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By Tom Buscaglia
[Author's Bio]
with Chris Bennett
[Author's Bio]
and Dave Spratley
[Author's Bio]

Gamasutra
January 12, 2007

Call Of Duty: Finest Hour - The Contract

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Call Of Duty: Finest Hour - The Contract


Tom: Milestone Schedule for First Project.  Payments totaling $8.5M USD are spread over the initial game milestones.  Since these schedules are incorporated into the Agreement, the Notes to this milestone schedule  are as important as the other provisions of the agreement.  Here the requirement of approval before  payment is reiterated. 

Also Spark is required to do monthly code dumps to Activision throughout the progress of the Game pre-Alpha, and then weekly builds thereafter.  It also includes Activision’s detailed requirements for the Final Milestone Schedule (FMS), Technical Design Document (TDD) and Game Design Document (GDD) that are very informative.  I recommend anyone serious about working with a major publisher like Activision or in making AAA titles take a close look at these notes because there is a wealth of information in them. 




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