Gamasutra - Blogs http://gamasutra.com/blogs/ Dirk Knemeyer's Blogs Tue, 02 Sep 2014 12:39:12 EDT en-us scarless@think-services.com (Simon Carless) Design Axioms for Game UI – Part II: Feedback - by Dirk Knemeyer http://gamasutra.com/blogs/DirkKnemeyer/20121112/181354/Design_Axioms_for_Game_UI__Part_II_Feedback.php Design Today we're going to look at issues relating to feedback: how people can best impact the evolution of a design. Unlike some other aspects, feedback is most likely to be overlooked by the most talented and natural designers. http://gamasutra.com/blogs/DirkKnemeyer/20121112/181354/Design_Axioms_for_Game_UI__Part_II_Feedback.php Mon, 12 Nov 2012 01:40:00 EST Design Axioms for Game UI's - Part I: Data - by Dirk Knemeyer http://gamasutra.com/blogs/DirkKnemeyer/20121008/179037/Design_Axioms_for_Game_UIs__Part_I_Data.php Design,Console/PC The least consistent aspect of modern digital games is the quality of the UI. This article - the first in a series of four - outlines UI design axioms to help designers create better games and gamers to understand more about UI. http://gamasutra.com/blogs/DirkKnemeyer/20121008/179037/Design_Axioms_for_Game_UIs__Part_I_Data.php Mon, 08 Oct 2012 08:03:00 EDT