NCsoft is home the home of the Lineage, City of Heroes, and Guild Wars franchises.

Scripter


Carbine — Aliso Viejo, CA, USA
-> World Artist

Carbine Studios is looking for talented individuals to be a part of a team focused on making high-quality, cutting-edge, and conceptually innovative Massively Multiplayer Games. We offer a casual work environment, comprehensive benefits, and competitive salaries. Carbine Studios is a division of NCsoft Corporation, the world’s leading developer and publisher of online games. Founded in 1997, NCsoft is home the home of the Lineage, City of Heroes, and Guild Wars franchises.

World Artist


Carbine — Aliso Viejo, CA, USA
-> Environment Artist

Carbine Studios is looking for talented individuals to be a part of a team focused on making high-quality, cutting-edge, and conceptually innovative Massively Multiplayer Games. We offer a casual work environment, comprehensive benefits, and competitive salaries. Carbine Studios is a division of NCsoft Corporation, the world’s leading developer and publisher of online games. Founded in 1997, NCsoft is home the home of the Lineage, City of Heroes, and Guild Wars franchises.

Environment Artist


Carbine — Aliso Viejo, CA, USA
-> Texture Artist

Carbine Studios is looking for talented individuals to be a part of a team focused on making high-quality, cutting-edge, and conceptually innovative Massively Multiplayer Games. We offer a casual work environment, comprehensive benefits, and competitive salaries. Carbine Studios is a division of NCsoft Corporation, the world’s leading developer and publisher of online games. Founded in 1997, NCsoft is home the home of the Lineage, City of Heroes, and Guild Wars franchises.

Texture Artist


Carbine — Aliso Viejo, CA, USA
-> Concept Artist

Carbine Studios is looking for talented individuals to be a part of a team focused on making high-quality, cutting-edge, and conceptually innovative Massively Multiplayer Games. We offer a casual work environment, comprehensive benefits, and competitive salaries. Carbine Studios is a division of NCsoft Corporation, the world’s leading developer and publisher of online games. Founded in 1997, NCsoft is home the home of the Lineage, City of Heroes, and Guild Wars franchises.

Concept Artist


Carbine — Aliso Viejo, CA, USA
-> Writer/Editor

Carbine Studios is looking for talented individuals to be a part of a team focused on making high-quality, cutting-edge, and conceptually innovative Massively Multiplayer Games. We offer a casual work environment, comprehensive benefits, and competitive salaries. Carbine Studios is a division of NCsoft Corporation, the world’s leading developer and publisher of online games. Founded in 1997, NCsoft is home the home of the Lineage, City of Heroes, and Guild Wars franchises.

Writer/Editor


Carbine — Aliso Viejo, CA, USA
-> Level Designer

Carbine Studios is looking for talented individuals to be a part of a team focused on making high-quality, cutting-edge, and conceptually innovative Massively Multiplayer Games. We offer a casual work environment, comprehensive benefits, and competitive salaries. Carbine Studios is a division of NCsoft Corporation, the world’s leading developer and publisher of online games. Founded in 1997, NCsoft is home the home of the Lineage, City of Heroes, and Guild Wars franchises.

Level Designer


Carbine — Aliso Viejo, CA, USA
-> Quest Designer

Carbine Studios is looking for talented individuals to be a part of a team focused on making high-quality, cutting-edge, and conceptually innovative Massively Multiplayer Games. We offer a casual work environment, comprehensive benefits, and competitive salaries. Carbine Studios is a division of NCsoft Corporation, the world’s leading developer and publisher of online games. Founded in 1997, NCsoft is home the home of the Lineage, City of Heroes, and Guild Wars franchises.

Quest Designer


Carbine — Aliso Viejo, CA, USA
-> Spawner

Carbine Studios is looking for talented individuals to be a part of a team focused on making high-quality, cutting-edge, and conceptually innovative Massively Multiplayer Games. We offer a casual work environment, comprehensive benefits, and competitive salaries. Carbine Studios is a division of NCsoft Corporation, the world’s leading developer and publisher of online games. Founded in 1997, NCsoft is home the home of the Lineage, City of Heroes, and Guild Wars franchises.

Spawner


Cryptic Studios, Inc. — Los Gatos, CA, USA
->Sr. VFX Artist
->Customer Service - Director


Digital Extremes — London, ON, CAN
-> Lead Programmer

At Digital Extremes Agile Project Management, Test-Driven Development and Quality of Life are not mere buzzwords - they are ingredients in our recipe for success. With a sharp, tight-knit development team, a passion for best practices, an environment that fosters creativity not to mention fantastic perks like daily homemade lunch, weekly on-site massages, profit-sharing and more, we are confident we have cultivated a culture that will continue to breed success. Intrigued? Apply and find out.

