| 2K Australia | (2) |
| 2K Boston | (4) |
| 38 Studios | (2) |
| Activision | (3) |
| Airtight Games | (2) |
| Amazon.com | (1) |
| ArenaNet | (13) |
| Autodesk | (1) |
| Big Bang Entertainment | (3) |
| Bight Games | (1) |
| Big Tree Games | (1) |
| Bionic Games, Inc. | (4) |
| BioWare Austin | (5) |
| Black Box | (2) |
| Black Lantern Studios, Inc. | (2) |
| Black Rock Studio | (4) |
| Blizzard Entertainment | (11) |
| Blue Castle Games Inc | (4) |
| Blue Fang Games | (4) |
| Bottlerocket Entertainment, Inc. | (5) |
| Carbine | (18) |
| Centre for Arts and Technology Kelowna | (1) |
| CHI Systems, Inc. | (1) |
| Comcast Entertainment Group | (1) |
| Conduit Labs | (3) |
| Cryptic Studios, Inc. | (5) |
| Demiurge Studios | (2) |
| Digital Extremes | (4) |
| EA Redwood Shores | (2) |
| EA Tiburon | (3) |
| Edge of Reality | (7) |
| Electronic Arts | (1) |
| Firebrand Games Florida | (1) |
| Firemint | (1) |
| Foundation 9 - Double Helix Games | (1) |
| Gala Networks Europe Ltd | (1) |
| Gameloft | (5) |
| Ganz/WEBKINZ | (3) |
| Groundspeak | (1) |
| Hangout Industries | (1) |
| Hansoft | (1) |
| Hasbro, Inc. | (2) |
| Heatwave Interactive | (1) |
| Hedmark University College | (1) |
| High Impact Games | (2) |
| IGN | (3) |
| Infinity Ward / Activision | (5) |
| Insomniac Games | (5) |
| K2 Network | (2) |
| Los Angeles Film School | (2) |
| Lucasfilm Animation | (1) |
| Lycos | (1) |
| MetaVR, Inc. | (1) |
| Microsoft Game Studios | (17) |
| Midway Games | (1) |
| Monolith Productions | (3) |
| Motorola | (1) |
| MTV Networks | (7) |
| MTVNetworks / Neopets | (5) |
| Namco Networks America Inc. | (6) |
| Nerd Corps Entertainment | (2) |
| Nihilistic Software | (3) |
| Nikitova LLC | (1) |
| Nintendo of America Inc. | (4) |
| Paleo Entertainment | (1) |
| Pandemic Studios | (1) |
| Pandemic Studios Australia | (1) |
| Pandemic Studios Brisbane | (1) |
| Petroglyph Games | (3) |
| PhoenixSoft Mobile | (1) |
| Planet Moon Studios | (7) |
| PlayFirst | (1) |
| Rainbow Studios | (4) |
| RealNetworks | (1) |
| Recoil Games | (2) |
| Red Storm Entertainment | (3) |
| Redtribe | (1) |
| Relic Entertainment | (3) |
| Retro Studios | (2) |
| Riot Games, Inc | (3) |
| Robomodo Inc | (10) |
| Rockstar New England | (11) |
| Secret Level | (3) |
| Shanghai Studio | (4) |
| Skyworks Interactive, Inc. | (1) |
| Sony Computer Entertainment America | (11) |
| Sony Computer Entertainment America - Santa Monica | (6) |
| Sony Online Entertainment | (1) |
| Sparkplay Media | (1) |
| Spin Master Ltd. | (1) |
| Sucker Punch Productions | (1) |
| T3 Entertainment | (2) |
| Team Bondi Pty, Ltd | (3) |
| Telltale Games | (2) |
| Tencent Boston | (1) |
| The International Academy of Design and Technology | (1) |
| The Upper Deck Company, LLC | (1) |
| THQ, Kaos Studios | (4) |
| TimeGate Studios | (1) |
| Torpex Games | (1) |
| True Games Interactive | (2) |
| Ubisoft Group | (1) |
| Ubisoft San Francisco | (2) |
| Ultizen Games Ltd. | (3) |
| Underground Development / Activision | (2) |
| United Front Games Ltd. | (1) |
| Unknown Worlds Entertainment, Inc. | (1) |
| Vigil Games | (8) |
| Vivaty | (1) |
| Volition | (2) |
| Walt Disney Internet Group | (1) |
| WildTangent, Inc. | (1) |
| WMS Gaming | (2) |
| Working Library | (1) |
| Xfire | (1) |
| YAGER Development | (2) |
| ZeroScale GmbH & Co. KG | (1) |
| Zombie Studios | (2) |
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Polish Your Résumé!

