Gamasutra - Blogs /blogs/ Sergio Rosa's Blogs Mon, 31 Aug 2015 05:48:12 EDT en-us (Simon Carless) Postmortem: Enola - by Sergio Rosa Design,Art,Console/PC,Indie Enola was a challenging game to make. Not because it was hard to program, but because it was about sensitive subjects (and way too many subplots). Maybe it wasn’t the best option for a “first” game, but we're happy with the game we made. Mon, 10 Aug 2015 02:31:00 EDT Here’s an idea: stupid choices - by Sergio Rosa Design,Console/PC,Indie,Social/Online,Smartphone/Tablet It’d be interesting to see games with “stupid choices” where outcomes are not clear at all. Logical convention says players should know how their choices affect the world around them, but I see no reason why we need to lay out everything in front of them. Mon, 17 Nov 2014 03:44:00 EST 'Hatred' and its senseless quest to be... like almost every other game out there... - by Sergio Rosa This "so-ultra-violent" 'Hatred' videogame is doing exactly the same thing other games have done in the past, but for some reason a lot of people react like they just realized evil exists in the world. Tue, 21 Oct 2014 02:00:00 EDT Videogames, sexual violence, and the "oh, 'feminism' is so offensive" - by Sergio Rosa Indie So, gamers are offended that a videogame female character says she doesn't trust men (calling her feminist), but they don't care that she said that because she was a rape victim and actually fears men? That's totally OK because... reasons... right? Mon, 13 Oct 2014 02:11:00 EDT The scary horror game "that wasn’t really that scary" - by Sergio Rosa Design,Console/PC,Indie I began working on this game with the idea of making a "scary horror game" but the more I worked on it the more it became a nice but bittersweet love story between two girls. Logical convention says this was completely wrong... (but was I really wrong?) Tue, 30 Sep 2014 01:46:00 EDT The trials and tribulations of making a game about rape - by Sergio Rosa Design,Indie I don’t really know when the “rape" idea came up. I do know it took me a while to really decide if that was the path to go, not because I was worried about the event itself but because “rape” has become such a bad word in the gaming industry Wed, 10 Sep 2014 02:53:00 EDT