One simple tool can make your work life better.
Creating a game concept is one of the very first steps in video game production. In this article Matt Powers presents a game concept he developed and asks the community to provide feedback.
A large backlog is a problem.
A fat backlog will impede innovation and cause a frustration.
Is our ability to generate ideas paradoxically one of the biggest impediments for new ideas?
There are two important surveys running right now - one is focused on development trends, platforms, and tools; the other is focused on developer job satisfaction and quality of life issues. We are looking for your support and feedback.
who is to blame for crunch?
One of the challenges that can come with game development is working with a licensor. In this article Matt provides tips from his 20+ years experience. Included are things to watch for and to keep in mind when working with a licensor.