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By
Bob Bates
Gamasutra
CGDC Roundtable Report, April
1997
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CGDC '97
Roundtable Reports

Producer's
Forum
The purpose of this forum is
to create an area where game producers can share their knowledge and experience
with each other, working toward our common goal of creating better games.
This covers a lot of territory, from the general ("Help! I've fallen behind
in my schedule") to the specific ("Is anyone else having trouble with
version 1.4 of Acme Corp's Wondertool?").
All aspects of managing game development are fair game here. Questions
about design philosophy or programming techniques are probably bettered
handled elsewhere on GAMASUTRA.
To get the ball rolling, I'll start off with both a general question and
a specific one.
General Question:
Games always seem to come in late and over budget. Must it always be this
way? Are we doomed to chaos? Is there some safe haven of development where
projects almost always behave themselves? Or is this phenomenon so much
a part of our culture that the best a producer can hope to do is accept
the inevitable and work to limit the damage?
Specific Question:
We have just begun to evaluate Microsoft Team Manager 97 for tracking
tasks in an upcoming project. Can anyone who has used this tool tell me
about how effective it is and how well it integrates with MS Project?
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