If you're looking to tune up your resume, Gama recommends Blue Sky Résumés. Blue Sky knows the game industry and specializes in helping artists, designers, programmers, producers and execs market their talents.
Blue Sky offers a free résumé assessment, at which point you can decide whether to have them help you tune yours up.
[More...]
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Lead Character Artist
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It’s getting around – there is something amazing being built here at Blue Castle behind locked doors. We happen to have a key position open if you are an experienced Lead Character Artist with a proven track record of working on AAA open world/sandbox titles with a passion for Action games.
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Technical Artist - Sports
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A Technical Artist at Blue Castle Games, is someone who can proactively identify the artists needs, proposing and delivering effective tools and workflow. Extensive scripting work in MaxScript, Mel and Python will be required. You will do this by providing support to automate processes while working as a liaison between Software Engineers and the Art/Animation teams.
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Senior Animator
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The future of gaming lies in growing beyond the traditional genres that have dominated our industry. We need to expand our audience by creating new and different interactive experiences that speak to the broader population. Blue Fang Games is dedicated to creating games that appeal to this larger audience. We are currently developing an original video game property with THQ Inc. and we are looking for talented individuals to join our team and play an integral role in shaping the future.
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Director, Games Editorial
Director, International Product Management: MTV Games
Director, Digital Brand Management: MTV Games
Systems Architect
Oracle DBA
Senior Web Developer
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In September of 2007, Ubisoft announced its expansion in China with the opening of a second, independent studio in Chengdu. Operational since January 2008, Ubisoft Chengdu already has a staff of 90, most of whom are recent graduates. With the objective of growing to 200 employees within the next year, it has the ambitious long-term goal of becoming the largest game developer and testing center in western China.
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GAMEPLAY SOFTWARE ENGINEER - ACTION
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Blue Castle Games is on the hunt for a Gameplay Software Engineer for its newest project... an unannounced Action title to be released on the several platforms.
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CINEMATICS SOFTWARE ENGINEER - ACTION
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It's getting around - there is something amazing being built here at Blue Castle behind locked doors and we happen to have a key position open if you are an experienced Cinematic Software Engineer.
As a Software Engineer working on Cinematic tools, pipelines and game code you are responsible for designing, writing and debugging the technology used by the artists to create stunning scripted cinematic sequences.
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Scripter
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Carbine Studios is looking for talented individuals to be a part of a team focused on making high-quality, cutting-edge, and conceptually innovative Massively Multiplayer Games. We offer a casual work environment, comprehensive benefits, and competitive salaries. Carbine Studios is a division of NCsoft Corporation, the world’s leading developer and publisher of online games. Founded in 1997, NCsoft is home the home of the Lineage, City of Heroes, and Guild Wars franchises.
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World Artist
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Carbine Studios is looking for talented individuals to be a part of a team focused on making high-quality, cutting-edge, and conceptually innovative Massively Multiplayer Games. We offer a casual work environment, comprehensive benefits, and competitive salaries. Carbine Studios is a division of NCsoft Corporation, the world’s leading developer and publisher of online games. Founded in 1997, NCsoft is home the home of the Lineage, City of Heroes, and Guild Wars franchises.
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Environment Artist
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Carbine Studios is looking for talented individuals to be a part of a team focused on making high-quality, cutting-edge, and conceptually innovative Massively Multiplayer Games. We offer a casual work environment, comprehensive benefits, and competitive salaries. Carbine Studios is a division of NCsoft Corporation, the world’s leading developer and publisher of online games. Founded in 1997, NCsoft is home the home of the Lineage, City of Heroes, and Guild Wars franchises.
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Texture Artist
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Carbine Studios is looking for talented individuals to be a part of a team focused on making high-quality, cutting-edge, and conceptually innovative Massively Multiplayer Games. We offer a casual work environment, comprehensive benefits, and competitive salaries. Carbine Studios is a division of NCsoft Corporation, the world’s leading developer and publisher of online games. Founded in 1997, NCsoft is home the home of the Lineage, City of Heroes, and Guild Wars franchises.
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Concept Artist
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Carbine Studios is looking for talented individuals to be a part of a team focused on making high-quality, cutting-edge, and conceptually innovative Massively Multiplayer Games. We offer a casual work environment, comprehensive benefits, and competitive salaries. Carbine Studios is a division of NCsoft Corporation, the world’s leading developer and publisher of online games. Founded in 1997, NCsoft is home the home of the Lineage, City of Heroes, and Guild Wars franchises.
