Gamasutra - Blogs /blogs/ Gawel Ciepielewski's Blogs Wed, 02 Sep 2015 12:25:44 EDT en-us (Simon Carless) Monster in gameplay - Papo & Yo's missing emotion - by Gawel Ciepielewski Design,Console/PC,Serious,Indie A commentary at how "Papo & Yo" could better convey its message to the regular player. Mon, 25 Feb 2013 07:14:00 EST Virtue's Last Reward - the art of correcting mistakes - by Gawel Ciepielewski Design,Console/PC A look at how Virtue's Last Reward corrected the mistakes of its predecessor, 999, and how it took those corrections to base both gameplay and narrative on them. Tue, 12 Feb 2013 02:41:00 EST "Honor PLS" or why Riot's behaviour policing techniques don't really work - by Gawel Ciepielewski Business/Marketing,Design,Console/PC,Social/Online I'm talking about why the League of Legends honor system doesn't really work as good as Riot claims. The contents of this entry come from my personal experience as a LoL player and I acknowledge that things may be different on other servers than EU: NE. Mon, 04 Feb 2013 09:09:00 EST