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April 18, 2014
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April 18, 2014
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Category: Social/Online


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School of Dragons is an epic 3D MMORPG based on the DreamWorks Animation “How to Train Your Dragon” franchise. This article gives you an inside look into the game’s development process, so read on for more details.

Posted by Samuel Rantaeskola on 04/14/14 10:56:00 am in Production, Console/PC, Serious, Social/Online
A large backlog is a problem. A fat backlog will impede innovation and cause a frustration. Is our ability to generate ideas paradoxically one of the biggest impediments for new ideas?

There are two important surveys running right now - one is focused on development trends, platforms, and tools; the other is focused on developer job satisfaction and quality of life issues. We are looking for your support and feedback.

Posted by Xing Wang on 04/11/14 11:33:00 am in Design, Production, Social/Online, Smartphone/Tablet
The importance of story in games is often controversial, especially in F2P games/GaaS. The decision of adding stories or not to a F2P game often pits designers against Product Managers (PM’s) on the same team and data vs. intuition.

An important challenge in analytics is to make results accessible. Here we describe the process of developing a method for generating behavioral profiles of players, and visualizing how players migrate between profiles over time.

Posted by Michael Fitch on 04/10/14 02:14:00 pm in Design, Social/Online
Digital mediation of identity can be challenging, but it is changing the dynamics of how others know us as well as how we know ourselves.