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April 20, 2018
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Video: The qualities that make for a good producer  
by Staff [04.20.18]
In this 2016 GDC session, Gearbox Software's Aaron Thibault discusses the qualities that make for a good producer.
Production, Console/PC, Video

Get a job: Shiny Shoe is hiring a Project Manager  
by Staff [04.19.18]
Shiny Shoe is seeking a software project manager that is highly detail oriented and can manage multiple simultaneous projects.
Production, Recruitment

Blog: What happens when you lose your entire test-suite? 5
by Gamasutra Community [04.19.18]
What happens when your QA team loses its entire test-suite? Well, read on as I explore how we lost our test-suite, the reaction, and how ultimately realised it was a blessing in disguise.

Weekly Jobs Roundup: Monomi Park, Visual Concepts, and more are hiring now!  
by Staff [04.18.18]
Gamasutra's Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.
Programming, Production, Art, Recruitment

Don't Miss: A game dev postmortem of Sony Santa Monica's God of War: Ascension 8
by Staff [04.17.18]
Sony Santa Monica senior producer Whitney Wade and director of internal development Chacko Sonny discuss bringing multiplayer to the God of War experience.
Design, Programming, Production, Art, Console/PC

Sponsored: Join this free live webinar on cross-platform multiplayer game dev!  
by Amazon GameLift [04.17.18]
In this free webinar, join AWS and Amazon GameLift and learn how to support cross-platform play for your multiplayer game. Register now!
Audio, Sponsored Article, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Lindsay Lohan Loses Right of Publicity Appeal against Grand Theft Auto V  
by Kimberly Culp [04.20.18]
Video game developers scored major points when a New York court recently rejected Lindsay Lohan’s invasion of privacy claims against the developer of the popular video game Grand Theft Auto V. This article discusses the implications of that ruling.
Business/Marketing, Production, Console/PC, Serious

Indie, AAA and other Buzzwords  
by Ionut Vaduva [04.19.18]
As soon as you get started with a new game, the market asks you to label yourself: Indie, AA, AAA, super-unicorn-AAA? So what would you choose?
Business/Marketing, Production, Indie

Two Years and Counting as Indie. Four Little Noble Truths as Human  
by Marc Marfa Mora [04.18.18]
For more than two years we, Little Miracles Games, have been working on Rest in Jelly. Before its launch, we want to share Four Little Noble Truths learned through this emotional journey.
Business/Marketing, Design, Production, Console/PC, Serious, Indie

C.A.T.S. One Year Retrospective - Turning fun concept into a hit  
by Ivan Verde [04.18.18]
A year ago we released C.A.T.S. Today it has more than 100 mln installs and a Game of the Year award. We want to share how we came up with the idea of the game and how you can remove design risks on early stages of development to create a hit.
Design, Production, Art, Smartphone/Tablet

The ‘vocal minority’, feature creep and keeping yourself sane  
by Celso Riva [04.18.18]
Listening to users' feedback is important. But it's also important to not fall into the "feature creep" trap, and to learn about the "vocal minority".
Design, Programming, Production, Indie

Introducing the Quality Assurance Pipeline  
by Josh Green [04.18.18]
This is a description of the life of a video game bug from start to finish.

Visual Concepts — Novato, California, United States
Associate Producer, Online Operations
We’re seeking a passionate and brilliant Associate Producer to coordinate the development of web-based tools within our online operations and customer service team.

Stardock Systems, Inc — Plymouth, Michigan, United States
Associate Art Producer

Square Enix Co., Ltd. — Tokyo, Japan
Experienced Game Developer

20 Below Games, inc — Waterloo, Ontario, Canada
Associate Games Producer VR/AR

innogames — Hamburg, Germany
(Senior) UI Designer for a New Mobile Game

Shiny Shoe — San Francisco, California, United States
Project Manager
We are seeking an experienced software project manager to join our studio.

Magic Leap — Plantation, Florida, United States
Audio Programmer
Audio Programmer

Cold Iron Studios — San Jose, California, United States
Outsourcing Manager
Cold Iron is seeking an experienced Art Outsourcing Manager to join us in creating a shooter set in the Alien universe for consoles and PC! Are you an artist that also has a knack for working with people? Do you revel in intense attention to detail and process management? HereÂ’s the most important one: Do you do it all for the game? Because you know that your talents are needed to make sure that even the best development teams get an awesome experience out the door? Awesome. Come join our creative, collaborative studio where youÂ’ll own the product management responsibilities for a tight, integrated team of game developers.

Cold Iron Studios — San Jose, California, United States
Associate Producer
Cold Iron is seeking an experienced Associate Producer to join our world class team on our next AAA title for consoles and PC! Can you not help but care if the team is on target, working on the most important tasks to hit their overall goal? Do you arrange schedules to solve for interdependencies like a wizard and attack work roadblocks like a berserker? Is it a point of personal pride that you know the current status and roadmap of the project like it was tattooed on you?

Poleaxe Games LLC — Jacksonville, Florida, United States
Lead Artist