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Blogs

Category: Smartphone/Tablet

Expert Blogs                                                                                 Expert RSS

Postmortem: ROBLOX Mobile  Featured Blogs
Posted by David York on 05/20/13 02:34:00 pm in Production, Smartphone/Tablet
In late 2012, ROBLOX launched one of the first iOS gaming apps to feature user-generated content front and center. How does user-generated content translate to the mobile space? This article explains how we made it work and what we could have done better.
Read More... | 0 Comments
Fingle marketing effort and numbers  Featured Blogs
Posted by Adriaan de Jongh on 05/20/13 02:19:00 pm in Business/Marketing, Indie, Smartphone/Tablet
Game Oven's design and business person Adriaan de Jongh gives insight on Game Oven's marketing effort and sales of their debuting iPad-only game Fingle.
Read More... | 1 Comment
Immersion in mobile gaming – what affects it?
Posted by Przemyslaw Szczepaniak on 05/16/13 06:04:00 am in Design, Smartphone/Tablet
In this entry I'm trying to figure out which factors immerse us to play mobile games, and how different this is from playing games on PC's or consoles.
Read More... | 1 Comment
Playing with money = playing with emotions  Featured Blogs
Posted by Patrick Miller on 05/14/13 02:51:00 pm in Design, Console/PC, Social/Online, Smartphone/Tablet
Microtransaction-driven free-to-play games often get a bad rap because many of them make players feel nickled-and-dimed at every step. Perhaps we can avoid this by looking at the real-world purchases we make that make us feel good instead of duped.
Read More... | 38 Comments
Does a Focus on Quality Make for Better PR?  Featured Blogs
Posted by Tom Ohle on 05/14/13 12:50:00 pm in Business/Marketing, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet
There's a constant tug-of-war in the PR world between quantity and quality. Is a press release effective if only 30% of media actually open the email? Do we actually benefit (other than financially) from working on a not-so-great game? Read on.
Read More... | 5 Comments
The Importance of Making Players Feel Important  Featured Blogs
Posted by Ben Serviss on 05/09/13 09:15:00 am in Design, Console/PC, Indie, Social/Online, Smartphone/Tablet
How do you make your players feel important? These three tips could mean the difference between a bad review and a lifelong fan.
Read More... | 6 Comments

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