Gamasutra - Blogs Andreas Ahlborn's Blogs Mon, 24 Nov 2014 03:13:44 EST en-us (Simon Carless) Games as Carriers : Congrats you are getting reprogrammed - by Andreas Ahlborn The reason why everybody loves Zombie games. Mon, 13 Oct 2014 02:11:00 EDT A cashcar named Destiny: Using Trophies to check if your monetization is working - by Andreas Ahlborn Business/Marketing,Console/PC Trophies are useful vor gamedevelopers/publishers, too Thu, 09 Oct 2014 05:08:00 EDT Fashion`s Greed : Male costumes are too expensive to make - by Andreas Ahlborn Guccisoft is the maker of successful Games such as: „Fashion`s Greed M“, „Fashion`s Greed XXL“ and „Fashion`s Greed: Overdressing“. The newest Title in the series „Fashion`s Greed: Shoedesigner“ was discussed controversly... Mon, 16 Jun 2014 08:48:00 EDT Dark Souls 2 needs Microtransactions - by Andreas Ahlborn ...and here is why Mon, 31 Mar 2014 01:36:00 EDT Are there moral limits of Monetization models? - by Andreas Ahlborn Attempt to come up with a Litmustest for Customers if the Monetization model of a game can be considered fair. Thu, 27 Mar 2014 11:06:00 EDT Can F2P never be Fairplay? - by Andreas Ahlborn Business/Marketing,Design What does it need for the F2P-model to win back some trust of its customers? Thu, 27 Feb 2014 05:37:00 EST