Gamasutra - Blogs http://gamasutra.com/blogs/ Rami Ismail's Blogs Thu, 24 Apr 2014 08:19:42 EDT en-us scarless@think-services.com (Simon Carless) A warning about contracts from the sidelines of the most expensive gamejam in history - by Rami Ismail http://gamasutra.com/blogs/RamiIsmail/20140401/214432/A_warning_about_contracts_from_the_sidelines_of_the_most_expensive_gamejam_in_history.php Business/Marketing,Production,Indie Vlambeers' Rami Ismail describes his part as some sort of legal advisor during the GAME_JAM story, as he watched an event with great potential turn into the most expensive trainwreck in gamejam history & explains things you should know about contracts. http://gamasutra.com/blogs/RamiIsmail/20140401/214432/A_warning_about_contracts_from_the_sidelines_of_the_most_expensive_gamejam_in_history.php Tue, 01 Apr 2014 12:45:00 EDT Game A Week: Getting Experienced At Failure - by Rami Ismail http://gamasutra.com/blogs/RamiIsmail/20140226/211807/Game_A_Week_Getting_Experienced_At_Failure.php Audio,Business/Marketing,Design,Programming,Production,Art Vlambeers' Rami Ismail talks about gaining experience when you're starting out as a developer. His recommended challenge, “Game a Week” sits somewhere between the amazing #1GAM that inspired it and game jams. http://gamasutra.com/blogs/RamiIsmail/20140226/211807/Game_A_Week_Getting_Experienced_At_Failure.php Wed, 26 Feb 2014 11:16:00 EST How to complain to a game developer - by Rami Ismail http://gamasutra.com/blogs/RamiIsmail/20140131/209835/How_to_complain_to_a_game_developer.php Business/Marketing,Indie Vlambeer's Rami Ismail discusses the strange relation between developers and gamers, and how gamers can improve their communication with developers and vice versa. http://gamasutra.com/blogs/RamiIsmail/20140131/209835/How_to_complain_to_a_game_developer.php Fri, 31 Jan 2014 09:13:00 EST 2013 - by Rami Ismail http://gamasutra.com/blogs/RamiIsmail/20131225/207764/2013.php Business/Marketing,Design,Production,Console/PC,Indie,Smartphone/Tablet Vlambeer's Rami Ismail reflects on a year full of changes, challenges, hope and personality within the indie scene and the industry at large. http://gamasutra.com/blogs/RamiIsmail/20131225/207764/2013.php Wed, 25 Dec 2013 12:42:00 EST Something every game program should teach you - by Rami Ismail http://gamasutra.com/blogs/RamiIsmail/20131011/202176/Something_every_game_program_should_teach_you.php Design,Indie It’s an industry of design, code, art and sound – a myriad of crafting unlikely complex systems to work together trying to establish a certain experience. That's what schools teach, but Vlambeers' Rami Ismail argues something important is missing. http://gamasutra.com/blogs/RamiIsmail/20131011/202176/Something_every_game_program_should_teach_you.php Fri, 11 Oct 2013 07:10:00 EDT The State of Indie and Consoles - by Rami Ismail http://gamasutra.com/blogs/RamiIsmail/20130823/198854/The_State_of_Indie_and_Consoles.php Business/Marketing,Console/PC,Indie After Wasteland Kings PlayStation announcement at gamescom, Vlambeers' Rami Ismail has been asked often about the state of consoles and indie games. He wrote down his thoughts on PlayStation, ID@Xbox and Nintendo. http://gamasutra.com/blogs/RamiIsmail/20130823/198854/The_State_of_Indie_and_Consoles.php Fri, 23 Aug 2013 03:50:00 EDT