Gamasutra - Blogs /blogs/ Robert Boyd's Blogs Tue, 01 Sep 2015 12:09:30 EDT en-us (Simon Carless) Competition Among Developers is Fiercer than Ever and That's Fine - by Robert Boyd Business/Marketing,Console/PC,Indie How to succeed in a world where everyone's making a video game. Mon, 02 Feb 2015 02:37:00 EST Lessons from 2014 JRPGs: Bravely Default, Child of Light, Persona Q - by Robert Boyd Design,Console/PC An analysis of what worked and what didn't with the gameplay systems of three of 2014's best RPGs Tue, 23 Dec 2014 01:40:00 EST Marketing Lessons from Steam Dev Days - by Robert Boyd Business/Marketing Marketing tips from 5 different panels at Steam Dev Days 2014. Mon, 20 Jan 2014 07:13:00 EST Lessons from 5 of the Best Games of 2013 - by Robert Boyd Design,Console/PC,Indie A look at some of the best designed games of 2013. Tue, 17 Dec 2013 01:16:00 EST Strategies for having a commercially successful game - by Robert Boyd Business/Marketing Making a good game is never enough. Fri, 13 Dec 2013 03:05:00 EST The Genius of the Game Design in Monaco: WhatÂ’s Yours is Mine - by Robert Boyd Design,Indie 5 key ideas that elevate the game design of Monaco: What's Yours is Mine to the next level. Thu, 25 Apr 2013 01:58:00 EDT