Gamasutra - Blogs http://gamasutra.com/blogs/ Rami Ismail's Blogs Fri, 24 May 2013 12:51:00 EDT en-us scarless@think-services.com (Simon Carless) Soapbox Rant: Public-Facing Events - by Rami Ismail http://gamasutra.com/blogs/RamiIsmail/20130404/189826/Soapbox_Rant_PublicFacing_Events.php Indie,Business/Marketing Vlambeers Rami Ismail spoke at the Game Developers Conference Indie Game Summit Soapbox sessions and explained the importance of indie developers attending public-facing events in five minutes. http://gamasutra.com/blogs/RamiIsmail/20130404/189826/Soapbox_Rant_PublicFacing_Events.php Thu, 04 Apr 2013 02:23:00 EDT On the Church of Reason and Punk Game Development - by Rami Ismail http://gamasutra.com/blogs/RamiIsmail/20130226/187384/On_the_Church_of_Reason_and_Punk_Game_Development.php Indie,Production After a talk at IndieCade, Vlambeers Rami Ismail - a self-described university dropout - is lured into a statement on education, punk game dev & academia. The question at hand: is formal education even a necessary in the game industry? http://gamasutra.com/blogs/RamiIsmail/20130226/187384/On_the_Church_of_Reason_and_Punk_Game_Development.php Tue, 26 Feb 2013 06:08:00 EST Blissful - by Rami Ismail http://gamasutra.com/blogs/RamiIsmail/20130202/185926/Blissful.php Rami Ismail got on stage for a talk and suddenly realized that this talk - a talk about how wide a spectrum our medium really covers - was going to be the audiences' first real introduction to videogames. http://gamasutra.com/blogs/RamiIsmail/20130202/185926/Blissful.php Sat, 02 Feb 2013 12:13:00 EST An argument for easy achievements - by Rami Ismail http://gamasutra.com/blogs/RamiIsmail/20121105/180905/An_argument_for_easy_achievements.php Design,Indie Watching someone who never gamed before get to grips with basic game movement led to a reconsideration of the usefulness of easy achievements as an accessibility tool http://gamasutra.com/blogs/RamiIsmail/20121105/180905/An_argument_for_easy_achievements.php Mon, 05 Nov 2012 11:00:00 EST Why Hotline Miami is an important game - by Rami Ismail http://gamasutra.com/blogs/RamiIsmail/20121029/180408/Why_Hotline_Miami_is_an_important_game.php Design,Indie Hotline Miami isn’t so much a game about violence as it is a game about walking back to your car, wading through the bodies of those you killed for no other reason than that someone told you to. http://gamasutra.com/blogs/RamiIsmail/20121029/180408/Why_Hotline_Miami_is_an_important_game.php Mon, 29 Oct 2012 04:06:00 EDT