Other Position(s) Available At Digital Extremes
-> Sr. Graphics Programmer
-> Tools Programmer
-> Engine Programmer

Lead Programmer


EA Redwood Shores — Redwood Shores, CA, USA
-> SE III

EA was founded 25 years ago by individuals with a deep passion for making games. Many things have changed over the years as the gaming industry—and the company—has expanded immensely, but we are still driven by the same passion for developing, publishing, and distributing the world’s best games. Our history has been one of great success, and our future looks even brighter.

SE III


EA Tiburon — Orlando, FL, USA
-> Sr. VFX Artist / Lighter

Located in beautiful Orlando, Florida, Electronic Arts Tiburon is truly a leader within the EA family and we are committed to staying at the bleeding edge of interactive entertainment. Our studio develops hit games for top franchises such as Madden Football, NCAA Football, NFL Street, Head Coach, Tiger Woods and NASCAR. With an amazing track record of high quality, on-time deliveries and stellar technology, EA Tiburon is looking forward to even greater future success. Come be a part of it

Sr. VFX Artist / Lighter


EA Tiburon — Orlando, FL, USA
-> Lighter

Located in beautiful Orlando, Florida, Electronic Arts Tiburon is truly a leader within the EA family and we are committed to staying at the bleeding edge of interactive entertainment. Our studio develops hit games for top franchises such as Madden Football, NCAA Football, NFL Street, Head Coach, Tiger Woods and NASCAR. With an amazing track record of high quality, on-time deliveries and stellar technology, EA Tiburon is looking forward to even greater future success. Come be a part of it

Lighter


EA Tiburon — Orlando, FL, USA
-> Art Director - Tiger Woods PGA Tour

Located in beautiful Orlando, Florida, Electronic Arts Tiburon is truly a leader within the EA family and we are committed to staying at the bleeding edge of interactive entertainment. Our studio develops hit games for top franchises such as Madden Football, NCAA Football, NFL Street, Head Coach, Tiger Woods and NASCAR. With an amazing track record of high quality, on-time deliveries and stellar technology, EA Tiburon is looking forward to even greater future success. Come be a part of it!

Art Director - Tiger Woods PGA Tour


Gameloft — Montreal, PQ, CAN
->Technical Artist
->Technical animator
-> Environement Artist Next Generation
->Character Artist 3D Next-generation


Ganz/WEBKINZ — Toronto, ON, CAN
->Flash Designer
->Flash Animator


Hasbro, Inc. — Pawtucket, RI, USA
->Game Analyst/Tester full time position in Hasbro's Digital Media and Gaming Division, Pawtucket, RI


Lycos — Waltham, MA, USA
->Flash Games Developer


MTV Networks — Boston, MA, USA
->Product Manager
->Producer, Music - MTV Networks


Microsoft Game Studios — Redmond, WA, USA
-> IP Architect

Game-loving technical genius wanted One of the biggest challenges of cutting-edge innovation that expands the bounds of the Xbox 360 is not only architecting and coding creative technical solutions, but also building a measured and thoughtful competitive portfolio of intellectual property (IP).

IP Architect


Microsoft Game Studios — Redmond, WA, USA
-> Program Manager

Microsoft’s new Halo Studio team is looking for a Senior Producer to work on the publishing-side of games made by our top-tier internal and external development partners like Epic, Bioware, Ensemble, Bungie, etc.

Program Manager


Microsoft Game Studios — Redmond, WA, USA
-> Program Manager

Microsoft Game Studios is building a new universe - work on one of the most exciting and creative intellectual properties in the industry! We are gathering an incredible team to help drive the future of Halo.

Program Manager


Namco Networks America Inc. — San Jose, CA, USA
-> PC Game Engineer

PC Game Engineers are responsible for developing game content for personal computers. We are looking for junior-level to advanced-level candidates. The ideal candidate should have at least 2 years experience in the game industry working as a PC Programmer.

Other Position(s) Available At Namco Networks America Inc.
-> Mobile Game Designers
-> Senior Game Designer
-> PHP Network Engineers
-> Flash Games Engineer
-> iPhone Games Engineer

PC Game Engineer


Redtribe — Melbourne, VI, AUS
->Application Programmer


Rockstar New England — Andover, MA, USA
-> Lead Environment Artist

Join one of the most innovative and successful developers in the industry; Rockstar Games, creators of such hits as Grand Theft Auto IV and Bully. Rockstar New England, having recently completed the Xbox 360 adaption of Bully, is working on exciting new projects. Our team, led by Dr. Ian Lane Davis, is experienced in every aspect of game development with an unmatched expertise in AI. We’re constantly pushing the envelope, and we’re looking for people who want to make great games!

Other Position(s) Available At Rockstar New England
-> Concept Artist
-> Character Animator

Lead Environment Artist


Sparkplay Media — San Francisco, CA, USA
->Animator for Cartoony MMO


Spin Master Ltd. — Culver City (West Los Angeles), CA, USA
->2 COMMUNITY MANAGERS NEEDED FOR THE FASTEST GROWING ONLINE GAMING COMPANY


THQ, Kaos Studios — New York, NY, USA
-> Senior FX Artist