Gamasutra - Blogs http://gamasutra.com/blogs/ Sergio Rosa's Blogs Thu, 18 Sep 2014 09:45:55 EDT en-us scarless@think-services.com (Simon Carless) The trials and tribulations of making a game about rape - by Sergio Rosa http://gamasutra.com/blogs/SergioRosa/20140910/225289/The_trials_and_tribulations_of_making_a_game_about_rape.php Design,Indie I don’t really know when the “rape" idea came up. I do know it took me a while to really decide if that was the path to go, not because I was worried about the event itself but because “rape” has become such a bad word in the gaming industry http://gamasutra.com/blogs/SergioRosa/20140910/225289/The_trials_and_tribulations_of_making_a_game_about_rape.php Wed, 10 Sep 2014 02:53:00 EDT Should female characters be considered a 'feature'? - by Sergio Rosa http://gamasutra.com/blogs/SergioRosa/20140812/223144/Should_female_characters_be_considered_a_feature.php Design,Console/PC,Indie,Social/Online,Smartphone/Tablet So the "female characters" guy is at it again. I could write a 10 paragraph post about the subject, but I'm just going to ask the question and let you answer. http://gamasutra.com/blogs/SergioRosa/20140812/223144/Should_female_characters_be_considered_a_feature.php Tue, 12 Aug 2014 12:28:00 EDT Don’t simply ‘ask’ for more female characters - by Sergio Rosa http://gamasutra.com/blogs/SergioRosa/20140630/219931/Dont_simply_ask_for_more_female_characters.php Art,Console/PC,Indie,Smartphone/Tablet This is a stupid question (as a Latin American, I don't understand the inner workings of your gaming industry): Why are there so many industry-related-people talking about wanting more female leads in games, but yet so few making games with a female lead http://gamasutra.com/blogs/SergioRosa/20140630/219931/Dont_simply_ask_for_more_female_characters.php Mon, 30 Jun 2014 02:31:00 EDT Postmortem: Our first Rezzed exhibition - by Sergio Rosa http://gamasutra.com/blogs/SergioRosa/20140417/215640/Postmortem_Our_first_Rezzed_exhibition.php Business/Marketing,Indie Rezzed was an amazing event and I met a lot of very nice people. Also, people were mostly surprised we had gone from the other side of the world just to present the game at the event, all the way from El Salvador. http://gamasutra.com/blogs/SergioRosa/20140417/215640/Postmortem_Our_first_Rezzed_exhibition.php Thu, 17 Apr 2014 01:08:00 EDT Games, what are they good for? (AKA, when can games make a change?) - by Sergio Rosa http://gamasutra.com/blogs/SergioRosa/20140312/212991/Games_what_are_they_good_for_AKA_when_can_games_make_a_change.php Business/Marketing,Design,Serious At the end of the day I wonder when games can make a change, and when they are just a piece of entertainment. http://gamasutra.com/blogs/SergioRosa/20140312/212991/Games_what_are_they_good_for_AKA_when_can_games_make_a_change.php Wed, 12 Mar 2014 09:58:00 EDT Exploration in games: Dear Esther has Gone Home… - by Sergio Rosa http://gamasutra.com/blogs/SergioRosa/20140210/210376/Exploration_in_games_Dear_Esther_has_Gone_Home.php Design,Indie Gone Home offered the level of exploration I would have expected from Dear Esther. However, in the future please stay away from adventure-ish game elements unless you really need them. http://gamasutra.com/blogs/SergioRosa/20140210/210376/Exploration_in_games_Dear_Esther_has_Gone_Home.php Mon, 10 Feb 2014 02:11:00 EST