Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
April 26, 2018
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Category: Serious


Expert RSS


Posted by Richard Wood on 04/04/18 10:23:00 am in Serious
Awareness Ideas and Suggestions for the up-coming PlayStation 4 title; Dreams.

Posted by Josh Ge on 04/02/18 09:47:00 am in Serious
Explaining my Seven-Day Roguelike development process and the reasoning behind choices made along the way. An in-depth look at the planning, UI, mechanics, content and more that went into over 80 hours spent converting one game into another.

Posted by Lars Doucet on 03/27/18 12:04:00 pm in Serious
I have Tourette's Syndrome and Narcolepsy. I made a game about them. It's kinda weird.

Posted by Anne Gibeault on 03/26/18 10:45:00 am in Serious
5 points to build up trusting relationships and helping the young ones grow in the Industry.

Posted by Bob Whitaker on 03/22/18 01:35:00 pm in Serious
Historians John Harney, Bob Whitaker, and Robert Greene II discuss the treatment of twentieth century American history in Machinegames' Wolfenstein II: The New Colossus.

Posted by Raph Koster on 03/16/18 08:19:00 pm in Serious
Cooperative gameplay is growing in popularity. Based on extensive research, prototypes, and metrics, here is a design lens and framework for designing prosocial games that build trust between players.