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July 31, 2015
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Category: Social/Online


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Posted by Herman Tulleken on 07/29/15 01:12:00 pm in Social/Online
In this article we look at color in games: its function, how technology has improved color display, and how our biology affect the perception of color.

Posted by Neils Clark on 07/24/15 06:24:00 pm in Social/Online
Designing to encourage balanced sessions.

Posted by Thomas Bidaux on 07/22/15 12:50:00 pm in Social/Online
An overview of the year long media cycles.

Posted by Ben Lewis-Evans on 07/20/15 02:30:00 pm in Social/Online
Shadowbanning is where an anti-social individual allowed to continue to communicate, but is the only person that can see their communications. This is good for online posts & chats. But could it be applied to behaviour as well?

Posted by Tim Merel on 07/15/15 02:02:00 pm in Social/Online
While Digi-Capital's Games Report Q2 2015 forecasts games software revenue growing from $88 billion in 2015 to $110 billion by 2018, games deals dropped 89% this year with investments down 48%, M&As down 87% and a quiet IPO market.

Posted by Andreas Papathanasis on 07/15/15 02:02:00 pm in Social/Online
With my search for a worthy Master of Orion successor still going, I am pondering what changes I'd like to see to the classic formula.