Postmortem: Magnin & Associates' Skittleball
by Ed Magnin, Paul Schorn
In Gamasutra's first postmortem of an iPad game, two members of the team at Magnin & Associates, a veteran developer of portable games, discuss the difficulties and surprising benefits of developing Skittleball for Apple's new platform.
Audio, Business/Marketing, Design, Postmortem, Programming, Production, Smartphone/Tablet
Gamasutra's Best Of 2009
by Chris Remo, Christian Nutt, Brandon Sheffield, Danny Cowan, Leigh Alexander, Kris Graft
Ending out 2009, Gamasutra puts together the definitive compilation of our year-end lists, from disappointments through game of the year and beyond -- with bonus reader feedback.
Business/Marketing, Design, PC, Console/PC, Mobile Phone, Mobile Console, Smartphone/Tablet