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Writer/Editor
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Carbine Studios is looking for talented individuals to be a part of a team focused on making high-quality, cutting-edge, and conceptually innovative Massively Multiplayer Games. We offer a casual work environment, comprehensive benefits, and competitive salaries. Carbine Studios is a division of NCsoft Corporation, the world’s leading developer and publisher of online games. Founded in 1997, NCsoft is home the home of the Lineage, City of Heroes, and Guild Wars franchises.
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Level Designer
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Carbine Studios is looking for talented individuals to be a part of a team focused on making high-quality, cutting-edge, and conceptually innovative Massively Multiplayer Games. We offer a casual work environment, comprehensive benefits, and competitive salaries. Carbine Studios is a division of NCsoft Corporation, the world’s leading developer and publisher of online games. Founded in 1997, NCsoft is home the home of the Lineage, City of Heroes, and Guild Wars franchises.
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Quest Designer
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Carbine Studios is looking for talented individuals to be a part of a team focused on making high-quality, cutting-edge, and conceptually innovative Massively Multiplayer Games. We offer a casual work environment, comprehensive benefits, and competitive salaries. Carbine Studios is a division of NCsoft Corporation, the world’s leading developer and publisher of online games. Founded in 1997, NCsoft is home the home of the Lineage, City of Heroes, and Guild Wars franchises.
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Spawner
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Carbine Studios is looking for talented individuals to be a part of a team focused on making high-quality, cutting-edge, and conceptually innovative Massively Multiplayer Games. We offer a casual work environment, comprehensive benefits, and competitive salaries. Carbine Studios is a division of NCsoft Corporation, the world’s leading developer and publisher of online games. Founded in 1997, NCsoft is home the home of the Lineage, City of Heroes, and Guild Wars franchises.
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Sr. VFX Artist
Customer Service - Director
SE III
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EA was founded 25 years ago by individuals with a deep passion for making games. Many things have changed over the years as the gaming industry—and the company—has expanded immensely, but we are still driven by the same passion for developing, publishing, and distributing the world’s best games. Our history has been one of great success, and our future looks even brighter.
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Sr. VFX Artist / Lighter
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Located in beautiful Orlando, Florida, Electronic Arts Tiburon is truly a leader within the EA family and we are committed to staying at the bleeding edge of interactive entertainment. Our studio develops hit games for top franchises such as Madden Football, NCAA Football, NFL Street, Head Coach, Tiger Woods and NASCAR. With an amazing track record of high quality, on-time deliveries and stellar technology, EA Tiburon is looking forward to even greater future success. Come be a part of it
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Lighter
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Located in beautiful Orlando, Florida, Electronic Arts Tiburon is truly a leader within the EA family and we are committed to staying at the bleeding edge of interactive entertainment. Our studio develops hit games for top franchises such as Madden Football, NCAA Football, NFL Street, Head Coach, Tiger Woods and NASCAR. With an amazing track record of high quality, on-time deliveries and stellar technology, EA Tiburon is looking forward to even greater future success. Come be a part of it
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Art Director - Tiger Woods PGA Tour
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Located in beautiful Orlando, Florida, Electronic Arts Tiburon is truly a leader within the EA family and we are committed to staying at the bleeding edge of interactive entertainment. Our studio develops hit games for top franchises such as Madden Football, NCAA Football, NFL Street, Head Coach, Tiger Woods and NASCAR. With an amazing track record of high quality, on-time deliveries and stellar technology, EA Tiburon is looking forward to even greater future success. Come be a part of it!
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Technical Artist
Technical animator
Environement Artist Next Generation
Character Artist 3D Next-generation
Flash Designer
Flash Animator
Game Analyst/Tester full time position in Hasbro's Digital Media and Gaming Division, Pawtucket, RI
Flash Games Developer
Product Manager
Producer, Music - MTV Networks
IP Architect
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Game-loving technical genius wanted
One of the biggest challenges of cutting-edge innovation that expands the bounds of the Xbox 360 is not only architecting and coding creative technical solutions, but also building a measured and thoughtful competitive portfolio of intellectual property (IP).
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Program Manager
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Microsoft’s new Halo Studio team is looking for a Senior Producer to work on the publishing-side of games made by our top-tier internal and external development partners like Epic, Bioware, Ensemble, Bungie, etc.
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Program Manager
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Microsoft Game Studios is building a new universe - work on one of the most exciting and creative intellectual properties in the industry! We are gathering an incredible team to help drive the future of Halo.
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Application Programmer
Animator for Cartoony MMO
2 COMMUNITY MANAGERS NEEDED FOR THE FASTEST GROWING ONLINE GAMING COMPANY
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