Blog: Thank God I'm an Indie Dev6 by Gamasutra Community [12.22.14]
"I'm lucky to work at an awesome company that encourages creativity and independence... they believe it creates a stronger, more creative company with tremendous energy."
Fixing Pokemon  by Hardy LeBel[12.22.14]
I’ve played the Pokemon series for years, but I'm bored with it - the core systems rely on too much grind, too little skill. Here's how Nintendo can fix the core gameplay by using a few of the techniques that we developed for the Halo AI.
Design, Production, Console/PC
Nonstop Games —
Leading and motivating a top team of 7-8 developers, artists and designers, youÃ¢Â€Â™ll be the inspiration behind the creation, launch and growth of new mobile games.
Cloud Imperium Games —
[12.17.14] Senior Producer