Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
November 25, 2015
arrowPress Releases
November 25, 2015
PR Newswire
View All
View All     Submit Event

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Category: Smartphone/Tablet

Expert RSS

Posted by Martin Annander on 11/24/15 06:26:00 pm in Smartphone/Tablet
Game developers must understand the value they generate, and learn to benefit from it.

Posted by Dale Crowley on 11/24/15 06:26:00 pm in Smartphone/Tablet
Here is Part 2 of the presentation that I gave at the recent GameSoundCon in LA a few weeks back. In this part I introduce the experiment I performed to compare the functionality of three of the most popular middleware solutions for adaptive music.

Posted by Cory Spooner on 11/24/15 06:26:00 pm in Smartphone/Tablet
A brief and to-the-point write-up on the things I’ll try to do differently on the next project, based on notes I took during development.

Posted by Ben Nicholson on 11/24/15 05:47:00 pm in Smartphone/Tablet
My experience porting 80 Days from iOS (Native) to Unity for release on PC and Mac.

Posted by Junxue Li on 11/20/15 02:00:00 pm in Smartphone/Tablet
This article is a review of the map art of a successful Match-3 game: Block Star Party, from the angle of an art producer. And if you're preparing maps for your game, hope this article may give you a bit of light.

Posted by Neil Schneider on 11/17/15 01:12:00 pm in Smartphone/Tablet
Google's gambit to design its own chips may prove to be the Trojan Horse that will reshape mobile VR and immersive tech as we know it.