Gamasutra - Blogs /blogs/ Andreas Ahlborn's Blogs Sat, 29 Aug 2015 07:33:06 EDT en-us (Simon Carless) Anything goes: How Destiny just went Free-to-Cheat - by Andreas Ahlborn Business/Marketing,Design,Console/PC,Social/Online Small near-term business decisions can effect your game in the long run big time. Fri, 09 Jan 2015 01:32:00 EST The Flow of Grind in Destiny - by Andreas Ahlborn Design,Console/PC How I learned to stop worrying and love the Metagame in Bungies 500M$-Shlooter. Wed, 26 Nov 2014 02:19:00 EST Games as Carriers : Congrats you are getting reprogrammed - by Andreas Ahlborn The reason why everybody loves Zombie games. Mon, 13 Oct 2014 02:11:00 EDT A cashcar named Destiny: Using Trophies to check if your monetization is working - by Andreas Ahlborn Business/Marketing,Console/PC Trophies are useful vor gamedevelopers/publishers, too Thu, 09 Oct 2014 05:08:00 EDT Fashion`s Greed : Male costumes are too expensive to make - by Andreas Ahlborn Guccisoft is the maker of successful Games such as: „Fashion`s Greed M“, „Fashion`s Greed XXL“ and „Fashion`s Greed: Overdressing“. The newest Title in the series „Fashion`s Greed: Shoedesigner“ was discussed controversly... Mon, 16 Jun 2014 08:48:00 EDT Dark Souls 2 needs Microtransactions - by Andreas Ahlborn ...and here is why Mon, 31 Mar 2014 01:36:00 EDT