Gamasutra - Feature - "Gamasutra Podcast: Next Gen Console Development, Part 1"
It's free to join Gamasutra!|Have a question? Want to know who runs this site? Here you go.|Targeting the game development market with your product or service? Get info on advertising here.||For altering your contact information or changing email subscription preferences.
Registered members can log in here.Back to the home page.

Search articles, jobs, buyers guide, and more.

By Tom Kim
Gamasutra
June 13, 2006

 

Change Login/Pwd
Post A Job
Post A Project
Post Resume
Post An Event
Post A Contractor
Post A Product
Write An Article
Get In Art Gallery
Submit News

 


 


Latest Letters to the Editor:
Perpetual Layoffs by Alexander Brandon [09.21.2007]

Casual friendliness in MMO's by Colby Poulson [09.20.2007]

Scrum deals and 'What is Scrum?' by Tom Plunket [08.29.2007]


[Submit Letter]

[View All...]
  



Upcoming Events:
Women In Games Conference
Coventry, United Kingdom
09.10.08

3rd ACM International Conference on Digital Interactive Media in Entertainment and Arts - DIMEA 2008
Athens, Greece
09.10.08

GDC Austin
Austin, United States
09.15.08

Game Career Seminar
Austin, United States
09.17.08

Games Convention Asia 2008
, Singapore
09.18.08

[Submit Event]
[View All...]

 


[Enter Forums...]

Note: Discussion forums for Gamasutra are hosted by the IGDA, which is free to join.
 


Features

Gamasutra Podcast:
Next Gen Console Development, Part 1

Gamasutra is proud to present the latested in a series of weekly podcasts will alternate between two sources under the overarching GDC Radio brand - the Gamasutra Podcast, a new original podcast show, and GDC Radio Archives, which will exclusively feature the best lectures, tutorials, and roundtables from this and previous years' Game Developers Conference.

For the Gamasutra podcast, the site is pleased to be partnering with Tom Kim of Fatpixels Radio, the video game-related podcast which industry site GameDaily recently singled out as the only compelling video game podcast online.

This week's edition of Gamasutra Podcast is the first in a two-part roundtable discussion with top developers on the challenges of developing for next generation consoles, and features
Brian Eddy of Midway Games (Stranglehold / Xbox 360, PS3,) Nicolas Eypert of Ubisoft Paris (Red Steel, Wii,) Todd Howard of Bethesda Softworks (Oblivion, Fallout 3 / Xbox 360,) Bryan Intihar (Previews Editor of EGM,) Aubrey Pullman of Microsoft Game Studios (Forza Motorsport 2 / Xbox 360,) and Evan Wells of Naughty Dog (Unnamed Next-Gen Title / PS3.)

Gamasutra Podcast : Next Gen Console Development, Pt. 1
Presented by Tom Kim
Length - 26:33


Part one of our exclusive panel discussion on next-gen console development with
Brian Eddy of Midway Games (Stranglehold / Xbox 360, PS3,) Nicolas Eypert of Ubisoft Paris (Red Steel, Wii,) Todd Howard of Bethesda Softworks (Oblivion, Fallout 3 / Xbox 360,) Bryan Intihar (Previews Editor of EGM,) Aubrey Pullman of Microsoft Game Studios (Forza Motorsport 2 / Xbox 360,) and Evan Wells of Naughty Dog (Unnamed Next-Gen Title / PS3.)

You can now download the Gamasutra Podcast (*.MP3, 12.2mb)

You can find out more about the CMP Game Group's audio offerings, including pay-to-download audio proceedings from this and previous GDC conferences, at GDCRadio.net, where we will also be setting up an RSS feed for the Gamasutra podcast in the near future. Additionally, for the month of June 2006 only, we are pleased to offer a special $2.99 price for all GDCRadio.net downloads in our entire archive. Get 'em while they're cheap!

_____________________________________________________


join | contact us | advertise | write | my profile
news | features | companies | jobs | resumes | education | product guide | projects | store



Copyright © 2005 CMP Media LLC

privacy policy
| terms of service