My Message close
GAME JOBS
Sponsor
spacer arrow PROGRAMMING spacer
 
spacer ART
 
spacer AUDIO
 
arrow DESIGN
 
arrow PRODUCTION
 
arrow BIZ/MARKETING
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
May 22, 2013
 
Wargaming.net
UI Scripter - AS3
 
NetherRealm Studios
Lead Software Engineer
 
Monolith Productions
Lead Mission Designer
 
Insomniac Games
Sr Network Programmer
 
Insomniac Games
Gameplay Programmer
 
Insomniac Games
Concept Artist- Environment
spacer
Event Calendar
spacer View All     Submit Event spacer
 
arrow GAMEXPO 2013
Pasadena, United States
05.24.2013
 
arrow Develop in Brighton
Brighton, United Kingdom
07.09.2013
 
arrow Christian Game Developers Conference
Portland, United States
07.11.2013
 
arrow Casual Connect USA 2013
San Francisco, United States
07.30.2013
spacer
Store
View All
 
March Issue
March 2013 Issue of Game Developer
 
February Issue
February 2013 Issue of Game Developer
 
January Issue
January 2013 Issue of Game Developer
 
Game Developer Salary Report 2005-2010
Game Developer Salary Report 2005-2010
Contractors

Game Contractor Profile


Ozone Music and Sound

301 W. 4th St. #411
Royal Oak MI 48067
United States
ozone@ozonesound.com
Phone: 248-298-2858
http://www.ozonesound.com/Game-Demos.html

Category: Music Composition
Sound Effects Creation
Voice Acting

Description: Creative Audio, the art of sound. That\'s all we do. Your projects, schedules, and budgets are unique, so are we.
Year Founded: 2003
President/CEO: Chris Hugan / Marty Peters
Willing to Travel? Perhaps
Can Work Onsite? Perhaps
Tax Status: 1099
Availability: Per project basis.
Portfolio URL: http://www.ozonesound.com/Game-Demos.html

Skills: Our in-house Creative Audio Team has been working together for over 20 years. Recording, Editing, and Mixing, Dialog, Music, Sound Effects, and Foley. Also composing music and creating elaborate sound design, for almost every medium you can imagine. Games, casual browser and mobile. Feature Films, theater and DVD. Advertising, National TV, Radio, Web, and Mobile. We can create custom music scores in a multitude of musical styles, a short casual game loop, a traditional orchestral film score, to a full on theme song complete with custom lyrics. We also maintain a sound effects library of over 25,000 sounds that is continually expanding. We work closely with the largest stock music libraries in the world, and can license that music for your projects quickly and hassle free. We also have our own exclusive B-Sides music library available for license as well. We have years of experience managing projects, from initial budgets, large and small, all the way through to the final deliverables in multiple formats. Our Artists are in house, you will always be directly communicating with the artist on your project, not a go between, and that makes for efficient game development.

Tools: DAWs - MOTU Digital Performer / AVID Pro Tools / Apple Logic / Propellerheads REASON / Audacity / PEAK Virtual Instruments - Project Sam Symphobia / MOTU Symphonic / Propellerheads REASON w hundreds of instrument libraries and samples / East West Quantum Leap Orchestra, StormDrum 2, Horns PLUG In Processing - WAVES Broadcast and Production, Native Power Pack / Universal Audio UAD cards featuring Pultec Pro EQ, 1176 comp, LA-2A comp, Fairchild comp, Dreamverb, Realverb Pro, Cambridge EQ, / URS Fullteq EQ, Roger Nichols Designs Freequilizer EQ HARDWARE - Tascam DM 4800 Mixing Console and DAW control surface, Universal Audio 6176 Mic Pre and Compressor, MOTU 2408 MKIII Audio Interface, MICs - Neumann U87, TLM 103, AKG 414, Sennheiser MKH416, Sennheiser MKH 50, Audio Technica AT 3030, shure sm57, and various

Platform Experience: Flash Browser Based, Mac OS X, Cell Phone/WAP

Project Preferences: Short term, or long term, big or small. Let\'s talk!

Ideal Client Size: No preference.




UBM Tech