Gamasutra - Blogs David Gallant's Blogs Mon, 22 Dec 2014 03:36:47 EST en-us (Simon Carless) 310 Days in Purgatory - by David Gallant Business/Marketing,Console/PC,Indie I Get This Call Every Day was just greenlit for Steam. So why am I not excited? Thu, 03 Apr 2014 10:35:00 EDT 2013: What The Hell. - by David Gallant Business/Marketing,Console/PC,Indie 2013 started with a Brobdingnagian Bang and will end with the quietest of whimpers for David S Gallant, internet complainer. Mon, 30 Dec 2013 05:10:00 EST Red Light, Parking Break, another bad car metaphor; why I took an off-ramp away from Steam Greenlight - by David Gallant Why was I Get This Call Every Day removed from Greenlight by its creator, when it was nearly in the top 100? David explains. Thu, 08 Aug 2013 05:14:00 EDT We Can Do Better - by David Gallant Programming,Serious,Indie How sexism and other exclusionary behaviours has shaken my faith in "indie" communities. Sun, 26 May 2013 01:38:00 EDT Pipes In Trouble - a game gets Gallant'd - by David Gallant Serious Pipe Trouble is a new take on the pipe-laying genre that brushed up against volatile pipeline politics by daring to feature bombing as a consequence. It is yet another victim of press and politicians misunderstanding games. Tue, 26 Mar 2013 04:08:00 EDT I Get These Sales Numbers Every Day - by David Gallant Business/Marketing,Indie I recently released my first commercial game, hoping to make my first dollar. How well did I do? Read on... Sat, 29 Dec 2012 10:16:00 EST