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October 23, 2014
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October 23, 2014
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Popular Meetups like SVVR, VRLA, and San Francisco VR Meetup are getting kudos for inexpensively getting a lot of expertise in one room. Learn about the gaps that need to be filled to grow the industry, and an effort being done to fill them.

While there will always be a place for randomness of all sorts in some kinds of interactive systems, I believe the current assumptions with regard to randomness in games are largely wrong.

GvG events are a major driver of retention and revenue in mobile F2P games. In this inside look at what it is like to be a high value player, I spend $200 and 5.5 hours to help my guild top the charts in a 3 day event in a build and battle style game.

Nintendo, and why I think many video game companies could learn vital lessons from them vital lessons that could not only improve their business, but also improve the industry as a whole!

Megadeals drove $12.2B games acquisitions to Q3 2014, doubling full year 2013.

A look at the opportunity Sketechfab represents to promote a video game.