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By Daniel Boutros
[Author's Bio]

Gamasutra

August 4, 2006

A Detailed Cross-Examination of Yesterday and Today's Best-Selling Platform Games

Introduction
ArrowPlatform Games

CASE STUDIES
ArrowSuper Mario Bros. 3
ArrowRayman
ArrowSonic the Hedgehog 2
ArrowCrash Bandicoot
ArrowSonic Adventure
ArrowSuper Mario Sunshine
ArrowJak & Daxter
ArrowNew Super Mario Bros.

VISUALS
ArrowPt. 1
ArrowPt. 2
ArrowPt. 3
ArrowPt. 4

CONTROLS
ArrowPt. 1
ArrowPt. 2
ArrowPt. 3
ArrowPt. 4

REWARD ELEMENTS
ArrowPt. 1
ArrowPt. 2
ArrowPt. 3
ArrowPt. 4
ArrowPt. 5

CHALLENGE AND REWARD DESIGN
ArrowPt. 1
ArrowPt. 2
ArrowPt. 3

SHORT-TERM CHALLENGE DESIGN
ArrowPt. 1
ArrowPt. 2

CONCLUSION
ArrowConclusion
ArrowClosing Opinion
Arrow2006 Final Thoughts

 



Features

A Detailed Cross-Examination of Yesterday and Today's Best-Selling Platform Games
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Rayman

  • TOTAL WORLDWIDE SALES AS OF JUNE 2003 = 4 million (no updated figures available at time of publishing)
  • Gamerankings Score:  70%
  • PSOne
  • Origin:  France
  • Number of Players:  1
  • US Release:  Jan 1st 1996
  • ESRB Rating:  K-A

Rayman was initially released on the ill-fated Atari Jaguar and was initially met with disdain by critics because of its on-the-surface shallow gameplay - masked by lavish visuals and animated introductions.

Another negative, was the fact that the Jaguar release came at a time when the market was being saturated with generic characters like Accolade’s Bubsy and Sunsoft’s Aero the Acrobat and thus came into the world un-noticed in the sea unoriginality which many critics decided to make Rayman a part of.

Upon its 1996 port to the PSOne, it’s been an evergreen title, and then upon its budget re-release - combining it with Rayman 2 - it sold even more, possibly owing to it’s residence on high-street super market shelves.

It was hardly ground-breaking, but its lush visuals and bizarre world, characteristic of French design, won plenty of young hearts and the total series has now sold in excess of 11 million and climbing at time of writing.


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