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March 23, 2019
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Category: Smartphone/Tablet


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Posted by Tim Merel on 03/22/19 02:12:00 pm in Smartphone/Tablet
Digi-Capital's Games Report forecasts that games industry software/hardware combined could drive well over $200 billion revenue by 2023, despite short-term concerns about public games company valuations

Posted by Max Pears on 03/20/19 06:42:00 pm in Smartphone/Tablet
Shape Theory is a theory we all know apart about and we are aware of it subconsciously. Here I break down how it can be used for level design and how it is used to encourage the player to act certain ways.

Posted by Simon Carless on 03/17/19 07:29:00 pm in Smartphone/Tablet
This week's highlights include a look at Flappy Bird's effect on the indie game scene, The Division 2's politics (or lack there-of), info on Harry Potter: Wizards Unite & Days Gone, & more.

Posted by Kenneth Liu on 03/14/19 03:18:00 pm in Smartphone/Tablet
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week as well. Opinions are mine.

Posted by Mantin Lu on 03/11/19 11:09:00 am in Smartphone/Tablet
As we continue into 2019, the global gaming market continues to rapidly grow and evolve in ways that demand our attention. Let’s review some of the findings in the most recent global game industry report.

Posted by Simon Carless on 03/10/19 10:44:00 pm in Smartphone/Tablet
This week's highlights include some early looks at From Software's anticipated Sekiro, the goofiness of GaaS bike sequel Trials Rising, and how Sim City inspired a lot of urban planners, among other varied and notable topics.