Gamasutra - Blogs /blogs/ Dan Rogers's Blogs Tue, 21 Apr 2015 11:47:02 EDT en-us scarless@think-services.com (Simon Carless) Understanding Your Kickstarter Liabilities - by Dan Rogers http://gamasutra.com/blogs/DanRogers/20150309/238279/Understanding_Your_Kickstarter_Liabilities.php Business/Marketing,Serious,Indie Kickstarter provides a unique opportunity to match those who dream big with people willing to pay in advance or give a small gift for the same. At the same time, it comes with a host of legal liabilities that few really understand. http://gamasutra.com/blogs/DanRogers/20150309/238279/Understanding_Your_Kickstarter_Liabilities.php Mon, 09 Mar 2015 06:47:00 EDT General Patton's Final Battle - Publicity Rights of Departed Celebrities in Video Games - by Dan Rogers http://gamasutra.com/blogs/DanRogers/20150126/234616/General_Pattons_Final_Battle__Publicity_Rights_of_Departed_Celebrities_in_Video_Games.php Business/Marketing Examining the legal implications of the post-mortem right of publicity as applied to Maximum v. CMG Worldwide. http://gamasutra.com/blogs/DanRogers/20150126/234616/General_Pattons_Final_Battle__Publicity_Rights_of_Departed_Celebrities_in_Video_Games.php Mon, 26 Jan 2015 12:52:00 EST Why ZeniMax v. Oculus Matters - by Dan Rogers http://gamasutra.com/blogs/DanRogers/20140717/221343/Why_ZeniMax_v_Oculus_Matters.php Business/Marketing,Indie The lawsuit between ZeniMax and Oculus offers game developers and publishers new insight into the power of a non-disclosure agreement. http://gamasutra.com/blogs/DanRogers/20140717/221343/Why_ZeniMax_v_Oculus_Matters.php Thu, 17 Jul 2014 11:47:00 EDT Hitting the Reset Button on Video Game Copyrights - by Dan Rogers http://gamasutra.com/blogs/DanRogers/20130813/198132/Hitting_the_Reset_Button_on_Video_Game_Copyrights.php Business/Marketing Getting Back the Intellectual Property Rights to Your Game http://gamasutra.com/blogs/DanRogers/20130813/198132/Hitting_the_Reset_Button_on_Video_Game_Copyrights.php Tue, 13 Aug 2013 09:30:00 EDT The Real Meaning of Work for Hire - by Dan Rogers http://gamasutra.com/blogs/DanRogers/20130809/198011/The_Real_Meaning_of_Work_for_Hire.php What does work made for hire mean, and how does it affect your ownership of the assets you create for a game? http://gamasutra.com/blogs/DanRogers/20130809/198011/The_Real_Meaning_of_Work_for_Hire.php Fri, 09 Aug 2013 10:54:00 EDT THE FUTURE OF RESELLING DIGITAL VIDEO GAMES - by Dan Rogers http://gamasutra.com/blogs/DanRogers/20130806/197733/THE_FUTURE_OF_RESELLING_DIGITAL_VIDEO_GAMES.php Most people fail to realize that the games they purchase on-line are licensed, without the ability to resell them. In Capitol v. ReDigi, this was tested and it appears that publishers--at least for the time being--have prevailed. http://gamasutra.com/blogs/DanRogers/20130806/197733/THE_FUTURE_OF_RESELLING_DIGITAL_VIDEO_GAMES.php Tue, 06 Aug 2013 04:40:00 EDT